fireemblem8u/include/banim_data.h
2023-10-12 15:55:30 +00:00

42 lines
729 B
C

#pragma once
// battle animation data in the ROM
// by laqieer
#include "global.h"
#include "packed_data_block.h"
#include "banim_pointer.h"
struct BattleAnim {
char abbr[12];
int * modes;
char * script;
char * oam_r;
char * oam_l;
char * pal;
};
extern struct BattleAnim banim_data[];
struct BattleAnimCharaPal {
char abbr[12];
char * pal;
};
extern struct BattleAnimCharaPal character_battle_animation_palette_table[];
struct BattleAnimTerrain {
char abbr[12];
char * tileset;
short * palette;
int null_1; // useless, always 00
};
extern struct BattleAnimTerrain battle_terrain_table[];
struct BanimModeData {
const u32 * unk0;
const u32 * img;
u32 unk2;
};