fireemblem8u/include
2024-09-14 17:03:31 -04:00
..
constants (mapanim_eventcall) Cleanup and define missing symbols 2024-07-23 23:03:52 -04:00
EA_Standard_Library dump all events 2024-05-03 22:43:33 +08:00
gba (sio_multiboot) Port from pokeemerald 2024-08-14 00:53:14 -04:00
.clang-format Add formatting rules 2020-03-07 18:04:32 +08:00
agb_sram.h (bmave) block 5 & 6 decompiled 2023-03-25 22:36:41 +08:00
anime.h review PrepareBattleGraphicsMaybe and efxbattle 2024-02-22 08:09:30 +00:00
animscr.inc decomp more 2024-08-06 17:04:26 +00:00
ap.h mu-review in process 2024-07-11 13:22:20 +08:00
banim_code_frame.inc dump all portrait data 2019-05-04 12:13:46 +00:00
banim_code.inc dump all portrait data 2019-05-04 12:13:46 +00:00
banim_data.h EkrbattleIntro decompuled 2023-10-12 15:55:30 +00:00
banim_oam.inc dump all portrait data 2019-05-04 12:13:46 +00:00
banim_pointer.h dump battle animation terrain graphics 2019-05-07 12:40:03 +00:00
banim_script.inc dump all portrait data 2019-05-04 12:13:46 +00:00
banim_sheet.inc dump all portrait data 2019-05-04 12:13:46 +00:00
banim.inc dump all portrait data 2019-05-04 12:13:46 +00:00
bb.h review convoy related code 2023-11-03 16:31:00 +00:00
bg.h Remove duplicated tiles and maps which are shared between several BG images 2022-10-09 08:17:18 +00:00
bksel.h (sio_battlemap) Decompile up to sub_804A9A4 2024-06-09 21:10:49 -04:00
bm.h SysUtil decomp in process 2023-11-01 16:45:24 +00:00
bmarch.h (bmmenu) Decompile bmmenu 2022-09-11 21:12:46 -04:00
bmarena.h (bmarena) Fix typo and document flag 2023-04-21 23:21:34 -04:00
bmbattle.h review PrepareBattleGraphicsMaybe and efxbattle 2024-02-22 08:09:30 +00:00
bmcontainer.h review convoy related code 2023-11-03 16:31:00 +00:00
bmdebug.h Extract SelectInfo data and rename functions 2023-09-16 01:01:31 -04:00
bmdifficulty.h decompiled utils eventscr 2023-12-26 08:39:32 +00:00
bmfx.h review eventfade 2024-07-23 13:20:51 +08:00
bmguide.h prologue event interpret in process 2023-12-08 12:46:35 +00:00
bmidoten.h interpret arm.s 2023-11-06 06:03:24 +00:00
bmio.h (sio_battlemap) Decompile up to sub_804A9A4 2024-06-09 21:10:49 -04:00
bmitem.h (unitlistscreen) Port from FE6 up to The Big Func 2024-02-05 21:06:00 -05:00
bmitemuse.h Extract SelectInfo data and rename functions 2023-09-16 01:01:31 -04:00
bmlib.h renamed 2024-07-08 13:47:00 +00:00
bmmap.h in process 2024-07-11 10:41:18 +00:00
bmmenu.h (bmmenu) Extract data for supply adjacency lookup 2024-05-04 14:59:02 -04:00
bmmind.h mu review in process 2024-07-11 12:34:01 +08:00
bmpatharrowdisp.h event RenaisThroneCutscene done 2023-12-08 19:35:02 +00:00
bmphase.h (bmtarget) Decompile up to the end 2022-07-17 03:06:10 -04:00
bmreliance.h update support data name 2024-01-12 09:53:22 +00:00
bmsave.h revoe savemenu 2024-06-18 18:17:28 +08:00
bmshop.h shop review done 2024-06-17 15:23:43 +08:00
bmtarget.h (bmcommanddbg) Port from FE6 2024-07-24 21:35:46 -04:00
bmtrade.h add ewram data definitions 2023-12-20 04:36:18 +00:00
bmtrap.h review bmtrap 2024-05-10 13:39:32 +08:00
bmtrick.h review bmtrap 2024-05-10 13:39:32 +08:00
bmudisp.h review done 2024-07-11 11:25:09 +00:00
bmunit.h review done 2024-07-11 11:25:09 +00:00
bmusailment.h (bmusailment) Extract remaining proc data and rename for consistency with FE6 2022-10-17 21:42:45 -04:00
