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AnchoredCamera.h
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add camera class hierarchy
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AutoSplineCamera.h
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add camera class hierarchy
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CameraDrawWrapper.h
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add camera class hierarchy
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CameraManager.cpp
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use minimal camera manager
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CameraManager.h
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use minimal camera manager
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CameraMode_CameraBone.h
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add camera class hierarchy
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CameraMode_Combat.h
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add camera class hierarchy
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CameraMode_Cover.h
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add camera class hierarchy
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CameraMode_Dialog.h
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add camera class hierarchy
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CameraMode_Hacking.h
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add camera class hierarchy
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CameraMode_IronSight.h
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add camera class hierarchy
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CameraMode_Ladder.h
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add camera class hierarchy
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CameraMode_Orbit.h
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add camera class hierarchy
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CameraModeLyingDown.h
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add camera class hierarchy
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CameraModeOperation.h
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add camera class hierarchy
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CameraOperation_AnimationDOF.h
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add camera class hierarchy
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CameraOperation_AnimationFOV.h
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add camera class hierarchy
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CameraOperation_Blend.h
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add camera class hierarchy
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CameraOperation_Block.h
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add camera class hierarchy
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CameraOperation_CrossBlend.h
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add camera class hierarchy
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CameraOperation_FreeLook.h
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add camera class hierarchy
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CameraOperation_HorizontalFOV.h
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add camera class hierarchy
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CameraOperation_LocalSpaceOffset.h
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add camera class hierarchy
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CameraOperation_MultiBlend.h
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add camera class hierarchy
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CameraOperation_PreventTargetHiding.h
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add camera class hierarchy
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CameraOperation_ResolveContacts.h
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add camera class hierarchy
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CameraOperation_SetFromCinematic.h
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add camera class hierarchy
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CameraOperation_UseAbsoluteTransformation.h
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add camera class hierarchy
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CameraOperation_UseRotation.h
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add camera class hierarchy
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CameraOperation.h
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add camera class hierarchy
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CinematicCamera.h
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add camera class hierarchy
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CMakeLists.txt
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use minimal camera manager
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FreeCamera.h
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add camera class hierarchy
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GenericCamera.h
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use minimal camera manager
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ICamera.h
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use minimal camera manager
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ICameraManager.h
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use minimal camera manager
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includeEverything.cpp
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add camera class hierarchy
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ModelViewCamera.h
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add camera class hierarchy
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ObjectDebugCamera.h
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add camera class hierarchy
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OrbitDebugCamera.h
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add camera class hierarchy
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PlayerCamera.h
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add camera class hierarchy
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TransitionCamera.h
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add camera class hierarchy
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