From 7dbb06eef32f41385873a03eb0dac67ab32283a2 Mon Sep 17 00:00:00 2001 From: Anonymous Maarten Date: Fri, 23 Jun 2023 18:17:41 +0200 Subject: [PATCH] Convert all sources eol's to nl (#41) --- .gitattributes | 7 + LEGO1/mxautolocker.cpp | 32 +- LEGO1/mxautolocker.h | 30 +- LEGO1/mxomnicreateflags.cpp | 34 +- LEGO1/mxomnicreateparam.cpp | 20 +- LEGO1/mxstring.cpp | 162 +- LEGO1/mxtimer.cpp | 74 +- LEGO1/mxvideoparam.cpp | 176 +-- LEGO1/mxvideoparamflags.cpp | 30 +- LEGO1/mxvideoparamflags.h | 98 +- isle.mak | 2810 +++++++++++++++++------------------ 11 files changed, 1740 insertions(+), 1733 deletions(-) create mode 100644 .gitattributes diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 00000000..232342c7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,7 @@ +*.MD text eol=lf diff=markdown +*.cpp text eol=lf diff=cpp +*.h text eol=lf diff=cpp +*.py text eol=lf diff=python +*.html text eol=lf diff=html +*.mdp binary +*.mak text eol=crlf diff --git a/LEGO1/mxautolocker.cpp b/LEGO1/mxautolocker.cpp index f5cf0853..b5691d6b 100644 --- a/LEGO1/mxautolocker.cpp +++ b/LEGO1/mxautolocker.cpp @@ -1,16 +1,16 @@ -#include "mxautolocker.h" - -// OFFSET: LEGO1 0x100b8ed0 -MxAutoLocker::MxAutoLocker(MxCriticalSection *critsect) -{ - this->m_criticalSection = critsect; - if (this->m_criticalSection != 0) - this->m_criticalSection->Enter(); -} - -// OFFSET: LEGO1 0x100b8ef0 -MxAutoLocker::~MxAutoLocker() -{ - if (this->m_criticalSection != 0) - this->m_criticalSection->Leave(); -} +#include "mxautolocker.h" + +// OFFSET: LEGO1 0x100b8ed0 +MxAutoLocker::MxAutoLocker(MxCriticalSection *critsect) +{ + this->m_criticalSection = critsect; + if (this->m_criticalSection != 0) + this->m_criticalSection->Enter(); +} + +// OFFSET: LEGO1 0x100b8ef0 +MxAutoLocker::~MxAutoLocker() +{ + if (this->m_criticalSection != 0) + this->m_criticalSection->Leave(); +} diff --git a/LEGO1/mxautolocker.h b/LEGO1/mxautolocker.h index b195ec45..16dcb907 100644 --- a/LEGO1/mxautolocker.h +++ b/LEGO1/mxautolocker.h @@ -1,15 +1,15 @@ -#ifndef MXAUTOLOCKER_H -#define MXAUTOLOCKER_H - -#include "mxcriticalsection.h" - -class MxAutoLocker -{ - public: - MxAutoLocker(MxCriticalSection* cs); - virtual ~MxAutoLocker(); - private: - MxCriticalSection* m_criticalSection; -}; - -#endif // MXAUTOLOCKER_H +#ifndef MXAUTOLOCKER_H +#define MXAUTOLOCKER_H + +#include "mxcriticalsection.h" + +class MxAutoLocker +{ + public: + MxAutoLocker(MxCriticalSection* cs); + virtual ~MxAutoLocker(); + private: + MxCriticalSection* m_criticalSection; +}; + +#endif // MXAUTOLOCKER_H diff --git a/LEGO1/mxomnicreateflags.cpp b/LEGO1/mxomnicreateflags.cpp index ebed554c..9826dc5b 100644 --- a/LEGO1/mxomnicreateflags.cpp +++ b/LEGO1/mxomnicreateflags.cpp @@ -1,17 +1,17 @@ -#include "mxomnicreateflags.h" - -// OFFSET: LEGO1 0x100b0a30 -MxOmniCreateFlags::MxOmniCreateFlags() -{ - this->CreateObjectFactory(MX_TRUE); - this->CreateVariableTable(MX_TRUE); - this->CreateTickleManager(MX_TRUE); - this->CreateNotificationManager(MX_TRUE); - this->CreateVideoManager(MX_TRUE); - this->CreateSoundManager(MX_TRUE); - this->CreateMusicManager(MX_TRUE); - this->CreateEventManager(MX_TRUE); - - this->CreateTimer(MX_TRUE); - this->CreateStreamer(MX_TRUE); -} +#include "mxomnicreateflags.h" + +// OFFSET: LEGO1 0x100b0a30 +MxOmniCreateFlags::MxOmniCreateFlags() +{ + this->CreateObjectFactory(MX_TRUE); + this->CreateVariableTable(MX_TRUE); + this->CreateTickleManager(MX_TRUE); + this->CreateNotificationManager(MX_TRUE); + this->CreateVideoManager(MX_TRUE); + this->CreateSoundManager(MX_TRUE); + this->CreateMusicManager(MX_TRUE); + this->CreateEventManager(MX_TRUE); + + this->CreateTimer(MX_TRUE); + this->CreateStreamer(MX_TRUE); +} diff --git a/LEGO1/mxomnicreateparam.cpp b/LEGO1/mxomnicreateparam.cpp index 65db5b8d..8427ac02 100644 --- a/LEGO1/mxomnicreateparam.cpp +++ b/LEGO1/mxomnicreateparam.cpp @@ -1,10 +1,10 @@ -#include "mxomnicreateparam.h" - -// OFFSET: LEGO1 0x100b0b00 -MxOmniCreateParam::MxOmniCreateParam(const char *mediaPath, struct HWND__ *windowHandle, MxVideoParam &vparam, MxOmniCreateFlags flags) -{ - this->m_mediaPath = mediaPath; - this->m_windowHandle = (HWND) windowHandle; - this->m_videoParam = vparam; - this->m_createFlags = flags; -} +#include "mxomnicreateparam.h" + +// OFFSET: LEGO1 0x100b0b00 +MxOmniCreateParam::MxOmniCreateParam(const char *mediaPath, struct HWND__ *windowHandle, MxVideoParam &vparam, MxOmniCreateFlags flags) +{ + this->m_mediaPath = mediaPath; + this->m_windowHandle = (HWND) windowHandle; + this->m_videoParam = vparam; + this->m_createFlags = flags; +} diff --git a/LEGO1/mxstring.cpp b/LEGO1/mxstring.cpp index 37d7b7e6..09130a39 100644 --- a/LEGO1/mxstring.cpp +++ b/LEGO1/mxstring.cpp @@ -1,81 +1,81 @@ -#include "mxstring.h" -#include -#include - -// OFFSET: LEGO1 0x100ae200 -MxString::MxString() -{ - // Set string to one char in length and set that char to null terminator - this->m_data = (char *)malloc(1); - this->m_data[0] = 0; - this->m_length = 0; -} - -// OFFSET: LEGO1 0x100ae2a0 -MxString::MxString(const MxString &str) -{ - this->m_length = str.m_length; - this->m_data = (char *)malloc(this->m_length + 1); - strcpy(this->m_data, str.m_data); -} - -// OFFSET: LEGO1 0x100ae350 -MxString::MxString(const char *str) -{ - if (str) { - this->m_length = strlen(str); - this->m_data = (char *)malloc(this->m_length + 1); - strcpy(this->m_data, str); - } else { - this->m_data = (char *)malloc(1); - this->m_data[0] = 0; - this->m_length = 0; - } -} - -// OFFSET: LEGO1 0x100ae420 -MxString::~MxString() -{ - free(this->m_data); -} - -// OFFSET: LEGO1 0x100ae490 -void MxString::ToUpperCase() -{ - strupr(this->m_data); -} - -// OFFSET: LEGO1 0x100ae4a0 -void MxString::ToLowerCase() -{ - strlwr(this->m_data); -} - -// OFFSET: LEGO1 0x100ae4b0 -const MxString &MxString::operator=(MxString *param) -{ - if (this->m_data != param->m_data) - { - free(this->m_data); - this->m_length = param->m_length; - this->m_data = (char *)malloc(this->m_length + 1); - strcpy(this->m_data, param->m_data); - } - - return *this; -} - -// TODO: this *mostly* matches, again weird with the comparison -// OFFSET: LEGO1 0x100ae510 -const MxString &MxString::operator=(const char *param) -{ - if (this->m_data != param) - { - free(this->m_data); - this->m_length = strlen(param); - this->m_data = (char *)malloc(this->m_length + 1); - strcpy(this->m_data, param); - } - - return *this; -} +#include "mxstring.h" +#include +#include + +// OFFSET: LEGO1 0x100ae200 +MxString::MxString() +{ + // Set string to one char in length and set that char to null terminator + this->m_data = (char *)malloc(1); + this->m_data[0] = 0; + this->m_length = 0; +} + +// OFFSET: LEGO1 0x100ae2a0 +MxString::MxString(const MxString &str) +{ + this->m_length = str.m_length; + this->m_data = (char *)malloc(this->m_length + 1); + strcpy(this->m_data, str.m_data); +} + +// OFFSET: LEGO1 0x100ae350 +MxString::MxString(const char *str) +{ + if (str) { + this->m_length = strlen(str); + this->m_data = (char *)malloc(this->m_length + 1); + strcpy(this->m_data, str); + } else { + this->m_data = (char *)malloc(1); + this->m_data[0] = 0; + this->m_length = 0; + } +} + +// OFFSET: LEGO1 0x100ae420 +MxString::~MxString() +{ + free(this->m_data); +} + +// OFFSET: LEGO1 0x100ae490 +void MxString::ToUpperCase() +{ + strupr(this->m_data); +} + +// OFFSET: LEGO1 0x100ae4a0 +void MxString::ToLowerCase() +{ + strlwr(this->m_data); +} + +// OFFSET: LEGO1 0x100ae4b0 +const MxString &MxString::operator=(MxString *param) +{ + if (this->m_data != param->m_data) + { + free(this->m_data); + this->m_length = param->m_length; + this->m_data = (char *)malloc(this->m_length + 1); + strcpy(this->m_data, param->m_data); + } + + return *this; +} + +// TODO: this *mostly* matches, again weird with the comparison +// OFFSET: LEGO1 0x100ae510 +const MxString &MxString::operator=(const char *param) +{ + if (this->m_data != param) + { + free(this->m_data); + this->m_length = strlen(param); + this->m_data = (char *)malloc(this->m_length + 1); + strcpy(this->m_data, param); + } + + return *this; +} diff --git a/LEGO1/mxtimer.cpp b/LEGO1/mxtimer.cpp index 782ccd70..0b51e9da 100644 --- a/LEGO1/mxtimer.cpp +++ b/LEGO1/mxtimer.cpp @@ -1,42 +1,42 @@ -#include "mxtimer.h" - -#include "legoinc.h" - -// 0x10101414 -long MxTimer::s_LastTimeCalculated = 0; - -// 0x10101418 -long MxTimer::s_LastTimeTimerStarted = 0; - -// OFFSET: LEGO1 0x100ae060 -MxTimer::MxTimer() +#include "mxtimer.h" + +#include "legoinc.h" + +// 0x10101414 +long MxTimer::s_LastTimeCalculated = 0; + +// 0x10101418 +long MxTimer::s_LastTimeTimerStarted = 0; + +// OFFSET: LEGO1 0x100ae060 +MxTimer::MxTimer() { this->m_isRunning = MX_FALSE; m_startTime = timeGetTime(); // yeah this is somehow what the asm is - s_LastTimeCalculated = m_startTime; -} - -// OFFSET: LEGO1 0x100ae160 -void MxTimer::Start() -{ + s_LastTimeCalculated = m_startTime; +} + +// OFFSET: LEGO1 0x100ae160 +void MxTimer::Start() +{ s_LastTimeTimerStarted = this->GetRealTime(); - this->m_isRunning = MX_TRUE; -} - -// OFFSET: LEGO1 0x100ae180 -void MxTimer::Stop() -{ - long elapsed = this->GetRealTime(); - long startTime = elapsed - MxTimer::s_LastTimeTimerStarted; - this->m_isRunning = MX_FALSE; - // this feels very stupid but it's what the assembly does - this->m_startTime = this->m_startTime + startTime - 5; -} - -// OFFSET: LEGO1 0x100ae140 -long MxTimer::GetRealTime() -{ - MxTimer::s_LastTimeCalculated = timeGetTime(); - return MxTimer::s_LastTimeCalculated - this->m_startTime; -} + this->m_isRunning = MX_TRUE; +} + +// OFFSET: LEGO1 0x100ae180 +void MxTimer::Stop() +{ + long elapsed = this->GetRealTime(); + long startTime = elapsed - MxTimer::s_LastTimeTimerStarted; + this->m_isRunning = MX_FALSE; + // this feels very stupid but it's what the assembly does + this->m_startTime = this->m_startTime + startTime - 5; +} + +// OFFSET: LEGO1 0x100ae140 +long MxTimer::GetRealTime() +{ + MxTimer::s_LastTimeCalculated = timeGetTime(); + return MxTimer::s_LastTimeCalculated - this->m_startTime; +} diff --git a/LEGO1/mxvideoparam.cpp b/LEGO1/mxvideoparam.cpp index 063d97f7..b72107c7 100644 --- a/LEGO1/mxvideoparam.cpp +++ b/LEGO1/mxvideoparam.cpp @@ -1,88 +1,88 @@ -#include "mxvideoparam.h" - -#include -#include - -// OFFSET: LEGO1 0x100bec70 -MxVideoParam::MxVideoParam() -{ - this->m_rect.m_right = 640; - this->m_rect.m_bottom = 480; - this->m_rect.m_left = 0; - this->m_rect.m_top = 0; - this->m_palette = 0; - this->m_backBuffers = 0; - this->m_unk1c = 0; - this->m_deviceId = 0; -} - -// OFFSET: LEGO1 0x100beca0 -MxVideoParam::MxVideoParam(MxRect32 &p_rect, MxPalette *p_pal, unsigned long p_backBuffers, MxVideoParamFlags &p_flags) -{ - this->m_rect.m_left = p_rect.m_left; - this->m_rect.m_top = p_rect.m_top; - this->m_rect.m_right = p_rect.m_right; - this->m_rect.m_bottom = p_rect.m_bottom; - this->m_palette = p_pal; - this->m_backBuffers = p_backBuffers; - this->m_flags = p_flags; - this->m_unk1c = 0; - this->m_deviceId = NULL; -} - -// OFFSET: LEGO1 0x100becf0 -MxVideoParam::MxVideoParam(MxVideoParam &p_videoParam) -{ - this->m_rect.m_left = p_videoParam.m_rect.m_left; - this->m_rect.m_top = p_videoParam.m_rect.m_top; - this->m_rect.m_right = p_videoParam.m_rect.m_right; - this->m_rect.m_bottom = p_videoParam.m_rect.m_bottom; - this->m_palette = p_videoParam.m_palette; - this->m_backBuffers = p_videoParam.m_backBuffers; - this->m_flags = p_videoParam.m_flags; - this->m_unk1c = p_videoParam.m_unk1c; - this->m_deviceId = NULL; - SetDeviceName(p_videoParam.m_deviceId); -} - -// OFFSET: LEGO1 0x100bede0 -MxVideoParam &MxVideoParam::operator=(const MxVideoParam &p_videoParam) -{ - this->m_rect.m_left = p_videoParam.m_rect.m_left; - this->m_rect.m_top = p_videoParam.m_rect.m_top; - this->m_rect.m_right = p_videoParam.m_rect.m_right; - this->m_rect.m_bottom = p_videoParam.m_rect.m_bottom; - this->m_palette = p_videoParam.m_palette; - this->m_backBuffers = p_videoParam.m_backBuffers; - this->m_flags = p_videoParam.m_flags; - this->m_unk1c = p_videoParam.m_unk1c; - SetDeviceName(p_videoParam.m_deviceId); - - return *this; -} - -// OFFSET: LEGO1 0x100bed70 -void MxVideoParam::SetDeviceName(char *id) -{ - if (this->m_deviceId != 0) - free(this->m_deviceId); - - if (id != 0) - { - this->m_deviceId = (char *)malloc(strlen(id) + 1); - - if (this->m_deviceId != 0) { - strcpy(this->m_deviceId, id); - } - } - else { - this->m_deviceId = 0; - } -} - -// OFFSET: LEGO1 0x100bed50 -MxVideoParam::~MxVideoParam() -{ - if (this->m_deviceId != 0) - free(this->m_deviceId); -} +#include "mxvideoparam.h" + +#include +#include + +// OFFSET: LEGO1 0x100bec70 +MxVideoParam::MxVideoParam() +{ + this->m_rect.m_right = 640; + this->m_rect.m_bottom = 480; + this->m_rect.m_left = 0; + this->m_rect.m_top = 0; + this->m_palette = 0; + this->m_backBuffers = 0; + this->m_unk1c = 0; + this->m_deviceId = 0; +} + +// OFFSET: LEGO1 0x100beca0 +MxVideoParam::MxVideoParam(MxRect32 &p_rect, MxPalette *p_pal, unsigned long p_backBuffers, MxVideoParamFlags &p_flags) +{ + this->m_rect.m_left = p_rect.m_left; + this->m_rect.m_top = p_rect.m_top; + this->m_rect.m_right = p_rect.m_right; + this->m_rect.m_bottom = p_rect.m_bottom; + this->m_palette = p_pal; + this->m_backBuffers = p_backBuffers; + this->m_flags = p_flags; + this->m_unk1c = 0; + this->m_deviceId = NULL; +} + +// OFFSET: LEGO1 0x100becf0 +MxVideoParam::MxVideoParam(MxVideoParam &p_videoParam) +{ + this->m_rect.m_left = p_videoParam.m_rect.m_left; + this->m_rect.m_top = p_videoParam.m_rect.m_top; + this->m_rect.m_right = p_videoParam.m_rect.m_right; + this->m_rect.m_bottom = p_videoParam.m_rect.m_bottom; + this->m_palette = p_videoParam.m_palette; + this->m_backBuffers = p_videoParam.m_backBuffers; + this->m_flags = p_videoParam.m_flags; + this->m_unk1c = p_videoParam.m_unk1c; + this->m_deviceId = NULL; + SetDeviceName(p_videoParam.m_deviceId); +} + +// OFFSET: LEGO1 0x100bede0 +MxVideoParam &MxVideoParam::operator=(const MxVideoParam &p_videoParam) +{ + this->m_rect.m_left = p_videoParam.m_rect.m_left; + this->m_rect.m_top = p_videoParam.m_rect.m_top; + this->m_rect.m_right = p_videoParam.m_rect.m_right; + this->m_rect.m_bottom = p_videoParam.m_rect.m_bottom; + this->m_palette = p_videoParam.m_palette; + this->m_backBuffers = p_videoParam.m_backBuffers; + this->m_flags = p_videoParam.m_flags; + this->m_unk1c = p_videoParam.m_unk1c; + SetDeviceName(p_videoParam.m_deviceId); + + return *this; +} + +// OFFSET: LEGO1 0x100bed70 +void MxVideoParam::SetDeviceName(char *id) +{ + if (this->m_deviceId != 0) + free(this->m_deviceId); + + if (id != 0) + { + this->m_deviceId = (char *)malloc(strlen(id) + 1); + + if (this->m_deviceId != 0) { + strcpy(this->m_deviceId, id); + } + } + else { + this->m_deviceId = 0; + } +} + +// OFFSET: LEGO1 0x100bed50 +MxVideoParam::~MxVideoParam() +{ + if (this->m_deviceId != 0) + free(this->m_deviceId); +} diff --git a/LEGO1/mxvideoparamflags.cpp b/LEGO1/mxvideoparamflags.cpp index 07fc9ee3..1a3bb930 100644 --- a/LEGO1/mxvideoparamflags.cpp +++ b/LEGO1/mxvideoparamflags.cpp @@ -1,15 +1,15 @@ -#include "mxvideoparamflags.h" - -// OFFSET: LEGO1 0x100bec40 -MxVideoParamFlags::MxVideoParamFlags() -{ - this->SetFullScreen(0); - this->SetFlipSurfaces(0); - this->SetBackBuffers(0); - this->Set_f1bit3(0); - this->Set_f1bit4(0); - this->Set16Bit(0); - this->SetWideViewAngle(1); - this->Set_f1bit7(1); - this->Set_f2bit1(1); -} +#include "mxvideoparamflags.h" + +// OFFSET: LEGO1 0x100bec40 +MxVideoParamFlags::MxVideoParamFlags() +{ + this->SetFullScreen(0); + this->SetFlipSurfaces(0); + this->SetBackBuffers(0); + this->Set_f1bit3(0); + this->Set_f1bit4(0); + this->Set16Bit(0); + this->SetWideViewAngle(1); + this->Set_f1bit7(1); + this->Set_f2bit1(1); +} diff --git a/LEGO1/mxvideoparamflags.h b/LEGO1/mxvideoparamflags.h index ba7d821e..3897c788 100644 --- a/LEGO1/mxvideoparamflags.h +++ b/LEGO1/mxvideoparamflags.h @@ -1,49 +1,49 @@ -#ifndef MXVIDEOPARAMFLAGS_H -#define MXVIDEOPARAMFLAGS_H - -#include "legoinc.h" - -// Must be union with struct for match. -typedef union { - struct { - BYTE bit0: 1; - BYTE bit1: 1; - BYTE bit2: 1; - BYTE bit3: 1; - BYTE bit4: 1; - BYTE bit5: 1; - BYTE bit6: 1; - BYTE bit7: 1; - }; - // BYTE all; // ? -} flag_bitfield; - -class MxVideoParamFlags -{ -public: - __declspec(dllexport) MxVideoParamFlags(); - - inline void SetFullScreen(BOOL e) { m_flags1.bit0 = e; } - inline void SetFlipSurfaces(BOOL e) { m_flags1.bit1 = e; } - inline void SetBackBuffers(BOOL e) { m_flags1.bit2 = e; } - inline void Set_f1bit3(BOOL e) { m_flags1.bit3 = e; } - inline void Set_f1bit4(BOOL e) { m_flags1.bit4 = e; } - inline void Set16Bit(BYTE e) { m_flags1.bit5 = e; } - inline void SetWideViewAngle(BOOL e) { m_flags1.bit6 = e; } - inline void Set_f1bit7(BOOL e) { m_flags1.bit7 = e; } - inline void Set_f2bit0(BOOL e) { m_flags2.bit0 = e; } - inline void Set_f2bit1(BOOL e) { m_flags2.bit1 = e; } - inline void Set_f2bit2(BOOL e) { m_flags2.bit2 = e; } - inline void Set_f2bit3(BOOL e) { m_flags2.bit3 = e; } - inline void Set_f2bit4(BOOL e) { m_flags2.bit4 = e; } - inline void Set_f2bit5(BOOL e) { m_flags2.bit5 = e; } - inline void Set_f2bit6(BOOL e) { m_flags2.bit6 = e; } - inline void Set_f2bit7(BOOL e) { m_flags2.bit7 = e; } - -private: - flag_bitfield m_flags1; - flag_bitfield m_flags2; - -}; - -#endif // MXVIDEOPARAMFLAGS_H +#ifndef MXVIDEOPARAMFLAGS_H +#define MXVIDEOPARAMFLAGS_H + +#include "legoinc.h" + +// Must be union with struct for match. +typedef union { + struct { + BYTE bit0: 1; + BYTE bit1: 1; + BYTE bit2: 1; + BYTE bit3: 1; + BYTE bit4: 1; + BYTE bit5: 1; + BYTE