bmusemind.h review bmtrap 2024-05-10 13:39:32 +08:00
bonusclaim.h unstatic bonusclaim, bmusemind 2023-11-04 14:20:30 +00:00
cg.h (ending_credits) Renames 2024-03-06 23:01:24 -05:00
cgtext.h add ewram data definitions 2023-12-20 04:36:18 +00:00
chap_title_pointer.h Dump chapter title images 2019-05-06 13:27:52 +00:00
chap_title.h revoe savemenu 2024-06-18 18:17:28 +08:00
chapterdata.h revoe savemenu 2024-06-18 18:17:28 +08:00
classchg.h savemenu review in process 2024-06-18 15:27:21 +08:00
classdisplayfont.h gameintrofx in process 2023-10-07 05:30:42 +00:00
colorfade.h (colorfade) Extract data and renames 2024-02-21 17:55:34 -05:00
convoymenu.h Merge branch 'master' into itemuse 2020-04-05 12:33:54 +02:00
cp_common.h review on cp_data and dialogue box 2024-06-02 12:42:59 +00:00
cp_data.h review on cp_data and dialogue box 2024-06-02 12:42:59 +00:00
cp_perform.h review on AI related code 2024-05-31 19:24:28 +08:00
cp_script.h review on AI related code 2024-05-31 19:24:28 +08:00
cp_utility.h review on AI related code 2024-05-31 19:24:28 +08:00
ctc.h mu-review in process 2024-07-11 13:22:20 +08:00
EAstdlib.h interpret eventinfo of ch2/3, decomp data for banim efxmisc 2024-04-26 18:42:33 +08:00
efxbattle.h dump anim scripts for efxmagic 2024-08-12 16:14:38 +08:00
efxmagic.h dump anim scripts for efxmagic 2024-08-12 16:14:38 +08:00
ekrbattle.h dump anim scripts for efxmagic 2024-08-12 16:14:38 +08:00
ekrclasschg.h banim-promotion (ekrclasschg) decompiled 2023-07-19 10:59:00 +08:00
ekrdragon.h anim rview 2024-06-27 09:19:40 +00:00
ekrlevelup.h ewramoverlay 2024-02-27 06:28:30 +00:00
ekrpopup.h efxutils review 2023-07-26 08:05:44 +00:00
ekrtriangle.h in process 2023-10-23 13:12:18 +00:00
ending_credits.h (ending_credits) Renames 2024-03-06 23:01:24 -05:00
ending_details.h dump event ch2~ch10a 2024-01-10 07:11:32 +00:00
event.h decomp fadefx, shinning stonefx, boomfogfx 2024-02-19 10:12:15 +00:00
eventcall.h review done 2024-07-11 11:25:09 +00:00
eventinfo.h rename val 2024-06-27 12:45:13 +08:00
eventscript.h dump all events 2024-05-03 22:43:33 +08:00
face.h review on worldmap 2024-07-17 17:22:12 +08:00
fontgrp.h rename stone_shatter ---> bmbgfx 2024-02-10 10:10:10 +00:00
functions.h review sysutils/code_80AE86C 2024-07-10 14:58:13 +08:00
gamecontrol.h interpret ending scene for game-ctrl 2024-04-30 11:05:36 +08:00
gba_sprites.h interpret arm.s 2023-11-06 06:03:24 +00:00
gba_sprites.inc dump anim-scr and anim-sprites 2024-01-16 09:31:04 +00:00
gba.inc dump all portrait data 2019-05-04 12:13:46 +00:00
gbafe.h update gbafe 2024-07-11 11:29:23 +00:00
gbaio.h (phasechangefx) decompile in process 2022-10-01 21:38:23 +08:00
global.h decomp bmlib-hblank 2024-07-08 19:03:03 +08:00
hardware.h review on bg affin rotation 2024-06-17 18:29:49 +08:00
helpbox.h review on cp_data and dialogue box 2024-06-02 12:42:59 +00:00
icon.h fix item_icon_palette being 0x20 instead of 0x40 2019-05-04 18:39:43 -04:00
m4a.h (soundroom) Extract data 2023-11-21 23:13:55 -05:00
m4a.inc dump all portrait data 2019-05-04 12:13:46 +00:00
macro.inc disassemble face_rodata and split out scene_rodata 2019-05-04 18:03:28 -04:00
mapanim.h (mapanim_eventcall) Cleanup and define missing symbols 2024-07-23 23:03:52 -04:00
