mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-23 05:19:47 +00:00
Implement/match Lego3DView and parent classes (#412)
* Implement/match TglSurface * Implement/match LegoView/1 * Lego3DView * Fixes * Lego3DManager * Remove garbage * Remove garbage * Use shorthand calls
This commit is contained in:
parent
dc3500f631
commit
8db36722d8
1
.github/workflows/format.yml
vendored
1
.github/workflows/format.yml
vendored
@ -17,6 +17,7 @@ jobs:
|
||||
--style=file \
|
||||
ISLE/*.cpp ISLE/*.h \
|
||||
LEGO1/*.cpp LEGO1/*.h \
|
||||
LEGO1/3dmanager/*.cpp LEGO1/3dmanager/*.h \
|
||||
LEGO1/mxdirectx/*.h \
|
||||
LEGO1/mxstl/*.h \
|
||||
LEGO1/realtime/*.cpp LEGO1/realtime/*.h \
|
||||
|
@ -7,6 +7,10 @@ option(ISLE_USE_SMARTHEAP "Build with SmartHeap" ${MSVC})
|
||||
option(ISLE_USE_DX5 "Build with internal DirectX 5 SDK" ON)
|
||||
|
||||
add_library(lego1 SHARED
|
||||
LEGO1/3dmanager/lego3dmanager.cpp
|
||||
LEGO1/3dmanager/lego3dview.cpp
|
||||
LEGO1/3dmanager/legoview1.cpp
|
||||
LEGO1/3dmanager/tglsurface.cpp
|
||||
LEGO1/act1state.cpp
|
||||
LEGO1/act2brick.cpp
|
||||
LEGO1/act2policestation.cpp
|
||||
@ -47,8 +51,6 @@ add_library(lego1 SHARED
|
||||
LEGO1/jukebox.cpp
|
||||
LEGO1/jukeboxentity.cpp
|
||||
LEGO1/jukeboxstate.cpp
|
||||
LEGO1/lego3dmanager.cpp
|
||||
LEGO1/lego3dview.cpp
|
||||
LEGO1/legoact2state.cpp
|
||||
LEGO1/legoactioncontrolpresenter.cpp
|
||||
LEGO1/legoactor.cpp
|
||||
|
@ -21,6 +21,7 @@
|
||||
#include "mxtimer.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
#include "res/resource.h"
|
||||
#include "viewmanager/viewmanager.h"
|
||||
|
||||
#include <dsound.h>
|
||||
|
||||
|
96
LEGO1/3dmanager/lego3dmanager.cpp
Normal file
96
LEGO1/3dmanager/lego3dmanager.cpp
Normal file
@ -0,0 +1,96 @@
|
||||
// Lego3DManager.cpp : implementation file
|
||||
//
|
||||
#include "lego3dmanager.h"
|
||||
|
||||
#include "../viewmanager/viewlodlist.h"
|
||||
#include "decomp.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Lego3DManager, 0x10);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab2d0
|
||||
BOOL InitializeCreateStruct(
|
||||
TglSurface::CreateStruct& rTglSurfaceCreateStruct,
|
||||
const Lego3DManager::CreateStruct& rCreateStruct
|
||||
)
|
||||
{
|
||||
// initializes a TglSurface::CreateStruct from a Lego3DManager::CreateStruct
|
||||
rTglSurfaceCreateStruct.m_pDriverGUID = rCreateStruct.m_pDriverGUID;
|
||||
rTglSurfaceCreateStruct.m_hWnd = rCreateStruct.m_hWnd;
|
||||
rTglSurfaceCreateStruct.m_pDirectDraw = rCreateStruct.m_pDirectDraw;
|
||||
rTglSurfaceCreateStruct.m_pFrontBuffer = rCreateStruct.m_pFrontBuffer;
|
||||
rTglSurfaceCreateStruct.m_pBackBuffer = rCreateStruct.m_pBackBuffer;
|
||||
rTglSurfaceCreateStruct.m_pPalette = rCreateStruct.m_pPalette;
|
||||
rTglSurfaceCreateStruct.m_isFullScreen = rCreateStruct.m_isFullScreen;
|
||||
rTglSurfaceCreateStruct.m_isWideViewAngle = rCreateStruct.m_isWideViewAngle;
|
||||
rTglSurfaceCreateStruct.m_direct3d = rCreateStruct.m_direct3d;
|
||||
rTglSurfaceCreateStruct.m_d3dDevice = rCreateStruct.m_d3dDevice;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab320
|
||||
Lego3DManager::Lego3DManager()
|
||||
{
|
||||
// Tgl things
|
||||
m_pRenderer = 0;
|
||||
|
||||
m_pLego3DView = 0;
|
||||
m_pViewLODListManager = 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab360
|
||||
Lego3DManager::~Lego3DManager()
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab370
|
||||
