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CMakeLists.txt
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add index buffer (unused)
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CommonIndexBuffer.h
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add index buffer (unused)
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2022-03-30 21:33:01 +01:00 |
CommonRenderDevice.cpp
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create a window
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CommonRenderDevice.h
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create a window
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2022-03-28 00:07:11 +01:00 |
CommonRenderTarget.h
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add rendertargets (unused)
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2022-03-29 18:29:39 +01:00 |
IPCDeviceManager.h
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create a window
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2022-03-28 00:07:11 +01:00 |
IRenderSurface.h
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add rendertargets (unused)
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2022-03-29 18:29:39 +01:00 |
IRenderTarget.h
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add rendertargets (unused)
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2022-03-29 18:29:39 +01:00 |
PCDX11AsyncCreateResource.cpp
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use statemanager/pixelshader for spinnycube
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PCDX11AsyncCreateResource.h
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use statemanager/pixelshader for spinnycube
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2022-03-30 22:11:05 +01:00 |
PCDX11DefaultRenderTarget.h
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add rendertargets (unused)
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2022-03-29 18:29:39 +01:00 |
PCDX11DeviceManager.cpp
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create a window
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2022-03-28 00:07:11 +01:00 |
PCDX11DeviceManager.h
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create a window
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2022-03-28 00:07:11 +01:00 |
PCDX11IndexBuffer.h
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use statemanager/indexbuffer for spinnycube
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2022-03-30 21:41:06 +01:00 |
PCDX11InternalResource.cpp
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create a window
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2022-03-28 00:07:11 +01:00 |
PCDX11InternalResource.h
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create a window
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2022-03-28 00:07:11 +01:00 |
PCDX11PixelShader.h
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use statemanager/pixelshader for spinnycube
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2022-03-30 22:11:05 +01:00 |
PCDX11RenderDevice.cpp
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create a window
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2022-03-28 00:07:11 +01:00 |
PCDX11RenderDevice.h
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create a window
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2022-03-28 00:07:11 +01:00 |
PCDX11RenderTarget.h
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add rendertargets (unused)
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2022-03-29 18:29:39 +01:00 |
PCDX11StateManager.cpp
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use statemanager/pixelshader for spinnycube
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2022-03-30 22:11:05 +01:00 |
PCDX11StateManager.h
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use statemanager/pixelshader for spinnycube
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2022-03-30 22:11:05 +01:00 |
PCDX11TextureUpdateCallback.h
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add rendertargets (unused)
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2022-03-29 18:29:39 +01:00 |