bit6: 1; + BYTE bit7: 1; + }; + // BYTE all; // ? +} flag_bitfield; + +class MxVideoParamFlags +{ +public: + __declspec(dllexport) MxVideoParamFlags(); + + inline void SetFullScreen(BOOL e) { m_flags1.bit0 = e; } + inline void SetFlipSurfaces(BOOL e) { m_flags1.bit1 = e; } + inline void SetBackBuffers(BOOL e) { m_flags1.bit2 = e; } + inline void Set_f1bit3(BOOL e) { m_flags1.bit3 = e; } + inline void Set_f1bit4(BOOL e) { m_flags1.bit4 = e; } + inline void Set16Bit(BYTE e) { m_flags1.bit5 = e; } + inline void SetWideViewAngle(BOOL e) { m_flags1.bit6 = e; } + inline void Set_f1bit7(BOOL e) { m_flags1.bit7 = e; } + inline void Set_f2bit0(BOOL e) { m_flags2.bit0 = e; } + inline void Set_f2bit1(BOOL e) { m_flags2.bit1 = e; } + inline void Set_f2bit2(BOOL e) { m_flags2.bit2 = e; } + inline void Set_f2bit3(BOOL e) { m_flags2.bit3 = e; } + inline void Set_f2bit4(BOOL e) { m_flags2.bit4 = e; } + inline void Set_f2bit5(BOOL e) { m_flags2.bit5 = e; } + inline void Set_f2bit6(BOOL e) { m_flags2.bit6 = e; } + inline void Set_f2bit7(BOOL e) { m_flags2.bit7 = e; } + +private: + flag_bitfield m_flags1; + flag_bitfield m_flags2; + +}; + +#endif // MXVIDEOPARAMFLAGS_H diff --git a/isle.mak b/isle.mak index 53c8f2bd..78b41308 100644 --- a/isle.mak +++ b/isle.mak @@ -1,1405 +1,1405 @@ -# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Application" 0x0101 -# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 - -!IF "$(CFG)" == "" -CFG=LEGO1 - Win32 Release -!MESSAGE No configuration specified. Defaulting to LEGO1 - Win32 Release. -!ENDIF - -!IF "$(CFG)" != "LEGO1 - Win32 Release" && "$(CFG)" != "LEGO1 - Win32 Debug" &&\ - "$(CFG)" != "ISLE - Win32 Release" && "$(CFG)" != "ISLE - Win32 Debug" -!MESSAGE Invalid configuration "$(CFG)" specified. -!MESSAGE You can specify a configuration when running NMAKE on this makefile -!MESSAGE by defining the macro CFG on the command line. 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Output_Dir "LEGO1\Release" +# PROP Intermediate_Dir "LEGO1\Release" +# PROP Target_Dir "LEGO1" +OUTDIR=.\LEGO1\Release +INTDIR=.\LEGO1\Release + +ALL : ".\Release\LEGO1.DLL" + +CLEAN : + -@erase "$(INTDIR)\dllmain.obj" + -@erase "$(INTDIR)\legonavcontroller.obj" + -@erase "$(INTDIR)\legoomni.obj" + -@erase "$(INTDIR)\mxatomid.obj" + -@erase "$(INTDIR)\mxautolocker.obj" + -@erase "$(INTDIR)\mxcore.obj" + -@erase "$(INTDIR)\mxcriticalsection.obj" + -@erase "$(INTDIR)\mxdsobject.obj" + -@erase "$(INTDIR)\mxomni.obj" + -@erase "$(INTDIR)\mxomnicreateflags.obj" + -@erase "$(INTDIR)\mxomnicreateparam.obj" + -@erase "$(INTDIR)\mxomnicreateparambase.obj" + -@erase "$(INTDIR)\mxstring.obj" + -@erase "$(INTDIR)\mxtimer.obj" + -@erase "$(INTDIR)\mxvideoparam.obj" + -@erase "$(INTDIR)\mxvideoparamflags.obj" + -@erase "$(INTDIR)\vc40.pdb" + -@erase ".\Release\LEGO1.DLL" + -@erase ".\Release\LEGO1.EXP" + -@erase ".\Release\LEGO1.LIB" + -@erase ".\Release\LEGO1.PDB" + +"$(OUTDIR)" : + if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" + +CPP=cl.exe +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c +# ADD CPP /nologo /MT /W3 /GX /Zi /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c +CPP_PROJ=/nologo /MT /W3 /GX /Zi /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ + /Fp"$(INTDIR)/LEGO1.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c +CPP_OBJS=.\LEGO1\Release/ +CPP_SBRS=.\. + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.c{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +MTL=mktyplib.exe +# ADD BASE MTL /nologo /D "NDEBUG" /win32 +# ADD MTL /nologo /D "NDEBUG" /win32 +MTL_PROJ=/nologo /D "NDEBUG" /win32 +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo 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"$(INTDIR)\legonavcontroller.obj" \ + "$(INTDIR)\legoomni.obj" \ + "$(INTDIR)\mxatomid.obj" \ + "$(INTDIR)\mxautolocker.obj" \ + "$(INTDIR)\mxcore.obj" \ + "$(INTDIR)\mxcriticalsection.obj" \ + "$(INTDIR)\mxdsobject.obj" \ + "$(INTDIR)\mxomni.obj" \ + "$(INTDIR)\mxomnicreateflags.obj" \ + "$(INTDIR)\mxomnicreateparam.obj" \ + "$(INTDIR)\mxomnicreateparambase.obj" \ + "$(INTDIR)\mxstring.obj" \ + "$(INTDIR)\mxtimer.obj" \ + "$(INTDIR)\mxvideoparam.obj" \ + "$(INTDIR)\mxvideoparamflags.obj" + +".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "LEGO1\Debug" +# PROP BASE Intermediate_Dir "LEGO1\Debug" +# PROP BASE Target_Dir "LEGO1" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "LEGO1\Debug" +# PROP Intermediate_Dir "LEGO1\Debug" +# PROP Target_Dir "LEGO1" +OUTDIR=.\LEGO1\Debug 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CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c +CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\ + /Fp"$(INTDIR)/LEGO1.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c +CPP_OBJS=.\LEGO1\Debug/ +CPP_SBRS=.\. + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.c{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +MTL=mktyplib.exe +# ADD BASE MTL /nologo /D "_DEBUG" /win32 +# ADD MTL /nologo /D "_DEBUG" /win32 +MTL_PROJ=/nologo /D "_DEBUG" /win32 +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o"$(OUTDIR)/LEGO1.bsc" +BSC32_SBRS= \ + 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-@erase "$(INTDIR)\define.obj" + -@erase "$(INTDIR)\isle.obj" + -@erase "$(INTDIR)\isle.res" + -@erase "$(INTDIR)\main.obj" + -@erase "$(INTDIR)\vc40.pdb" + -@erase ".\Release\ISLE.EXE" + -@erase ".\Release\ISLE.PDB" + +"$(OUTDIR)" : + if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" + +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c +# ADD CPP /nologo /W3 /GX /Zi /O2 /I "LEGO1" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c +CPP_PROJ=/nologo /ML /W3 /GX /Zi /O2 /I "LEGO1" /D "WIN32" /D "NDEBUG" /D\ + "_WINDOWS" /Fp"$(INTDIR)/ISLE.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c +CPP_OBJS=.\ISLE\Release/ +CPP_SBRS=.\. + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.c{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +MTL=mktyplib.exe +# ADD BASE MTL /nologo /D "NDEBUG" /win32 +# ADD MTL /nologo /D "NDEBUG" /win32 +MTL_PROJ=/nologo /D "NDEBUG" /win32 +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +RSC_PROJ=/l 0x409 /fo"$(INTDIR)/isle.res" /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o"$(OUTDIR)/ISLE.bsc" +BSC32_SBRS= \ + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib lego1.lib dsound.lib /nologo /subsystem:windows /pdb:"Release/ISLE.PDB" /debug /machine:I386 /out:"Release/ISLE.EXE" /LIBPATH:"ISLE/ext" +# SUBTRACT LINK32 /pdb:none +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ + odbccp32.lib winmm.lib lego1.lib dsound.lib /nologo /subsystem:windows\ + /incremental:no /pdb:"Release/ISLE.PDB" /debug /machine:I386\ + /out:"Release/ISLE.EXE" /LIBPATH:"ISLE/ext" +LINK32_OBJS= \ + "$(INTDIR)\define.obj" \ + "$(INTDIR)\isle.obj" \ + "$(INTDIR)\isle.res" \ + "$(INTDIR)\main.obj" \ + ".\Release\LEGO1.LIB" + +".