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cdcWorldTypes.h
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create and render Instances
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2023-05-28 15:53:16 +01:00 |
CellStreamPrediction.cpp
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rename world -> cdcWorld
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2022-10-28 14:45:24 +01:00 |
CMakeLists.txt
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create and render Instances
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2023-05-28 15:53:16 +01:00 |
GameTracker.cpp
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add ObjectComponent
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2023-05-21 21:34:00 +01:00 |
GameTracker.h
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add ObjectComponent
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2023-05-21 21:34:00 +01:00 |
Inspector.cpp
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minimal implementation of 3d sound
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2023-08-01 00:55:40 +01:00 |
Inspector.h
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floating buttons / ui for instances
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2023-06-19 03:18:56 +01:00 |
Instance.cpp
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remember intro for instance
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2023-06-20 03:00:49 +01:00 |
Instance.h
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fix flipped SceneEntity creation condition, non-editor mode should no longer be missing objects
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2023-06-20 16:23:17 +01:00 |
InstanceComponent.h
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create and render Instances
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2023-05-28 15:53:16 +01:00 |
InstanceDrawable2.h
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create and render Instances
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2023-05-28 15:53:16 +01:00 |
InstanceDrawable.cpp
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fix flipped SceneEntity creation condition, non-editor mode should no longer be missing objects
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2023-06-20 16:23:17 +01:00 |
InstanceDrawable.h
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model-switcher in meshcomponent ui
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2023-06-19 03:31:31 +01:00 |
InstanceManager.cpp
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floating buttons / ui for instances
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2023-06-19 03:18:56 +01:00 |
InstanceManager.h
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floating buttons / ui for instances
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2023-06-19 03:18:56 +01:00 |
InstncG2.cpp
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create and render Instances
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2023-05-28 15:53:16 +01:00 |
InstncG2.h
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create and render Instances
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2023-05-28 15:53:16 +01:00 |
RenderLayer.cpp
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move createRenderDevice2 to cdcRenderLayer::Create
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2023-01-24 02:51:39 +00:00 |
RenderLayer.h
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move createRenderDevice2 to cdcRenderLayer::Create
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2023-01-24 02:51:39 +00:00 |
RMIDrawableBase.cpp
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implement RMIDrawableBase::GetBoundingVolume
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2023-03-24 00:54:11 +00:00 |
RMIDrawableBase.h
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rename scene -> cdcScene
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2023-03-24 13:29:08 +00:00 |
SceneLayer.cpp
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fix flipped SceneEntity creation condition, non-editor mode should no longer be missing objects
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2023-06-20 16:23:17 +01:00 |
SceneLayer.h
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create and render Instances
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2023-05-28 15:53:16 +01:00 |
stream.cpp
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remember which sfxmarker are currently playing
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2023-08-01 02:20:02 +01:00 |
stream.h
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rename world -> cdcWorld
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2022-10-28 14:45:24 +01:00 |
StreamUnit.cpp
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rename world -> cdcWorld
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2022-10-28 14:45:24 +01:00 |
StreamUnit.h
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add offsets
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2023-04-09 01:58:43 +01:00 |
Terrain.h
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rename math -> cdcMath
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2022-10-29 12:25:00 +01:00 |