BOOL Lego3DManager::Create(CreateStruct& rCreateStruct)
|
||||
{
|
||||
TglSurface::CreateStruct tglSurfaceCreateStruct;
|
||||
BOOL result;
|
||||
|
||||
assert(!m_pViewLODListManager);
|
||||
assert(!m_pRenderer);
|
||||
assert(!m_pLego3DView);
|
||||
|
||||
m_pViewLODListManager = new ViewLODListManager;
|
||||
assert(m_pViewLODListManager);
|
||||
|
||||
m_pRenderer = Tgl::CreateRenderer();
|
||||
assert(m_pRenderer);
|
||||
|
||||
m_pLego3DView = new Lego3DView;
|
||||
|
||||
result = InitializeCreateStruct(tglSurfaceCreateStruct, rCreateStruct);
|
||||
assert(result);
|
||||
|
||||
result = m_pLego3DView->Create(tglSurfaceCreateStruct, m_pRenderer);
|
||||
assert(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab460
|
||||
void Lego3DManager::Destroy()
|
||||
{
|
||||
delete m_pLego3DView;
|
||||
m_pLego3DView = 0;
|
||||
|
||||
delete m_pRenderer;
|
||||
m_pRenderer = 0;
|
||||
|
||||
delete m_pViewLODListManager;
|
||||
m_pViewLODListManager = 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab4b0
|
||||
double Lego3DManager::Render(double p_und)
|
||||
{
|
||||
assert(m_pLego3DView);
|
||||
|
||||
return m_pLego3DView->Render(p_und);
|
||||
}
|
117
LEGO1/3dmanager/lego3dmanager.h
Normal file
117
LEGO1/3dmanager/lego3dmanager.h
Normal file
@ -0,0 +1,117 @@
|
||||
#ifndef _Lego3DManager_h
|
||||
#define _Lego3DManager_h
|
||||
|
||||
#include "assert.h"
|
||||
#include "lego3dview.h"
|
||||
|
||||
class Tgl::Renderer;
|
||||
class Tgl::Group;
|
||||
class ViewROI;
|
||||
|
||||
// ??? for now
|
||||
class ViewLODListManager;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Lego3DManager
|
||||
|
||||
// VTABLE: LEGO1 0x100dbfa4
|
||||
// SIZE 0x10
|
||||
class Lego3DManager {
|
||||
public:
|
||||
// SIZE 0x28
|
||||
struct CreateStruct {
|
||||
const GUID* m_pDriverGUID; // 0x00
|
||||
HWND m_hWnd; // 0x04
|
||||
IDirectDraw* m_pDirectDraw; // 0x08
|
||||
IDirectDrawSurface* m_pFrontBuffer; // 0x0c
|
||||
IDirectDrawSurface* m_pBackBuffer; // 0x10
|
||||
IDirectDrawPalette* m_pPalette; // 0x14
|
||||
BOOL m_isFullScreen; // 0x18
|
||||
BOOL m_isWideViewAngle; // 0x1c
|
||||
IDirect3D2* m_direct3d; // 0x20
|
||||
IDirect3DDevice2* m_d3dDevice; // 0x24
|
||||
};
|
||||
|
||||
public:
|
||||
Lego3DManager();
|
||||
virtual ~Lego3DManager();
|
||||
|
||||
BOOL Create(CreateStruct&);
|
||||
void Destroy();
|
||||
|
||||
BOOL Add(ViewROI&);
|
||||
BOOL Remove(ViewROI&);
|
||||
BOOL Moved(ViewROI&);
|
||||
BOOL SetPointOfView(ViewROI&);
|
||||
|
||||
double Render(double p_und);
|
||||
|
||||
Tgl::Renderer* GetRenderer();
|
||||
Tgl::Group* GetScene();
|
||||
Lego3DView* GetLego3DView();
|
||||
// ??? for now
|
||||
ViewLODListManager* GetViewLODListManager();
|
||||
|
||||
private:
|
||||
Tgl::Renderer* m_pRenderer; // 0x04
|
||||
|
||||
Lego3DView* m_pLego3DView; // 0x08
|
||||
ViewLODListManager* m_pViewLODListManager; // 0x0c
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Lego3DManager implementaion
|
||||
|
||||
inline BOOL Lego3DManager::Add(ViewROI& rROI)
|
||||
{
|
||||
assert(m_pLego3DView);
|
||||
|
||||
return m_pLego3DView->Add(rROI);
|
||||
}
|
||||
|
||||
inline BOOL Lego3DManager::Remove(ViewROI& rROI)
|
||||
{
|
||||
assert(m_pLego3DView);
|
||||
|
||||
return m_pLego3DView->Remove(rROI);
|
||||
}
|
||||
|
||||
inline BOOL Lego3DManager::SetPointOfView(ViewROI& rROI)
|
||||
{
|
||||
assert(m_pLego3DView);
|
||||
|
||||
return m_pLego3DView->SetPointOfView(rROI);
