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Actors Enum
This commit is contained in:
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1dbb25b5fc
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393
include/enums.h
393
include/enums.h
@ -347,37 +347,36 @@ typedef enum actors_e {
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ACTOR_DIDDY_5DI_PAD_6,
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ACTOR_KONG_REFLECTION,
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ACTOR_BONUS_BARREL_HELM,
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ACTOR_UNKNOWN_108
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/*
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[109] = "Race Checkpoint",
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[110] = "CB Bunch", // Unused? Doesn't seem to work, these are normally model 2
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ACTOR_UNKNOWN_108,
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ACTOR_RACE_CHECKPOINT,
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ACTOR_CB_BUNCH, // From Japes rear tunnel boulder
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ACTOR_BALLOON_CHUNKY,
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ACTOR_BALLOON_TINY,
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ACTOR_BALLOON_LANKY,
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ACTOR_BALLOON_DK,
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[115] = "K. Lumsy's Cage", // TODO: Also rabbit race finish line?
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[116] = "Chain",
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[117] = "Beanstalk",
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[118] = "Yellow ?", // Unused?
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[119] = "CB Single (Blue)", // Unused? Doesn't seem to work, these are normally model 2
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[120] = "CB Single (Yellow)", // Unused? Doesn't seem to work, these are normally model 2
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[121] = "Crystal Coconut", // Unused? Doesn't seem to work, these are normally model 2
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[122] = "DK Coin", // Multiplayer
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[123] = "Kong Mirror", // Creepy Castle Museum
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[124] = "Barrel Gun", // Peril Path Panic
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[125] = "Barrel Gun", // Krazy Kong Klamour
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[126] = "Fly Swatter",
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[127] = "Searchlight", // Searchlight Seek
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ACTOR_KLUMSY_CAGE, // Also rabbit race finish line for an unknown reason
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ACTOR_CHAIN,
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ACTOR_BEANSTALK,
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ACTOR_MULTIPLAYER_QMARK_YELLOW,
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ACTOR_MULTIPLAYER_BANANA_BLUE,
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ACTOR_MULITPLAYER_BANANA_YELLOW,
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ACTOR_MULTIPLAYER_CRYSTAL,
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ACTOR_MULTIPLAYER_RACECOIN,
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ACTOR_REFLECTION_MUSEUM,
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ACTOR_BARRELGUN_PERILPATHPANIC,
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ACTOR_BARRELGUN_KRAZYKONGKLAMOUR,
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ACTOR_FLYSWATTER,
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ACTOR_SEARCHLIGHT,
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ACTOR_HEADPHONES,
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[129] = "Enguarde Crate",
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[130] = "Apple", // Fungi
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[131] = "Worm", // Fungi
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[132] = "Enguarde Crate (Unused?)",
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[133] = "Barrel",
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[134] = "Training Barrel",
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[135] = "Boombox", // Treehouse
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[136] = "Tag Barrel",
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[137] = "Tag Barrel", // Troff'n'Scoff
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ACTOR_CRATE_ENGUARDE,
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ACTOR_APPLE,
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ACTOR_WORM,
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ACTOR_CRATE_ENGUARDE_0,
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ACTOR_BARREL,
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ACTOR_BONUS_TRAINING, // Training Barrel
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ACTOR_BOOMBOX,
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ACTOR_TAGBARREL_0,
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ACTOR_TAGBARREL_TNS,
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ACTOR_B_LOCKER,
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ACTOR_RAINBOW_COIN_PATCH,
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ACTOR_RAINBOW_COIN,
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@ -385,12 +384,12 @@ typedef enum actors_e {
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ACTOR_UNKNOWN_142,
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ACTOR_UNKNOWN_143,
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ACTOR_UNKNOWN_144,
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[145] = "Cannon (Seasick Chunky)", // Internal name "Puffer cannon"
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ACTOR_CANNON_SEASICK,
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ACTOR_UNKNOWN_146,
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[147] = "Balloon (Unused - K. Rool)", // Internal Name: K. Rool Banana Balloon, unsure of purpose. Can only be popped by Lanky
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[148] = "Rope", // K. Rool's Arena
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[149] = "Banana Barrel", // Lanky Phase
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[150] = "Banana Barrel Spawner", // Lanky Phase, internal name "Skin barrel generator"
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ACTOR_BALLOON_KROOL,
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ACTOR_ROPE,
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ACTOR_BARREL_BANANA,
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ACTOR_BARREL_BANANA_SPAWNER,
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ACTOR_UNKNOWN_151,
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ACTOR_UNKNOWN_152,
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ACTOR_UNKNOWN_153,
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@ -403,187 +402,187 @@ typedef enum actors_e {
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ACTOR_UNKNOWN_160,
