fireemblem8u/include/spline.h
2024-07-17 17:22:12 +08:00

39 lines
827 B
C

#ifndef GUARD_SPLINE_H
#define GUARD_SPLINE_H
struct Struct0859E7D4
{
int x;
int y;
};
struct Struct02003BE8
{
/* 00 */ u16 unk_00;
/* 02 */ u16 unk_02;
/* 04 */ u16 * unk_04;
/* 08 */ struct Struct0859E7D4 * unk_08;
/* 0C */ int * unk_0C;
/* 10 */ int * unk_10;
};
int sub_800A42C(int a, int b, int c);
// ??? sub_800A4E8(???);
// ??? sub_800A518(???);
// ??? sub_800A680(???);
// ??? sub_800A7D8(???);
// ??? sub_800A8D8(???);
void sub_800A950(struct Struct02003BE8 *, int, int *);
// ??? sub_800AB58(???);
// ??? sub_800ACEC(???);
// ??? sub_800AE7C(???);
// ??? sub_800AF64(???);
// ??? sub_800B16C(???);
// ??? sub_800B198(???);
// ??? sub_800B388(???);
// ??? sub_800B574(???);
// ??? sub_800B764(???);
int _DivArm1(int, int, int);
int _DivArm2(int, int, int);
#endif // GUARD_SPLINE_H