|
||||
}
|
||||
|
||||
inline BOOL Lego3DManager::Moved(ViewROI& rROI)
|
||||
{
|
||||
assert(m_pLego3DView);
|
||||
|
||||
return m_pLego3DView->Moved(rROI);
|
||||
}
|
||||
|
||||
inline Tgl::Renderer* Lego3DManager::GetRenderer()
|
||||
{
|
||||
return m_pRenderer;
|
||||
}
|
||||
|
||||
inline Tgl::Group* Lego3DManager::GetScene()
|
||||
{
|
||||
assert(m_pLego3DView);
|
||||
|
||||
return m_pLego3DView->GetScene();
|
||||
}
|
||||
|
||||
inline Lego3DView* Lego3DManager::GetLego3DView()
|
||||
{
|
||||
return m_pLego3DView;
|
||||
}
|
||||
|
||||
inline ViewLODListManager* Lego3DManager::GetViewLODListManager()
|
||||
{
|
||||
return m_pViewLODListManager;
|
||||
}
|
||||
|
||||
#endif /* _Lego3DManager_h */
|
221
LEGO1/3dmanager/lego3dview.cpp
Normal file
221
LEGO1/3dmanager/lego3dview.cpp
Normal file
@ -0,0 +1,221 @@
|
||||
// Lego3DView.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "lego3dview.h"
|
||||
|
||||
#include "../viewmanager/viewmanager.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Lego3DView, 0xa8)
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Lego3DView
|
||||
|
||||
// STUB: LEGO1 0x100aae90
|
||||
Lego3DView::Lego3DView()
|
||||
{
|
||||
m_pViewManager = 0;
|
||||
m_previousRenderTime = 0;
|
||||
m_pPointOfView = 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100aaf30
|
||||
Lego3DView::~Lego3DView()
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100aaf90
|
||||
BOOL Lego3DView::Create(const TglSurface::CreateStruct& rCreateStruct, Tgl::Renderer* pRenderer)
|
||||
{
|
||||
double viewAngle = 45;
|
||||
double frontClippingDistance = 1;
|
||||
double backClippingDistance = 5000;
|
||||
|
||||
if (!LegoView1::Create(rCreateStruct, pRenderer)) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// assert(GetView());
|
||||
// GetView()->SetFrustrum(frontClippingDistance, backClippingDistance, viewAngle);
|
||||
|
||||
// assert(GetScene());
|
||||
// assert(!m_pViewManager);
|
||||
|
||||
// m_pViewManager = new ViewManager(GetScene(), 0);
|
||||
// m_pViewManager->SetResolution(GetWidth(), GetHeight());
|
||||
// m_pViewManager->SetFrustrum(viewAngle, -frontClippingDistance, -backClippingDistance);
|
||||
// m_previousRenderTime = 0;
|
||||
|
||||
// // NOTE: a derived class must inform view manager when it configures
|
||||
// // its (Tgl) view: calling Tgl::View::SetFrustrum() should be
|
||||
// // accompanied by calling ViewManager::SetFrustrum()
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100ab0b0
|
||||
void Lego3DView::Destroy()
|
||||
{
|
||||
if (m_pPointOfView) {
|
||||
m_pPointOfView = 0;
|
||||
// m_pViewManager->SetPOVSource(0);
|
||||
}
|
||||
|
||||
delete m_pViewManager;
|
||||
m_pViewManager = 0;
|
||||
|
||||
LegoView1::Destroy();
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100ab100
|
||||
BOOL Lego3DView::Add(ViewROI& rROI)
|
||||
{
|
||||
// assert(m_pViewManager);
|
||||
|
||||
// m_pViewManager->Add(rROI);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100ab170
|
||||
BOOL Lego3DView::Remove(ViewROI& rROI)
|
||||
{
|
||||
// assert(m_pViewManager);
|
||||
|
||||
// m_pViewManager->Remove(rROI);
|
||||
|
||||
// if (m_pPointOfView == &rROI) {
|
||||
// m_pPointOfView = 0;
|
||||
// m_pViewManager->SetPOVSource(0);
|
||||
// }
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100ab1b0
|
||||
BOOL Lego3DView::SetPointOfView(ViewROI& rROI)
|
||||
{
|
||||
// Tgl::DoubleMatrix4 transformation;