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ACTOR_UNKNOWN_161,
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ACTOR_UNKNOWN_162,
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[163] = "Banana Fairy (BFI)",
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[164] = "Ice Tomato",
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[165] = "Tag Barrel (King Kut Out)",
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[166] = "King Kut Out Part",
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[167] = "Cannon",
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ACTOR_FAIRY_QUEEN,
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ACTOR_TOMATO_ICE,
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ACTOR_BOSS_KUTOUT_TAG,
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ACTOR_BOSS_KUTOUT_SEGMENT,
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ACTOR_CANNON_0,
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ACTOR_UNKNOWN_168,
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[169] = "Pufftup", // Pufftoss Fight
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[170] = "Damage Source", // K. Rool's Glove
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[171] = "Orange", // Krusha's Gun
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[173] = "Cutscene Controller",
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ACTOR_PUFFTUP,
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ACTOR_BOSS_KROOL_GLOVE,
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ACTOR_PROJECTILE_ORANGE_KRUSHA,
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ACTOR_UNKNOWN_172,
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ACTOR_CUTSCENE_CONTROLLER,
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ACTOR_UNKNOWN_174,
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[175] = "Kaboom",
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[176] = "Timer",
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[177] = "Timer Controller", // Pufftoss Fight & Fac Beaver Bother Spawn Timer
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[178] = "Beaver", // Blue
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[179] = "Shockwave (Mad Jack)",
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[180] = "Krash", // Minecart Club Guy
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[181] = "Book", // Castle Library
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[182] = "Klobber",
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[183] = "Zinger",
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[184] = "Snide",
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[185] = "Army Dillo",
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[186] = "Kremling", // Kremling Kosh
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[187] = "Klump",
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[188] = "Camera",
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[189] = "Cranky",
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[190] = "Funky",
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[191] = "Candy",
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[192] = "Beetle", // Race
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[193] = "Mermaid",
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[194] = "Vulture",
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[195] = "Squawks",
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[196] = "Cutscene DK",
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[197] = "Cutscene Diddy",
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[198] = "Cutscene Lanky",
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[199] = "Cutscene Tiny",
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[200] = "Cutscene Chunky",
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[201] = "Llama",
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[202] = "Fairy Picture",
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[203] = "Padlock (T&S)",
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[204] = "Mad Jack",
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[205] = "Klaptrap", // Green
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[206] = "Zinger",
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[207] = "Vulture (Race)",
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[208] = "Klaptrap (Purple)",
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[209] = "Klaptrap (Red)",
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[210] = "GETOUT Controller",
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[211] = "Klaptrap (Skeleton)",
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[212] = "Beaver (Gold)",
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[213] = "Fire Column Spawner", // Japes Minecart
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[214] = "Minecart (TNT)", // Minecart Mayhem
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[215] = "Minecart (TNT)",
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[216] = "Pufftoss",
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ACTOR_KABOOM,
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ACTOR_TIMER,
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ACTOR_TIMER_CONTROLLER,
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ACTOR_BEAVER_BLUE,
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ACTOR_SHOCKWAVE_MAD_JACK,
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ACTOR_KRASH,
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ACTOR_BOOK,
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ACTOR_KLOBBER,
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ACTOR_ZINGER_0,
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ACTOR_SNIDE,
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ACTOR_BOSS_ARMY_DILLO,
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ACTOR_MINIGAME_KREMLING,
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ACTOR_KLUMP,
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ACTOR_CAMERA,
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ACTOR_CRANKY,
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ACTOR_FUNKY,
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ACTOR_CANDY,
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ACTOR_BEETLE,
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ACTOR_MERMAID,
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ACTOR_VULTURE_SHOOTING,
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ACTOR_SQUAWKS,
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ACTOR_CUTSCENE_DK,
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ACTOR_CUTSCENE_DIDDY,
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ACTOR_CUTSCENE_LANKY,
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ACTOR_CUTSCENE_TINY,
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ACTOR_CUTSCENE_CHUNKY,
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ACTOR_LLAMA,
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ACTOR_PICTURE,
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ACTOR_PADLOCK_TNS,
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ACTOR_BOSS_MAD_JACK,
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ACTOR_KLAPTRAP_GREEN,
