fireemblem8u/include/constants/items.h
2023-03-30 11:03:39 +08:00

243 lines
7.5 KiB
C

#ifndef GUARD_CONSTANTS_ITEMS_H
#define GUARD_CONSTANTS_ITEMS_H
enum {
ITEM_NONE = 0x00,
// Swords
ITEM_SWORD_IRON = 0x01,
ITEM_SWORD_SLIM = 0x02,
ITEM_SWORD_STEEL = 0x03,
ITEM_SWORD_SILVER = 0x04,
ITEM_BLADE_IRON = 0x05,
ITEM_BLADE_STEEL = 0x06,
ITEM_BLADE_SILVER = 0x07,
ITEM_SWORD_VENIN = 0x08,
ITEM_SWORD_RAPIER = 0x09,
ITEM_SWORD_MKATTI = 0x0A,
ITEM_SWORD_BRAVE = 0x0B,
ITEM_SWORD_SHAMSIR = 0x0C,
ITEM_SWORD_KILLER = 0x0D,
ITEM_SWORD_ARMORSLAYER = 0x0E,
ITEM_SWORD_WYRMSLAYER = 0x0F,
ITEM_SWORD_LIGHTBRAND = 0x10,
ITEM_SWORD_RUNESWORD = 0x11,
ITEM_SWORD_LANCEREAVER = 0x12,
ITEM_SWORD_ZANBATO = 0x13,
// Lances
ITEM_LANCE_IRON = 0x14,
ITEM_LANCE_SLIM = 0x15,
ITEM_LANCE_STEEL = 0x16,
ITEM_LANCE_SILVER = 0x17,
ITEM_LANCE_VENIN = 0x18,
ITEM_LANCE_BRAVE = 0x19,
ITEM_LANCE_KILLER = 0x1A,
ITEM_LANCE_HORSESLAYER = 0x1B,
ITEM_LANCE_JAVELIN = 0x1C,
ITEM_LANCE_SPEAR = 0x1D,
ITEM_LANCE_AXEREAVER = 0x1E,
// Axes
ITEM_AXE_IRON = 0x1F,
ITEM_AXE_STEEL = 0x20,
ITEM_AXE_SILVER = 0x21,
ITEM_AXE_VENIN = 0x22,
ITEM_AXE_BRAVE = 0x23,
ITEM_AXE_KILLER = 0x24,
ITEM_AXE_HALBERD = 0x25,
ITEM_AXE_HAMMER = 0x26,
ITEM_AXE_DEVIL = 0x27,
ITEM_AXE_HANDAXE = 0x28,
ITEM_AXE_TOMAHAWK = 0x29,
ITEM_AXE_SWORDREAVER = 0x2A,
ITEM_AXE_SWORDSLAYER = 0x2B,
ITEM_AXE_HATCHET = 0x2C,
// Bows
ITEM_BOW_IRON = 0x2D,
ITEM_BOW_STEEL = 0x2E,
ITEM_BOW_SILVER = 0x2F,
ITEM_BOW_VENIN = 0x30,
ITEM_BOW_KILLER = 0x31,
ITEM_BOW_BRAVE = 0x32,
ITEM_BOW_SHORTBOW = 0x33,
ITEM_BOW_LONGBOW = 0x34,
// Ballistas
ITEM_BALLISTA_REGULAR = 0x35,
ITEM_BALLISTA_LONG = 0x36,
ITEM_BALLISTA_KILLER = 0x37,
// Anima tomes
ITEM_ANIMA_FIRE = 0x38,
ITEM_ANIMA_THUNDER = 0x39,
ITEM_ANIMA_ELFIRE = 0x3A,
ITEM_ANIMA_BOLTING = 0x3B,
ITEM_ANIMA_FIMBULVETR = 0x3C,
ITEM_ANIMA_FORBLAZE = 0x3D,
ITEM_ANIMA_EXCALIBUR = 0x3E,