|
||||
// Tgl::Result result;
|
||||
|
||||
// m_pPointOfView = &rROI;
|
||||
|
||||
// assert(m_pViewManager);
|
||||
// m_pViewManager->SetPOVSource(m_pPointOfView);
|
||||
|
||||
// assert(GetCamera());
|
||||
// SETMAT4(transformation, rROI.GetLocalTransform());
|
||||
// result = GetCamera()->SetTransformation(transformation);
|
||||
// assert(Tgl::Succeeded(result));
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100ab210
|
||||
BOOL Lego3DView::Moved(ViewROI& rROI)
|
||||
{
|
||||
// assert(m_pViewManager);
|
||||
|
||||
// m_pViewManager->Moved(rROI);
|
||||
|
||||
// if (m_pPointOfView == &rROI) {
|
||||
// // move the camera
|
||||
// Tgl::DoubleMatrix4 transformation;
|
||||
// Tgl::Result result;
|
||||
|
||||
// assert(GetCamera());
|
||||
|
||||
// SETMAT4(transformation, rROI.GetLocalTransform());
|
||||
// result = GetCamera()->SetTransformation(transformation);
|
||||
// assert(Tgl::Succeeded(result));
|
||||
// }
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100ab270
|
||||
double Lego3DView::Render(double p_und)
|
||||
{
|
||||
// assert(m_pViewManager);
|
||||
|
||||
// m_pViewManager->Update(m_previousRenderTime);
|
||||
|
||||
// m_previousRenderTime = LegoView1::Render();
|
||||
|
||||
return m_previousRenderTime;
|
||||
}
|
||||
|
||||
/*
|
||||
virtual Tgl::Result Tgl::View::Pick(unsigned long x,
|
||||
unsigned long y,
|
||||
const Tgl::Group** ppGroupsToPickFrom,
|
||||
int groupsToPickFromCount,
|
||||
const Tgl::Group**& rppPickedGroups,
|
||||
int& rPickedGroupCount) = 0;
|
||||
*/
|
||||
|
||||
// typedef std::map<const Tgl::Group*, const ROI*, std::less<const Tgl::Group*>> Group2ROI;
|
||||
|
||||
// STUB: LEGO1 0x100ab2b0
|
||||
ViewROI* Lego3DView::Pick(unsigned long x, unsigned long y)
|
||||
{
|
||||
// const ROIList& visible_rois = m_pViewManager->GetVisibleROIs();
|
||||
// int n_in = 0, n_out;
|
||||
// const Tgl::Group** groups_in = new const Tgl::Group*[visible_rois.size()];
|
||||
// const Tgl::Group** groups_out = NULL;
|
||||
// Group2ROI roi_map;
|
||||
// ViewROI* viewROI = NULL;
|
||||
|
||||
// // generate the list of groups to pick from which is all the geometry
|
||||
// // groups of all the currently visible ROIs in the view manager.
|
||||
// // Also, construct a mapping from each group back to it's ROI since that's
|
||||
// // what we need to return.
|
||||
// //
|
||||
// WALK_STL_OBJECT(visible_rois, ROIList, vi)
|
||||
// {
|
||||
// ViewROI* vroi = (ViewROI*) (*vi);
|
||||
// Tgl::Group* g = vroi->GetGeometry();
|
||||
// assert(g);
|
||||
// groups_in[n_in++] = g;
|
||||
// roi_map[g] = *vi;
|
||||
// }
|
||||
|
||||
// // perform the pick on our TglView passing the visible groups
|
||||
// //
|
||||
// Tgl::View* tglview = GetView();
|
||||
// assert(tglview);
|
||||
// tglview->Pick(x, y, groups_in, n_in, groups_out, n_out);
|
||||
|
||||
// // search the returned group hierarchy from the bottom for the
|
||||
// // first group which was in groups_in.
|
||||
// //
|
||||
// for (int i = n_out - 1; i >= 0; i--) {
|
||||
// const Tgl::Group* g = (const Tgl::Group*) (groups_out[i]);
|
||||
// if (!g) // null entries means group node wasn't in groups_in
|
||||
// continue;
|
||||
// Group2ROI::iterator gi = roi_map.find(g);
|
||||
// if (gi != roi_map.end()) {
|
||||
// viewROI = (ViewROI*) ((*gi).second);
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
|
||||
// // delete the heap allocated arrays.