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ACTOR_ZINGER_1,
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ACTOR_VULTURE_RACE,
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ACTOR_KLAPTRAP_PURPLE,
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ACTOR_KLAPTRAP_RED,
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ACTOR_CONTROLLER_GETOUT,
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ACTOR_KLAPTRAP_SKELETON,
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ACTOR_BEAVER_GOLD,
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ACTOR_FIRE_COLUMN_SPAWNER,
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ACTOR_MINECART_TNT_MINIGAME,
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ACTOR_MINECART_TNT_COURSE,
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ACTOR_BOSS_PUFFTOSS,
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ACTOR_UNKNOWN_217,
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[218] = "Handle",
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[219] = "Slot",
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[220] = "Cannon (Seasick Chunky)",
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[221] = "Light Piece", // Lanky Phase
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[222] = "Banana Peel", // Lanky Phase
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[223] = "Fireball Spawner", // Factory Crusher Room
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[224] = "Mushroom Man",
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ACTOR_BANDIT_HANDLE,
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ACTOR_BANDIT_SLOT,
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ACTOR_CANNON_SEASICK_0,
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ACTOR_BOSS_KROOL_LIGHT,
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ACTOR_BOSS_KROOL_PEEL,
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ACTOR_FIREBALL_SPAWNER,
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ACTOR_MUSHROOM_MAN,
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ACTOR_UNKNOWN_225,
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[226] = "Troff",
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[227] = "K. Rool's Foot", // Including leftmost toe
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[228] = "Bad Hit Detection Man",
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[229] = "K. Rool's Toe", // Rightmost 3 toes
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[230] = "Ruler",
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[231] = "Toy Box",
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[232] = "Text Overlay",
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[233] = "Squawks",
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[234] = "Scoff",
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[235] = "Robo-Kremling",
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[236] = "Dogadon",
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ACTOR_TROFF,
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ACTOR_BOSS_KROOL_FOOT,
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ACTOR_TOY_MONSTER,
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ACTOR_BOSS_KROOL_TOE,
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ACTOR_RULER,
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ACTOR_TOY_BOX,
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ACTOR_TEXT_OVERLAY,
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ACTOR_SQUAWKS_0,
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ACTOR_SCOFF,
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ACTOR_ROBO_KREMLING,
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ACTOR_BOSS_DOGADON,
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ACTOR_UNKNOWN_237,
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[238] = "Kremling",
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[239] = "Bongos",
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[240] = "Spotlight Fish",
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[241] = "Kasplat (DK)",
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[242] = "Kasplat (Diddy)",
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[243] = "Kasplat (Lanky)",
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[244] = "Kasplat (Tiny)",
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[245] = "Kasplat (Chunky)",
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[246] = "Mechanical Fish",
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[247] = "Seal",
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[248] = "Banana Fairy",
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[249] = "Squawks with spotlight",
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[250] = "Owl",
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[251] = "Spider miniBoss",
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[252] = "Rabbit", // Fungi
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[253] = "Nintendo Logo",
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[254] = "Cutscene Object", // For objects animated by Cutscenes
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[255] = "Shockwave",
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[256] = "Minigame Controller",
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[257] = "Fire Breath Spawner", // Aztec Beetle Race
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[258] = "Shockwave", // Boss
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[259] = "Guard", // Stealthy Snoop
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[260] = "Text Overlay", // K. Rool boss
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[261] = "Robo-Zinger",
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[262] = "Krossbones",
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[263] = "Fire Shockwave (Dogadon)",
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[264] = "Squawks",
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[265] = "Light beam", // Boss bosss etc
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[266] = "DK Rap Controller", // Handles the lyrics etc
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[267] = "Shuri",
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[268] = "Gimpfish",
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[269] = "Mr. Dice",
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[270] = "Sir Domino",
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[271] = "Mr. Dice",
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[272] = "Rabbit",
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[273] = "Fireball (With Glasses)", // From Chunky 5DI
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ACTOR_KREMLING,
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ACTOR_BONGOS,
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ACTOR_SPOTLIGHT_FISH,
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ACTOR_KASPLAT_DK,
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ACTOR_KASPLAT_DIDDY,
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ACTOR_KASPLAT_LANKY,
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ACTOR_KASPLAT_TINY,
