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https://github.com/FireEmblemUniverse/fireemblem8u.git
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56 lines
1.7 KiB
C
56 lines
1.7 KiB
C
#ifndef GUARD_UI_CONFIG_H
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#define GUARD_UI_CONFIG_H
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enum {
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GAME_OPTION_ANIMATION = 0,
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GAME_OPTION_TERRAIN = 1,
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GAME_OPTION_UNIT = 2,
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GAME_OPTION_AUTOCURSOR = 3,
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GAME_OPTION_TEXT_SPEED = 4,
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GAME_OPTION_GAME_SPEED = 5,
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GAME_OPTION_MUSIC = 6,
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GAME_OPTION_SOUND_EFFECTS = 7,
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GAME_OPTION_WINDOW_COLOR = 8,
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GAME_OPTION_CPU_LEVEL = 9,
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GAME_OPTION_COMBAT = 10,
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GAME_OPTION_SUBTITLE_HELP = 11,
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GAME_OPTION_AUTOEND_TURNS = 12,
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GAME_OPTION_UNIT_COLOR = 13,
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GAME_OPTION_OBJECTIVE = 14,
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GAME_OPTION_CONTROLLER = 15,
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GAME_OPTION_RANK_DISPLAY = 16,
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};
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// ??? GetSelectedGameOption(???);
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// ??? GetSelectedOptionValue(???);
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// ??? DrawGameOptionIcon(???);
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// ??? DrawGameOptionHelpText(???);
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// ??? DrawGameOptionText(???);
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// ??? DrawOptionValueTexts(???);
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// ??? ConfigSprites_Init(???);
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// ??? DrawConfigUiSprites(???);
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// ??? Config_Init(???);
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// ??? WindowColorOptionChangeHandler(???);
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// ??? MusicOptionChangeHandler(???);
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// ??? GenericOptionChangeHandler(???);
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// ??? GetGameOption(???);
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// ??? SetGameOption(???);
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// ??? sub_80B2188(???);
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// ??? Config_Loop_KeyHandler(???);
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// ??? sub_80B2464(???);
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// ??? sub_80B24AC(???);
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// ??? sub_80B24C0(???);
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// extern ??? gConfigUiState
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// extern ??? gGameOptionsUiOrder
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// extern ??? gSprite_ConfigurationUiHeader
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// extern ??? gGameOptions
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// extern ??? gProcScr_RedrawConfigHelpText
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// extern ??? gProcScr_DrawConfigUiSprites
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extern struct ProcCmd CONST_DATA ProcScr_Config1[];
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extern struct ProcCmd CONST_DATA ProcScr_Config2[];
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extern struct ProcCmd CONST_DATA ProcScr_Config3[];
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#endif // GUARD_UI_CONFIG_H
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