|
||||
// //
|
||||
// delete[] groups_in;
|
||||
// if (groups_out)
|
||||
// delete[] groups_out;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// double Lego3DView::GetTargetRenderingRate() const
|
||||
// {
|
||||
// double secondsAllowed;
|
||||
|
||||
// assert(m_pViewManager);
|
||||
|
||||
// secondsAllowed = m_pViewManager->GetSecondsAllowed();
|
||||
|
||||
// return (secondsAllowed ? (1 / secondsAllowed) : HUGE_VAL);
|
||||
// }
|
62
LEGO1/3dmanager/lego3dview.h
Normal file
62
LEGO1/3dmanager/lego3dview.h
Normal file
@ -0,0 +1,62 @@
|
||||
#ifndef _Lego3DView_h
|
||||
#define _Lego3DView_h
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legoview1.h"
|
||||
|
||||
class ViewROI;
|
||||
class ViewManager;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Lego3DView
|
||||
|
||||
// VTABLE: LEGO1 0x100dbf78
|
||||
// SIZE 0xa8
|
||||
class Lego3DView : public LegoView1 {
|
||||
public:
|
||||
Lego3DView();
|
||||
virtual ~Lego3DView() override;
|
||||
|
||||
BOOL Create(const CreateStruct&, Tgl::Renderer*);
|
||||
virtual void Destroy() override; // vtable+0x08
|
||||
|
||||
BOOL Add(ViewROI&);
|
||||
BOOL Remove(ViewROI&);
|
||||
BOOL Moved(ViewROI&);
|
||||
BOOL SetPointOfView(ViewROI&);
|
||||
|
||||
double Render(double p_und);
|
||||
|
||||
ViewROI* Pick(unsigned long x, unsigned long y);
|
||||
|
||||
ViewROI* GetPointOfView();
|
||||
ViewManager* GetViewManager();
|
||||
// double GetTargetRenderingRate() const;
|
||||
|
||||
private:
|
||||
ViewManager* m_pViewManager; // 0x88
|
||||
double m_previousRenderTime; // 0x8c
|
||||
|
||||
ViewROI* m_pPointOfView; // 0x90
|
||||
|
||||
undefined m_unk0x94[0x0c]; // 0x94
|
||||
};
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100aaf10
|
||||
// Lego3DView::`scalar deleting destructor'
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Lego3DView implementation
|
||||
|
||||
inline ViewManager* Lego3DView::GetViewManager()
|
||||
{
|
||||
return m_pViewManager;
|
||||
}
|
||||
|
||||
inline ViewROI* Lego3DView::GetPointOfView()
|
||||
{
|
||||
return m_pPointOfView;
|
||||
}
|
||||
|
||||
#endif /* _Lego3DView_h */
|
184
LEGO1/3dmanager/legoview1.cpp
Normal file
184
LEGO1/3dmanager/legoview1.cpp
Normal file
@ -0,0 +1,184 @@
|
||||
// LegoView1.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "legoview1.h"
|
||||
|
||||
#include "../realtime/realtime.h"
|
||||
#include "decomp.h"
|
||||
|
||||
#include <vec.h> // SETMAT4
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoView, 0x78);
|
||||
DECOMP_SIZE_ASSERT(LegoView1, 0x88);
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// LegoView
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab510
|
||||
LegoView::LegoView()
|
||||
{
|
||||
m_pScene = 0;
|
||||
m_pCamera = 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab5a0
|
||||
LegoView::~LegoView()
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab600
|
||||
BOOL LegoView::Create(const TglSurface::CreateStruct& rCreateStruct, Tgl::Renderer* pRenderer)
|
||||
{
|
||||
float viewAngle = 45;
|
||||
if (rCreateStruct.m_isWideViewAngle)
|
||||
viewAngle = 90;
|
||||
|
||||
float frontClippingDistance = 0.1;
|
||||
float backClippingDistance = 500;
|
||||
|
||||
assert(!m_pScene);
|
||||
assert(!m_pCamera);
|
||||
assert(pRenderer);
|
||||
|
||||
m_pScene = pRenderer->CreateGroup();
|
||||
assert(m_pScene);
|
||||
// TglSurface::Create() calls CreateView(), and we need the camera in
|
||||
// CreateView(), so create camera before calling TglSurface::Create()
|
||||
m_pCamera = pRenderer->CreateCamera();
|
||||
assert(m_pCamera);
|
||||
|
||||
if (!TglSurface::Create(rCreateStruct, pRenderer, m_pScene)) {
|
||||
delete m_pScene;
|
||||
m_pScene = 0;
|
||||
|
||||
delete m_pCamera;
|
||||
m_pCamera = 0;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
assert(GetView());
|
||||
GetView()->SetFrustrum(frontClippingDistance, backClippingDistance, viewAngle);
|