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ACTOR_KASPLAT_CHUNKY,
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ACTOR_MECHANICAL_FISH,
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ACTOR_SEAL,
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ACTOR_FAIRY,
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ACTOR_SPOTLIGHT_SQUAWKS,
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ACTOR_OWL,
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ACTOR_BOSS_SPIDER,
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ACTOR_RABBIT_RACE,
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ACTOR_NINTENDO_LOGO,
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ACTOR_CUTSCENE_OBJECT,
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ACTOR_SHOCKWAVE,
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ACTOR_MINIGAME_CONTROLLER,
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ACTOR_FIRE_BREATH_SPAWNER,
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ACTOR_BOSS_SHOCKWAVE,
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ACTOR_GUARD,
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ACTOR_BOSS_KROOL_OVERLAY,
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ACTOR_ROBO_ZINGER,
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ACTOR_KROSSBONES,
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ACTOR_BOSS_DOGADON_SHOCKWAVE,
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ACTOR_SQUAWKS_1,
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ACTOR_BOSS_DOGADON_LIGHTBEAM,
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ACTOR_DK_RAP_CONTROLLER,
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ACTOR_SHURI,
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ACTOR_GIMPFISH,
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ACTOR_MR_DICE_0,
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ACTOR_SIR_DOMINO,
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ACTOR_MR_DICE_1,
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ACTOR_RABBIT_CAVES,
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ACTOR_FIREBALL_WITH_GLASSES,
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ACTOR_UNKNOWN_274,
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[275] = "K. Lumsy",
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[276] = "Spiderling",
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[277] = "Squawks",
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[278] = "Projectile", // Spider miniBoss
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[279] = "Trap Bubble", // Spider miniBoss
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[280] = "Spider Silk String", // Spider miniBoss
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[281] = "K. Rool (DK Phase)",
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[282] = "Retexturing Controller", // Beaver Bother
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[283] = "Skeleton Head",
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ACTOR_KLUMSY,
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ACTOR_SPIDERLING,
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ACTOR_SQUAWKS_2,
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ACTOR_PROJECTILE_SPIDER,
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ACTOR_TRAP_BUBBLE,
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ACTOR_SILK,
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ACTOR_BOSS_KROOL_DK,
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ACTOR_MINIGAME_BOTHER_KLAPTRAP,
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ACTOR_SKELETON_HEAD,
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ACTOR_UNKNOWN_284,
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[285] = "Bat",
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[286] = "Giant Clam",
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ACTOR_BAT,
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ACTOR_CLAM,
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ACTOR_UNKNOWN_287,
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[288] = "Tomato", // Fungi
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[289] = "Kritter-in-a-Sheet",
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[290] = "Pufftup",
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[291] = "Kosha",
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[292] = "K. Rool (Diddy Phase)",
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[293] = "K. Rool (Lanky Phase)",
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[294] = "K. Rool (Tiny Phase)",
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[295] = "K. Rool (Chunky Phase)",
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ACTOR_TOMATO_FUNGI,
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ACTOR_KRITTER_IN_A_SHEET,
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ACTOR_PUFFTUP_0,
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ACTOR_KOSHA,
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ACTOR_BOSS_KROOL_DIDDY,
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ACTOR_BOSS_KROOL_LANKY,
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ACTOR_BOSS_KROOL_TINY,
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ACTOR_BOSS_KROOL_CHUNKY,
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ACTOR_UNKNOWN_296,
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[297] = "Battle Crown Controller",
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ACTOR_BATTLE_CROWN_CONTROLLER,
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ACTOR_UNKNOWN_298,
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[299] = "Textbox",
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[300] = "Snake", // Teetering Turtle Trouble
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[301] = "Turtle", // Teetering Turtle Trouble
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[302] = "Toy Car", // Player in the Factory Toy Car Race
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[303] = "Toy Car",
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[304] = "Camera", // Factory Toy Car Race
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[305] = "Missile", // Car Race
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ACTOR_TEXT_BUBBLE,
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ACTOR_SNAKE,
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ACTOR_TURTLE,
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ACTOR_CAR_FACTORY_PLAYER,
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ACTOR_CAR_FACTORY_ENEMY,
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ACTOR_CAMERA_CARRACE,
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ACTOR_MISSILE_CAR,
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ACTOR_UNKNOWN_306,
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ACTOR_UNKNOWN_307,
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[308] = "Seal",
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[309] = "Kong Logo (Instrument)", // DK for DK, Star for Diddy, DK for Lanky, Flower for Tiny, DK for Chunky
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[310] = "Spotlight", // Tag barrel, instrument etc.