// Light tomes
ITEM_LIGHT_LIGHTNING = 0x3F,
ITEM_LIGHT_SHINE = 0x40,
ITEM_LIGHT_DIVINE = 0x41,
ITEM_LIGHT_PURGE = 0x42,
ITEM_LIGHT_AURA = 0x43,
ITEM_LIGHT_LUCE = 0x44,
// Dark tomes
ITEM_DARK_FLUX = 0x45,
ITEM_DARK_LUNA = 0x46,
ITEM_DARK_NOSFERATU = 0x47,
ITEM_DARK_ECLIPSE = 0x48,
ITEM_DARK_FENRIR = 0x49,
ITEM_DARK_GLEIPNIR = 0x4A,
// Staves
ITEM_STAFF_HEAL = 0x4B,
ITEM_STAFF_MEND = 0x4C,
ITEM_STAFF_RECOVER = 0x4D,
ITEM_STAFF_PHYSIC = 0x4E,
ITEM_STAFF_FORTIFY = 0x4F,
ITEM_STAFF_RESTORE = 0x50,
ITEM_STAFF_SILENCE = 0x51,
ITEM_STAFF_SLEEP = 0x52,
ITEM_STAFF_BERSERK = 0x53,
ITEM_STAFF_WARP = 0x54,
ITEM_STAFF_RESCUE = 0x55,
ITEM_STAFF_TORCH = 0x56,
ITEM_STAFF_REPAIR = 0x57,
ITEM_STAFF_UNLOCK = 0x58,
ITEM_STAFF_BARRIER = 0x59,
// Random dragon axe
ITEM_AXE_DRAGON = 0x5A,
// Stat boosters
ITEM_BOOSTER_HP = 0x5B,
ITEM_BOOSTER_POW = 0x5C,
ITEM_BOOSTER_SKL = 0x5D,
ITEM_BOOSTER_SPD = 0x5E,
ITEM_BOOSTER_LCK = 0x5F,
ITEM_BOOSTER_DEF = 0x60,
ITEM_BOOSTER_RES = 0x61,
ITEM_BOOSTER_MOV = 0x62,
ITEM_BOOSTER_CON = 0x63,
// Promotion items
ITEM_HEROCREST = 0x64,
ITEM_KNIGHTCREST = 0x65,
ITEM_ORIONSBOLT = 0x66,
ITEM_ELYSIANWHIP = 0x67,
ITEM_GUIDINGRING = 0x68,
// items
ITEM_CHESTKEY = 0x69,
ITEM_DOORKEY = 0x6A,
ITEM_LOCKPICK = 0x6B,
ITEM_VULNERARY = 0x6C,
ITEM_ELIXIR = 0x6D,
ITEM_PUREWATER = 0x6E,
ITEM_ANTITOXIN = 0x6F,
ITEM_TORCH = 0x70,
ITEM_DELPHISHIELD = 0x71,
ITEM_MEMBERCARD = 0x72,
ITEM_SILVERCARD = 0x73,
ITEM_WHITEGEM = 0x74,
ITEM_BLUEGEM = 0x75,
ITEM_REDGEM = 0x76,
// From here onwards organization is a myth
ITEM_GOLD = 0x77,
ITEM_LANCE_REGINLEIF = 0x78,
ITEM_CHESTKEY_BUNDLE = 0x79,
ITEM_MINE = 0x7A,
ITEM_LIGHTRUNE = 0x7B,
ITEM_HOPLON_SHIELD = 0x7C,
ITEM_FILLAS_MIGHT = 0x7D,
ITEM_NINISS_GRACE = 0x7E,
ITEM_THORS_IRE = 0x7F,
ITEM_SETS_LITANY = 0x80,
ITEM_SWORD_SHADOWKILLR = 0x81,
ITEM_LANCE_BRIGHTLANCE = 0x82,
ITEM_AXE_FIENDCLEAVER = 0x83,
