This commit is contained in:
Donkey Kong 2023-12-18 20:59:52 +10:30
parent d7c8a4c44c
commit 242d73b15d
5 changed files with 10 additions and 13 deletions

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@ -1244,8 +1244,8 @@ us,asm,func_global_asm_8064B7D4,20,yes
us,asm,func_global_asm_806B6DB0,2116,no
us,asm,func_global_asm_806A7518,232,yes
us,asm,func_global_asm_80664A38,628,yes
us,asm,func_global_asm_806CEED8,228,no
us,asm,func_global_asm_8062EE48,344,no
us,asm,func_global_asm_806CEED8,228,yes
us,asm,func_global_asm_806E330C,272,yes
us,asm,func_global_asm_80674ADC,180,no
us,asm,func_global_asm_8067FB6C,3080,no

1 version section function length matching
1244 us asm func_global_asm_806B6DB0 2116 no
1245 us asm func_global_asm_806A7518 232 yes
1246 us asm func_global_asm_80664A38 628 yes
us asm func_global_asm_806CEED8 228 no
1247 us asm func_global_asm_8062EE48 344 no
1248 us asm func_global_asm_806CEED8 228 yes
1249 us asm func_global_asm_806E330C 272 yes
1250 us asm func_global_asm_80674ADC 180 no
1251 us asm func_global_asm_8067FB6C 3080 no

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@ -1244,8 +1244,8 @@ us,asm,func_global_asm_8064B7D4,20,yes
us,asm,func_global_asm_806B6DB0,2116,no
us,asm,func_global_asm_806A7518,232,yes
us,asm,func_global_asm_80664A38,628,yes
us,asm,func_global_asm_806CEED8,228,no
us,asm,func_global_asm_8062EE48,344,no
us,asm,func_global_asm_806CEED8,228,yes
us,asm,func_global_asm_806E330C,272,yes
us,asm,func_global_asm_80674ADC,180,no
us,asm,func_global_asm_8067FB6C,3080,no

1 version section function length matching
1244 us asm func_global_asm_806B6DB0 2116 no
1245 us asm func_global_asm_806A7518 232 yes
1246 us asm func_global_asm_80664A38 628 yes
us asm func_global_asm_806CEED8 228 no
1247 us asm func_global_asm_8062EE48 344 no
1248 us asm func_global_asm_806CEED8 228 yes
1249 us asm func_global_asm_806E330C 272 yes
1250 us asm func_global_asm_80674ADC 180 no
1251 us asm func_global_asm_8067FB6C 3080 no

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@ -17,7 +17,7 @@
<text x="38.5" y="14">global_asm</text>
</g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="111.5" y="15" fill="#010101" fill-opacity=".3">34.0058%</text>
<text x="110.5" y="14">34.0058%</text>
<text x="111.5" y="15" fill="#010101" fill-opacity=".3">34.0243%</text>
<text x="110.5" y="14">34.0243%</text>
</g>
</svg>

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@ -17,7 +17,7 @@
<text x="66.0" y="14">Donkey Kong 64 (US)</text>
</g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="166.5" y="15" fill="#010101" fill-opacity=".3">34.4190%</text>
<text x="165.5" y="14">34.4190%</text>
<text x="166.5" y="15" fill="#010101" fill-opacity=".3">34.4328%</text>
<text x="165.5" y="14">34.4328%</text>
</g>
</svg>

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@ -1323,12 +1323,8 @@ void func_global_asm_806CEE64(f32 arg0) {
}
}
// stack, doable
#pragma GLOBAL_ASM("asm/nonmatchings/global_asm/code_CEAE0/func_global_asm_806CEED8.s")
void func_global_asm_806CF2EC(s32*, s32*);
/*
void func_global_asm_806CEED8(void) {
f32 sp44; // 44
f32 sp40; // 40
@ -1336,17 +1332,18 @@ void func_global_asm_806CEED8(void) {
f32 sp38; // 38
f32 sp34; // 34
f32 sp30; // 30
s32 sp20; // 2C // TODO: Needs to move to sp20
f32 d; // 2C
f32 sp28; // 28
s32 sp24; // 24
s32 sp20; // 20
func_global_asm_806CF2EC(&sp24, &sp20);
func_global_asm_80671C0C(current_actor_pointer, sp24, &sp40, &sp38, &sp30);
func_global_asm_80671C0C(current_actor_pointer, sp20, &sp44, &sp3C, &sp34);
sp28 = sp3C - sp38;
extra_player_info_pointer->unk1BC = ((0.0 - (func_global_asm_80611BB4(sp28, sqrtf(((sp34 - sp30) * (sp34 - sp30)) + ((sp44 - sp40) * (sp44 - sp40)))) * D_global_asm_8075CBE0)) + D_global_asm_8075CBE8);
d = sqrtf(((sp34 - sp30) * (sp34 - sp30)) + ((sp44 - sp40) * (sp44 - sp40)));
extra_player_info_pointer->unk1BC = ((0.0 - (func_global_asm_80611BB4(sp28, d) * 57.29577637f)) + 270.0);
}
*/
#pragma GLOBAL_ASM("asm/nonmatchings/global_asm/code_CEAE0/func_global_asm_806CEFBC.s")