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[311] = "Race Checkpoint", // Seal race & Castle car race
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[312] = "Minecart (TNT)",
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[313] = "Idle Particle",
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[314] = "Rareware Logo",
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ACTOR_SEAL_0,
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ACTOR_INSTRUMENT_LOGO,
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ACTOR_SPOTLIGHT,
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ACTOR_RACE_CHECKPOINT_0,
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ACTOR_MINECART_TNT_0,
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ACTOR_PARTICLE_IDLE,
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ACTOR_RAREWARE_LOGO,
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ACTOR_UNKNOWN_315,
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[316] = "Kong (Tag Barrel)",
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[317] = "Locked Kong (Tag Barrel)",
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ACTOR_TAGBARREL_KONG,
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ACTOR_TAGBARREL_LOCKED,
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ACTOR_UNKNOWN_318,
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[319] = "Propeller (Boat)",
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[320] = "Potion", // Cranky Purchase
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[321] = "Fairy (Refill)", // Refill Fairy
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[322] = "Car", // Car Race
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[323] = "Enemy Car", // Car Race, aka George
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[324] = "Text Overlay Controller", // Candy's
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[325] = "Shockwave", // Simian Slam
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[326] = "Main Menu Controller",
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[327] = "Kong", // Krazy Kong Klamour
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[328] = "Klaptrap", // Peril Path Panic
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[329] = "Fairy", // Peril Path Panic
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[330] = "Bug", // Big Bug Bash
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[331] = "Klaptrap", // Searchlight Seek
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[332] = "Big Bug Bash Controller?", // TODO: Fly swatter?
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[333] = "Barrel (Main Menu)",
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[334] = "Padlock (K. Lumsy)",
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[335] = "Snide's Menu",
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[336] = "Training Barrel Controller",
|
||||
[337] = "Multiplayer Model (Main Menu)",
|
||||
[338] = "End Sequence Controller",
|
||||
[339] = "Arena Controller", // Rambi/Enguarde
|
||||
[340] = "Bug", // Trash Can
|
||||
ACTOR_PROPELLER,
|
||||
ACTOR_POTION,
|
||||
ACTOR_FAIRY_REFILL,
|
||||
ACTOR_CAR_CASTLE_PLAYER,
|
||||
ACTOR_CAR_CASTLE_ENEMY,
|
||||
ACTOR_PURCHASE_TEXT_OVERLAY,
|
||||
ACTOR_SHOCKWAVE_SLAM,
|
||||
ACTOR_MAIN_MENU_CONTROLLER,
|
||||
ACTOR_MINIGAME_KRAZYKONGKLAMOUR_KONG,
|
||||
ACTOR_MINIGAME_PERILPATHPANIC_KLAPTRAP,
|
||||
ACTOR_MINIGAME_PERILPATHPANIC_FAIRY,
|
||||
ACTOR_MINIGAME_BIGBUGBASH_BUG,
|
||||
ACTOR_MINIGAME_SEARCHLIGHTSEEK_KLAPTRAP,
|
||||
ACTOR_FLYSWATTER_SHADOW,
|
||||
ACTOR_BARREL_MAIN_MENU,
|
||||
ACTOR_PADLOCK_KLUMSY,
|
||||
ACTOR_MENU_SNIDE,
|
||||
ACTOR_TRAINING_BARREL_CONTROLLER,
|
||||
ACTOR_MAIN_MENU_MULTIPLAYER_KONG,
|
||||
ACTOR_END_SEQUENCE_CONTROLLER,
|
||||
ACTOR_ARENA_CONTROLLER,
|
||||
ACTOR_BUG,
|
||||
ACTOR_UNKNOWN_341,
|
||||
[342] = "Try Again Dialog",
|
||||
[343] = "Pause Menu", // Mystery menu bosses
|
||||
*/
|
||||
ACTOR_TRY_AGAIN_DIALOG,
|
||||
ACTOR_PAUSE_MENU_MYSTERY_MENU,
|
||||
} Actors;
|
||||
|
||||
typedef enum sfx_e{
|
||||
|
@ -981,7 +981,7 @@ struct actor {
|
||||
u32 unk4C;
|
||||
u32 unk50;
|
||||
u32 unk54;
|
||||
u32 unk58;
|
||||
Actors unk58;
|
||||
u16 interactable; // Bitfield at 0x5C
|
||||
u16 unk5E;
|
||||
union {
|
||||
|
Loading…
Reference in New Issue
Block a user