cdcEngineDXHR/cdcScene
2024-10-07 23:10:03 +01:00
..
cdcScene.h cdcScene: implement SceneEntity::Release 2024-05-21 23:11:41 +01:00
cdcSceneCookdata.h rename CellData::{sub0,sub4} -> {pHeader,pTerrainData} 2023-04-14 00:20:00 +01:00
CMakeLists.txt rename scene -> cdcScene 2023-03-24 13:29:08 +00:00
IDrawable.h virtual dtor for IDrawable 2024-05-03 00:31:42 +01:00
IMFTypes.cpp rename scene -> cdcScene 2023-03-24 13:29:08 +00:00
IMFTypes.h add enum IMFType 2023-04-14 00:22:45 +01:00
Scene.cpp rename rendering -> cdcRender 2024-10-07 23:10:03 +01:00
Scene.h rename rendering -> cdcRender 2024-10-07 23:10:03 +01:00
SceneCell.h cdcScene: collect individual IScene* headers into cdcScene.h 2024-05-15 18:32:25 +01:00
SceneCellContainer.h cdcScene: collect individual IScene* headers into cdcScene.h 2024-05-15 18:32:25 +01:00
SceneCellGroup.cpp cdcScene: collect individual IScene* headers into cdcScene.h 2024-05-15 18:32:25 +01:00
SceneCellGroup.h cdcScene: collect individual IScene* headers into cdcScene.h 2024-05-15 18:32:25 +01:00
SceneDynamicPortal.h cdcScene: collect individual IScene* headers into cdcScene.h 2024-05-15 18:32:25 +01:00
SceneEntity.cpp cdcScene: implement SceneEntity::Release 2024-05-21 23:11:41 +01:00
SceneEntity.h rename rendering -> cdcRender 2024-10-07 23:10:03 +01:00
SceneLight.h cdcScene: collect individual IScene* headers into cdcScene.h 2024-05-15 18:32:25 +01:00
SceneManager.cpp cdcScene: collect individual IScene* headers into cdcScene.h 2024-05-15 18:32:25 +01:00
SceneManager.h rename scene -> cdcScene 2023-03-24 13:29:08 +00:00
SceneSubCell.h rename scene -> cdcScene 2023-03-24 13:29:08 +00:00