menu_def.h Extract SelectInfo data and rename functions 2023-09-16 01:01:31 -04:00
menuitempanel.h review event-battle, menu-panel, etc 2023-11-28 13:09:23 +00:00
minimap.h (minimap) Revisit minimap to align with FE6 2023-07-08 03:45:19 -04:00
monstergen.h Move gMonsterItemWeightsTable to C 2021-12-08 03:53:38 +00:00
MPlayDef.s Dump all songs to matching .s files. 2022-01-08 00:50:35 +08:00
mu.h review done 2024-07-11 11:25:09 +00:00
muctrl.h in process 2024-07-11 10:41:18 +00:00
opanim.h (opanimfx) Decompile 2024-07-08 01:07:41 -04:00
opinfo.h ewramoverlay 2024-02-27 06:28:30 +00:00
packed_data_block.h add gbafe.h 2024-01-30 02:42:13 +00:00
phasechangefx.h (sio_menudef) Extract data 2024-06-26 00:46:49 -04:00
player_interface.h (player_interface) Cleanup, renames, add header file 2022-09-04 23:27:31 -04:00
playerphase.h Format, cleanup, and renames for player and prep phase 2023-12-21 23:32:27 -05:00
popup.h decomp sio data 2024-08-17 17:34:20 +00:00
portrait_pointer.h dump all portrait data 2019-05-04 12:13:46 +00:00
prepscreen.h revoe savemenu 2024-06-18 18:17:28 +08:00
proc.h review on worldmap 2024-07-17 17:22:12 +08:00
proc.inc dump all portrait data 2019-05-04 12:13:46 +00:00
raw_text_jp.h an empty text 2020-03-15 16:51:08 +08:00
rng.h (gamectrl) Decompile up to the end 2022-08-18 21:57:04 -04:00
savemenu.h renamed 2024-07-08 13:47:00 +00:00
scene.h review screen-flashing fx 2024-07-23 13:13:53 +08:00
sio_core.h (sio_points) Decompile Link Arena points display 2024-06-04 23:35:22 -04:00
sio.h decomp sio data 2024-08-17 17:34:20 +00:00
sioerror.h (sioerror) Port sioerror from FE6 2023-04-15 13:10:27 -04:00
soundroom.h (soundroom) Renames and documentation 2023-11-22 02:09:44 -05:00
soundwrapper.h (finish_worldmap) Renames 2024-03-17 17:47:18 -04:00
spellassoc.h add ewram data definitions 2023-12-20 04:36:18 +00:00
spline.h (spline) More progress; cleanup of other usages 2024-09-14 17:03:31 -04:00
sprite-animfx.h decompile EventSpriteAnim 2024-02-26 07:03:03 +00:00
sram-layout.h bmsave & banim code review 2023-07-21 11:32:20 +08:00
statscreen.h mu review in process 2024-07-11 12:34:01 +08:00
sysutil.h review sysutils/code_80AE86C 2024-07-10 14:58:13 +08:00
trapfx.h (trapfx) decompile completed 2022-10-04 20:00:12 +08:00
types.h review done 2024-07-11 11:25:09 +00:00
uichapterstatus.h (uichapterstatus) Decompile / extract help box config 2022-09-05 00:17:43 -04:00
uiconfig.h review on worldmap 2024-07-17 17:22:12 +08:00
uimenu.h review event-battle, menu-panel, etc 2023-11-28 13:09:23 +00:00
uiselecttarget.h Extract SelectInfo data and rename functions 2023-09-16 01:01:31 -04:00
uisupport.h review evtscr 2023-11-03 17:53:32 +00:00
uiutils.h ekrpopup done 2023-05-13 18:35:54 +08:00
unit_icon_data.h (bmudisp) Decompile up to SomethingSMS_32x32 2023-01-04 20:55:46 -05:00
unit_icon_pointer.h dump move unit icon animations 2019-05-05 21:31:13 +00:00
unitinfowindow.h (unitinfowindow) Extract data, renames, add header 2023-01-29 17:17:21 -05:00
unitlistscreen.h (sio_teamlist) Decompile 2024-06-01 11:56:18 -04:00
variables.h decomp sio data 2024-08-17 17:34:20 +00:00
worldmap.h (spline) More progress; cleanup of other usages 2024-09-14 17:03:31 -04:00