||||
GetView()->SetBackgroundColor(.223, .639, .851);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab6c0
|
||||
Tgl::View* LegoView::CreateView(Tgl::Renderer* pRenderer, Tgl::Device* pDevice)
|
||||
{
|
||||
assert(pRenderer);
|
||||
assert(pDevice);
|
||||
|
||||
return pRenderer->CreateView(pDevice, m_pCamera, 0, 0, GetWidth(), GetHeight());
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab6f0
|
||||
void LegoView::Destroy()
|
||||
{
|
||||
delete m_pScene;
|
||||
m_pScene = 0;
|
||||
|
||||
delete m_pCamera;
|
||||
m_pCamera = 0;
|
||||
|
||||
TglSurface::Destroy();
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// LegoView1
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab730
|
||||
LegoView1::LegoView1()
|
||||
{
|
||||
m_pSunLight = 0;
|
||||
m_pDirectionalLight = 0;
|
||||
m_pAmbientLight = 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab7c0
|
||||
LegoView1::~LegoView1()
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab820
|
||||
BOOL LegoView1::AddLightsToViewport()
|
||||
{
|
||||
GetView()->Add(m_pSunLight);
|
||||
GetView()->Add(m_pDirectionalLight);
|
||||
GetView()->Add(m_pAmbientLight);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100ab860
|
||||
BOOL LegoView1::Create(const TglSurface::CreateStruct& rCreateStruct, Tgl::Renderer* pRenderer)
|
||||
{
|
||||
double position[3] = {0, 0, 0};
|
||||
double direction[3];
|
||||
double up[3] = {0, 1, 0};
|
||||
|
||||
if (!LegoView::Create(rCreateStruct, pRenderer)) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// lights
|
||||
m_pSunLight = pRenderer->CreateLight(Tgl::Directional, .9, .9, .9);
|
||||
m_pDirectionalLight = pRenderer->CreateLight(Tgl::Directional, .4, .4, .4);
|
||||
m_pAmbientLight = pRenderer->CreateLight(Tgl::Ambient, .3, .3, .3);
|
||||
|
||||
#if 0
|
||||
direction[0] = 1, direction[1] = -1, direction[2] = 2;
|
||||
m_pSunLight->SetOrientation(direction, up);
|
||||
direction[0] = -1, direction[1] = -2, direction[2] = -1;
|
||||
m_pDirectionalLight->SetOrientation(direction, up);
|
||||
#else
|
||||
{
|
||||
// Change everything to float and proper Matrix types
|
||||
/*
|
||||
Tgl::FloatMatrix4 transformation;
|
||||
Matrix4Data transform;
|
||||
|
||||
direction[0] = 1, direction[1] = -1, direction[2] = 2;
|
||||
CalcLocalTransform(position, direction, up, transform);
|
||||
SETMAT4(transformation, transform);
|
||||
m_pSunLight->SetTransformation(transformation);
|
||||
|
||||
direction[0] = -1, direction[1] = -2, direction[2] = -1;
|
||||
CalcLocalTransform(position, direction, up, transform);
|
||||
SETMAT4(transformation, transform);
|
||||
m_pDirectionalLight->SetTransformation(transformation);
|
||||
*/
|
||||
}
|
||||
#endif
|
||||
|
||||
assert(GetView());
|
||||
AddLightsToViewport();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100abad0
|
||||
void LegoView1::Destroy()
|
||||
{
|
||||
if (m_pSunLight) {
|
||||
GetView()->Remove(m_pSunLight);
|
||||
delete m_pSunLight;
|
||||
m_pSunLight = 0;
|
||||
}
|
||||
|
||||
if (m_pDirectionalLight) {
|
||||
GetView()->Remove(m_pDirectionalLight);
|
||||
delete m_pDirectionalLight;
|
||||
m_pDirectionalLight = 0;
|
||||
}
|
||||
|
||||
if (m_pAmbientLight) {
|
||||
GetView()->Remove(m_pAmbientLight);
|
||||
delete m_pAmbientLight;
|
||||
m_pAmbientLight = 0;
|
||||
}
|
||||
|
||||
LegoView::Destroy();
|
||||
}
|
72
LEGO1/3dmanager/legoview1.h
Normal file
72
LEGO1/3dmanager/legoview1.h
Normal file
@ -0,0 +1,72 @@
|
||||
#ifndef _LegoView1_h
|
||||
#define _LegoView1_h
|
||||
|
||||
#include "compat.h"
|
||||
#include "tglsurface.h"
|
||||
|
||||
class Tgl::Camera;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// LegoView
|
||||
|
||||
// VTABLE: 0x100dc000
|
||||
// SIZE 0x78
|
||||
class LegoView : public TglSurface {
|
||||
public:
|
||||
LegoView();
|
||||
virtual ~LegoView() override;
|
||||
|
||||
BOOL Create(const CreateStruct&, Tgl::Renderer*);
|
||||