ITEM_BOW_BEACONBOW = 0x84,
ITEM_SWORD_SIEGLINDE = 0x85,
ITEM_AXE_BATTLEAXE = 0x86,
ITEM_LIGHT_IVALDI = 0x87,
ITEM_MASTERSEAL = 0x88,
ITEM_METISSTOME = 0x89,
ITEM_HEAVENSEAL = 0x8A,
ITEM_MONSTER_SHARPCLAW = 0x8B,
ITEM_STAFF_LATONA = 0x8C,
ITEM_LANCE_DRAGON = 0x8D,
ITEM_LANCE_VIDOFNIR = 0x8E,
ITEM_DARK_NAGLFAR = 0x8F,
ITEM_MONSTER_WRETCHAIR = 0x90,
ITEM_SWORD_AUDHULMA = 0x91,
ITEM_LANCE_SIEGMUND = 0x92,
ITEM_AXE_GARM = 0x93,
ITEM_BOW_NIDHOGG = 0x94,
ITEM_LANCE_HEAVYSPEAR = 0x95,
ITEM_LANCE_SHORTSPEAR = 0x96,
ITEM_OCEANSEAL = 0x97,
ITEM_LUNARBRACE = 0x98,
ITEM_SOLARBRACE = 0x99,
ITEM_1G = 0x9A,
ITEM_5G = 0x9B,
ITEM_10G = 0x9C,
ITEM_50G = 0x9D,
ITEM_100G = 0x9E,
ITEM_3000G = 0x9F,
ITEM_5000G = 0xA0,
ITEM_SWORD_WINDSWORD = 0xA1,
ITEM_VULNERARY_2 = 0xA2, // TODO: figure out what this really is
ITEM_UNK_GREENNOTE = 0xA3, // ^
ITEM_UNK_REDNOTE = 0xA4, // ^
ITEM_DANCE = 0xA5,
ITEM_NIGHTMARE = 0xA6,
ITEM_DEMONSTONE = 0xA7,
ITEM_DEMONLIGHT = 0xA8,
ITEM_RAVAGER = 0xA9,
ITEM_DIVINESTONE = 0xAA,
ITEM_MONSTER_DEMONSURG = 0xAB,
ITEM_MONSTER_SHADOWSHT = 0xAC,
ITEM_MONSTER_ROTTENCLW = 0xAD,
ITEM_MONSTER_FETIDCLW = 0xAE,
ITEM_MONSTER_VENINCLW = 0xAF,
ITEM_MONSTER_LTHLTALON = 0xB0,
ITEM_MONSTER_FIREFANG = 0xB1,
ITEM_MONSTER_HELLFANG = 0xB2,
ITEM_MONSTER_EVILEYE = 0xB3,
ITEM_MONSTER_CRIMSNEYE = 0xB4,
ITEM_MONSTER_STONE = 0xB5,
ITEM_ANIMA_AIRCALIBUR = 0xB6,
ITEM_JUNAFRUIT = 0xB7,
ITEM_150G = 0xB8,
ITEM_200G = 0xB9,
ITEM_BLACKGEM = 0xBA,
ITEM_GOLDGEM = 0xBB,
ITEM_UNK_BC = 0xBC,
ITEM_UNK_BD = 0xBD,
ITEM_UNK_BE = 0xBE,
ITEM_UNK_BF = 0xBF,
ITEM_UNK_C0 = 0xC0,
ITEM_UNK_C1 = 0xC1,
ITEM_UNK_C2 = 0xC2,
ITEM_UNK_C3 = 0xC3,
ITEM_UNK_C4 = 0xC4,
ITEM_UNK_C5 = 0xC5,
ITEM_UNK_C6 = 0xC6,
ITEM_UNK_C7 = 0xC7,
ITEM_UNK_C8 = 0xC8,
ITEM_UNK_C9 = 0xC9,
ITEM_UNK_CA = 0xCA,
ITEM_UNK_CB = 0xCB,
ITEM_UNK_CC = 0xCC,
ITEM_UNK_CD = 0xCD,
};
#endif // GUARD_CONSTANTS_ITEMS_H