\Release\ISLE.EXE" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "ISLE - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "ISLE\Debug" +# PROP BASE Intermediate_Dir "ISLE\Debug" +# PROP BASE Target_Dir "ISLE" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "ISLE\Debug" +# PROP Intermediate_Dir "ISLE\Debug" +# PROP Target_Dir "ISLE" +OUTDIR=.\ISLE\Debug +INTDIR=.\ISLE\Debug + +ALL : "LEGO1 - Win32 Debug" ".\Debug\ISLE.EXE" + +CLEAN : + -@erase 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$(CPP) $(CPP_PROJ) $< + +MTL=mktyplib.exe +# ADD BASE MTL /nologo /D "_DEBUG" /win32 +# ADD MTL /nologo /D "_DEBUG" /win32 +MTL_PROJ=/nologo /D "_DEBUG" /win32 +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +RSC_PROJ=/l 0x409 /fo"$(INTDIR)/isle.res" /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o"$(OUTDIR)/ISLE.bsc" +BSC32_SBRS= \ + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib lego1.lib dsound.lib /nologo /subsystem:windows /pdb:"Debug/ISLE.PDB" /debug /machine:I386 /out:"Debug/ISLE.EXE" /LIBPATH:"ISLE/ext" +# SUBTRACT LINK32 /pdb:none +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ + odbccp32.lib winmm.lib lego1.lib dsound.lib /nologo /subsystem:windows\ + /incremental:yes /pdb:"Debug/ISLE.PDB" /debug /machine:I386\ + /out:"Debug/ISLE.EXE" /LIBPATH:"ISLE/ext" +LINK32_OBJS= \ + "$(INTDIR)\define.obj" \ + "$(INTDIR)\isle.obj" \ + "$(INTDIR)\isle.res" \ + "$(INTDIR)\main.obj" \ + ".\LEGO1\Debug\LEGO1.lib" + +".\Debug\ISLE.EXE" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +################################################################################ +# Begin Target + +# Name "LEGO1 - Win32 Release" +# Name "LEGO1 - Win32 Debug" + +!IF "$(CFG)" == "LEGO1 - Win32 Release" + +!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug" + +!ENDIF + +################################################################################ +# Begin Source File + +SOURCE=.\LEGO1\mxcore.cpp +DEP_CPP_MXCOR=\ + ".\LEGO1\mxbool.h"\ + ".\LEGO1\mxcore.h"\ + + +"$(INTDIR)\mxcore.obj" : $(SOURCE) $(DEP_CPP_MXCOR) "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\LEGO1\dllmain.cpp +DEP_CPP_DLLMA=\ + ".\LEGO1\legoinc.h"\ + + +"$(INTDIR)\dllmain.obj" : $(SOURCE) $(DEP_CPP_DLLMA) "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\LEGO1\legoomni.cpp +DEP_CPP_LEGOO=\ + ".\LEGO1\lego3dmanager.h"\ + ".\LEGO1\lego3dview.h"\ + ".\LEGO1\legoentity.h"\ + ".\LEGO1\legogamestate.h"\ + ".\LEGO1\legoinc.h"\ + ".\LEGO1\legoinputmanager.h"\ + ".\LEGO1\legonavcontroller.h"\ + ".\LEGO1\legoomni.h"\ + ".\LEGO1\legoroi.h"\ + ".\LEGO1\legovideomanager.h"\ + ".\LEGO1\mxatomid.h"\ + ".\LEGO1\mxbackgroundaudiomanager.h"\ + ".\LEGO1\mxbool.h"\ + ".\LEGO1\mxcore.h"\ + ".\LEGO1\mxcriticalsection.h"\ + ".\LEGO1\mxdsaction.h"\ + ".\LEGO1\mxdsfile.h"\ + ".\LEGO1\mxdsobject.h"\ + ".\LEGO1\mxeventmanager.h"\ + ".\LEGO1\mxmusicmanager.h"\ + ".\LEGO1\mxnotificationmanager.h"\ + ".\LEGO1\mxobjectfactory.h"\ + ".\LEGO1\mxomni.h"\ + ".\LEGO1\mxomnicreateflags.h"\ + ".\LEGO1\mxomnicreateparam.h"\ + ".\LEGO1\mxomnicreateparambase.h"\ + ".\LEGO1\mxpalette.h"\ + ".\LEGO1\mxrect32.h"\ + ".\LEGO1\mxresult.h"\ + ".\LEGO1\mxsoundmanager.h"\ + ".\LEGO1\mxstreamcontroller.h"\ + ".\LEGO1\mxstreamer.h"\ + ".\LEGO1\mxstring.h"\ + ".\LEGO1\mxticklemanager.h"\ + ".\LEGO1\mxtimer.h"\ + ".\LEGO1\mxtransitionmanager.h"\ + ".\LEGO1\mxvariabletable.h"\ + ".\LEGO1\mxvideomanager.h"\ + ".\LEGO1\mxvideoparam.h"\ + ".\LEGO1\mxvideoparamflags.h"\ + ".\LEGO1\viewmanager.h"\ + + +"$(INTDIR)\legoomni.obj" : $(SOURCE) $(DEP_CPP_LEGOO) "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + +# End Source File 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