virtual void Destroy() override; // vtable+0x08
|
||||
|
||||
Tgl::Group* GetScene() const;
|
||||
Tgl::Camera* GetCamera() const;
|
||||
|
||||
protected:
|
||||
virtual Tgl::View* CreateView(Tgl::Renderer*, Tgl::Device*); // vtable+0x10
|
||||
|
||||
private:
|
||||
Tgl::Group* m_pScene; // 0x70
|
||||
Tgl::Camera* m_pCamera; // 0x74
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// LegoView implementation
|
||||
|
||||
inline Tgl::Group* LegoView::GetScene() const
|
||||
{
|
||||
return m_pScene;
|
||||
}
|
||||
|
||||
inline Tgl::Camera* LegoView::GetCamera() const
|
||||
{
|
||||
return m_pCamera;
|
||||
}
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100ab580
|
||||
// LegoView::`scalar deleting destructor'
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// LegoView1
|
||||
|
||||
// VTABLE: LEGO1 0x100dc018
|
||||
// SIZE 0x88
|
||||
class LegoView1 : public LegoView {
|
||||
public:
|
||||
LegoView1();
|
||||
virtual ~LegoView1() override;
|
||||
|
||||
BOOL AddLightsToViewport();
|
||||
BOOL Create(const TglSurface::CreateStruct&, Tgl::Renderer*);
|
||||
virtual void Destroy() override; // vtable+0x08
|
||||
|
||||
private:
|
||||
Tgl::Light* m_pSunLight; // 0x78
|
||||
Tgl::Light* m_pDirectionalLight; // 0x7c
|
||||
Tgl::Light* m_pAmbientLight; // 0x80
|
||||
};
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100ab7a0
|
||||
// LegoView1::`scalar deleting destructor'
|
||||
|
||||
#endif /* _LegoView1_h */
|
224
LEGO1/3dmanager/tglsurface.cpp
Normal file
224
LEGO1/3dmanager/tglsurface.cpp
Normal file
@ -0,0 +1,224 @@
|
||||
// TglSurface.cpp : implementation file
|
||||
|
||||
#include "tglsurface.h"
|
||||
|
||||
#include "decomp.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(TglSurface, 0x70);
|
||||
|
||||
using namespace Tgl;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// TglSurface
|
||||
|
||||
// FUNCTION: LEGO1 0x100abbf0
|
||||
TglSurface::TglSurface()
|
||||
{
|
||||
m_pRenderer = 0;
|
||||
m_pDevice = 0;
|
||||
m_pView = 0;
|
||||
m_pScene = 0;
|
||||
|
||||
m_width = 0;
|
||||
m_height = 0;
|
||||
|
||||
m_stopRendering = FALSE;
|
||||
m_isInitialized = FALSE;
|
||||
|
||||
// statistics
|
||||
m_frameCount = 0;
|
||||
#ifdef _DEBUG
|
||||
m_triangleCount = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100abd60
|
||||
TglSurface::~TglSurface()
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100abde0
|
||||
void TglSurface::Destroy()
|
||||
{
|
||||
DestroyView();
|
||||
|
||||
delete m_pDevice;
|
||||
m_pDevice = 0;
|
||||
|
||||
m_pRenderer = 0;
|
||||
m_pScene = 0;
|
||||
}
|
||||
|
||||
// ???
|
||||
// FUNCTION: LEGO1 0x100abe10
|
||||
int GetBitsPerPixel(IDirectDrawSurface* pSurface)
|
||||
{
|
||||
DDPIXELFORMAT pixelFormat;
|
||||
HRESULT result;
|
||||
|
||||
memset(&pixelFormat, 0, sizeof(pixelFormat));
|
||||
pixelFormat.dwSize = sizeof(pixelFormat);
|
||||
|
||||
result = pSurface->GetPixelFormat(&pixelFormat);
|
||||
assert(result == DD_OK);
|
||||
assert(pixelFormat.dwFlags & DDPF_RGB);
|
||||
|
||||
return pixelFormat.dwRGBBitCount;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100abe50
|
||||
BOOL TglSurface::Create(const CreateStruct& rCreateStruct, Renderer* pRenderer, Group* pScene)
|
||||
{
|
||||
DeviceDirect3DCreateData createData = {rCreateStruct.m_direct3d, rCreateStruct.m_d3dDevice};
|
||||
int bitsPerPixel = GetBitsPerPixel(rCreateStruct.m_pFrontBuffer);
|
||||
|
||||
ColorModel colorModel = Ramp;
|
||||
ShadingModel shadingModel = Gouraud;
|
||||
int shadeCount = 32;
|
||||
BOOL dither = TRUE;
|
||||
int textureShadeCount = -1;
|
||||
int textureColorCount = -1;
|
||||
Result result;
|
||||
|
||||
m_pRenderer = pRenderer;
|
||||
m_pScene = pScene;
|
||||
m_pDevice = m_pRenderer->CreateDevice(createData);
|
||||
|
||||
if (!m_pDevice) {
|
||||
assert(0);
|
||||
m_pRenderer = 0;
|
||||
m_pScene = 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (bitsPerPixel == 1) {
