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96 lines
2.8 KiB
C
96 lines
2.8 KiB
C
#ifndef GUARD_SOUNDROOM_H
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#define GUARD_SOUNDROOM_H
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struct SoundRoomProc
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{
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/* 00 */ PROC_HEADER;
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/* 29 */ u8 unk_29; // maybe padding?
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/* 2A */ u16 bgYOffset;
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/* 2C */ u16 currentSongTime;
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/* 2E */ u8 unk_2e;
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/* 2F */ u8 unk_2f;
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/* 30 */ s8 isSongPlaying;
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/* 31 */ u8 shuffleIndex;
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/* 32 */ s8 currentSongIdx;
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/* 33 */ u8 playableSongs;
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/* 34 */ u8 completionPercent;
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/* 35 */ u8 curIndex;
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/* 36 */ u8 totalSongs;
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/* 37 */ s8 unk_37;
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/* 38 */ u8 unk_38;
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/* 39 */ u8 unk_39; // pad?
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/* 3A */ u8 unk_3a;
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/* 3B */ u8 unk_3b;
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/* 3C */ s8 unk_3c;
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/* 3D */ s8 unk_3d;
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/* 3E */ s8 unk_3e;
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/* 3F */ u8 unk_3f;
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/* 40 */ u32 flags[4];
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};
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struct SoundRoomEnt
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{
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/* 00 */ int bgmId;
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/* 04 */ int songLength; // in frames
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/* 08 */ s8 (* displayCondFunc)(ProcPtr proc);
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/* 0C */ int nameTextId;
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};
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// ??? IsSoundRoomCompleted(???);
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// ??? sub_80AEC90(???);
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int CountTotalSoundRoomSongs(void);
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// ??? CountSecretSoundRoomSongs(???);
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// ??? IsSoundRoomSongPlayable(???);
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// ??? CountDisplayedSoundRoomSongs(???);
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// ??? InitSoundRoomSongData(???);
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// ??? sub_80AEEC0(???);
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// ??? SoundRoomSongChange_FadeOutPrevious(???);
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// ??? SoundRoomSongChange_StartNext(???);
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// ??? PlayNextShuffledSong(???);
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// ??? InitSoundRoomShuffleBuffer(???);
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// ??? SoundRoom_StartNextSong_Positive(???);
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// ??? SoundRoom_StartNextSong_Negative(???);
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// ??? UpdateVolumeGraphBuffer(???);
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// ??? InitSoundRoomVolumeGraph(???);
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// ??? VolumeGraphBuffer_Init(???);
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// ??? VolumeGraphBuffer_Null(???);
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// ??? VolumeGraphBuffer_Loop(???);
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// ??? sub_80AF338(???);
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// ??? sub_80AF350(???);
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// ??? sub_80AF378(???);
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// ??? sub_80AF3C8(???);
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// ??? sub_80AF4D0(???);
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// ??? TickCurrentSongTime(???);
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// ??? SoundRoomUi_Init(???);
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bool StartSoundRoomSong(struct SoundRoomProc * proc, int index, int flagsMaybe);
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// ??? StopSoundRoomSong(???);
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void TryDrawSoundRoomSongTitle(struct SoundRoomProc *);
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// ??? SoundRoomUi_Loop_MainKeyHandler(???);
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// ??? SoundRoomUi_RestartTitleMusic(???);
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// ??? SoundRoomUi_OnEnd(???);
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// ??? sub_80AFAB4(???);
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// ??? SoundRoomUi_80AFBBC(???);
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// ??? SoundRoomUi_Loop_MainUiSlideOut(???);
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// ??? SoundRoomUi_80AFC98(???);
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// ??? SoundRoomUi_80AFCE4(???);
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// ??? SoundRoomUi_Loop_MainUiSlideIn(???);
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// ??? SoundRoomUi_80AFD48(???);
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// ??? SoundRoomUi_Loop_ShufflePlayUiSlideIn(???);
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// ??? SoundRoomUi_Loop_ShufflePlayKeyHandler(???);
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// ??? SoundRoomUi_Loop_ShufflePlayUiSlideOut(???);
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ProcPtr StartSoundRoomScreen(ProcPtr);
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void sub_80AFF30(void);
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void DrawSoundRoomSongTitle(int index);
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// ??? sub_80B0088(???);
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// ??? DrawSoundRoomVolumeGraphSprites(???);
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// ??? sub_80B0204(???);
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// ??? DrawMusicPlayerTime(???);
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// ??? SoundRoom_DrawSprites_Init(???);
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// ??? SoundRoom_DrawSprites_Loop(???);
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ProcPtr DrawSoundRoomSprites(ProcPtr);
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extern struct SoundRoomEnt gSoundRoomTable[];
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#endif // GUARD_SOUNDROOM_H
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