cdcEngineDXHR/cdcSys
2022-12-22 22:50:19 +00:00
..
Allocator.cpp rename sys -> cdcSys 2022-10-29 21:57:44 +01:00
Allocator.h rename sys -> cdcSys 2022-10-29 21:57:44 +01:00
AllocGlobals.h rename sys -> cdcSys 2022-10-29 21:57:44 +01:00
Array.h rename LInkedList -> cdc::SList, Array -> cdc::Array 2022-11-06 17:43:50 +00:00
Assert.cpp rename sys -> cdcSys 2022-10-29 21:57:44 +01:00
Assert.h rename sys -> cdcSys 2022-10-29 21:57:44 +01:00
CMakeLists.txt add RCObject 2022-11-07 00:50:02 +00:00
GameHeapAllocator.cpp rename sys -> cdcSys 2022-10-29 21:57:44 +01:00
GameHeapAllocator.h rename sys -> cdcSys 2022-10-29 21:57:44 +01:00
Heap.h rename sys -> cdcSys 2022-10-29 21:57:44 +01:00
RCObject.cpp add RCObject 2022-11-07 00:50:02 +00:00
RCObject.h add ScriptSection 2022-11-27 16:07:36 -08:00
SList.h sound: SoundPlexWave shall self-delete when the corresponding voice has stopped, and voice deletion is enabled by maintainance of the VoiceCollection linked list 2022-12-22 22:50:19 +00:00
ThreadSafeMemHeapAllocator.cpp rename sys -> cdcSys 2022-10-29 21:57:44 +01:00
ThreadSafeMemHeapAllocator.h rename sys -> cdcSys 2022-10-29 21:57:44 +01:00