|
||||
shadeCount = 4;
|
||||
textureShadeCount = 4;
|
||||
}
|
||||
else if (bitsPerPixel == 8) {
|
||||
shadeCount = 16;
|
||||
dither = FALSE;
|
||||
textureShadeCount = 16;
|
||||
textureColorCount = 256;
|
||||
}
|
||||
else if (bitsPerPixel == 16) {
|
||||
shadeCount = 32;
|
||||
dither = FALSE;
|
||||
textureShadeCount = 32;
|
||||
textureColorCount = 256;
|
||||
}
|
||||
else if (bitsPerPixel >= 24) {
|
||||
shadeCount = 256;
|
||||
dither = FALSE;
|
||||
textureShadeCount = 256;
|
||||
textureColorCount = 64;
|
||||
}
|
||||
else {
|
||||
dither = FALSE;
|
||||
}
|
||||
|
||||
if (textureShadeCount != -1) {
|
||||
result = pRenderer->SetTextureDefaultShadeCount(textureShadeCount);
|
||||
assert(Succeeded(result));
|
||||
}
|
||||
if (textureColorCount != -1) {
|
||||
result = pRenderer->SetTextureDefaultColorCount(textureColorCount);
|
||||
assert(Succeeded(result));
|
||||
}
|
||||
|
||||
result = m_pDevice->SetColorModel(colorModel);
|
||||
assert(Succeeded(result));
|
||||
result = m_pDevice->SetShadingModel(shadingModel);
|
||||
assert(Succeeded(result));
|
||||
result = m_pDevice->SetShadeCount(shadeCount);
|
||||
assert(Succeeded(result));
|
||||
result = m_pDevice->SetDither(dither);
|
||||
assert(Succeeded(result));
|
||||
|
||||
m_width = m_pDevice->GetWidth();
|
||||
m_height = m_pDevice->GetHeight();
|
||||
|
||||
m_pView = CreateView(m_pRenderer, m_pDevice);
|
||||
if (!m_pView) {
|
||||
delete m_pDevice;
|
||||
m_pDevice = 0;
|
||||
m_pRenderer = 0;
|
||||
m_pScene = 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
m_frameRateMeter.Reset();
|
||||
m_renderingRateMeter.Reset();
|
||||
#ifdef _DEBUG
|
||||
m_triangleRateMeter.Reset();
|
||||
#endif
|
||||
m_frameRateMeter.StartOperation();
|
||||
|
||||
m_isInitialized = TRUE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ac030
|
||||
void TglSurface::DestroyView()
|
||||
{
|
||||
delete m_pView;
|
||||
m_pView = 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ac050
|
||||
double TglSurface::Render()
|
||||
{
|
||||
MxStopWatch renderTimer;
|
||||
|
||||
if (m_isInitialized && !m_stopRendering) {
|
||||
Result result;
|
||||
|
||||
#ifdef _DEBUG
|
||||
m_triangleRateMeter.StartOperation();
|
||||
#endif
|
||||
m_renderingRateMeter.StartOperation();
|
||||
renderTimer.Start();
|
||||
|
||||
// TODO: Wrong interface
|
||||
result = m_pView->Render((Tgl::Light*) m_pScene);
|
||||
|
||||
renderTimer.Stop();
|
||||
assert(Succeeded(result));
|
||||
m_renderingRateMeter.EndOperation();
|
||||
#ifdef _DEBUG
|
||||
m_triangleRateMeter.EndOperation();
|
||||
#endif
|
||||
m_frameRateMeter.EndOperation();
|
||||
m_frameCount++;
|
||||
|
||||
#ifdef _DEBUG
|
||||
{
|
||||
unsigned long triangleCount = m_pDevice->GetDrawnTriangleCount();
|
||||
|
||||
m_triangleRateMeter.IncreaseOperationCount(triangleCount - m_triangleCount - 1);
|
||||
m_triangleCount = triangleCount;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
// reset rate meters every 20 frames
|
||||
if ((++m_frameCount % 20) == 0)
|
||||
#else
|
||||
// reset rate meters every 4 seconds
|
||||
if (m_frameRateMeter.ElapsedSeconds() > 4.0)
|
||||
#endif
|
||||
{
|
||||
m_frameRateMeter.Reset();
|
||||
m_renderingRateMeter.Reset();
|
||||
#ifdef _DEBUG
|
||||
m_triangleRateMeter.Reset();
|
||||
#endif
|
||||
}
|
||||
|
||||
m_frameRateMeter.StartOperation();
|
||||
}
|
||||
|
||||
return renderTimer.ElapsedSeconds();
|
||||
}
|
87
LEGO1/3dmanager/tglsurface.h
Normal file
87
LEGO1/3dmanager/tglsurface.h
Normal file
@ -0,0 +1,87 @@
|
||||
#ifndef _TglSurface_h
|
||||
#define _TglSurface_h
|
||||
|
||||
#include "../mxdirectx/mxstopwatch.h"
|
||||
#include "../tgl/tgl.h"
|
||||
|
||||
class Tgl::Renderer;
|
||||
class Tgl::Device;
|
||||
class Tgl::View;
|
||||
class Tgl::Group;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// TglSurface
|
||||
|
||||
// VTABLE: LEGO1 0x100dc060
|
||||
// SIZE 0x70
|
||||
class TglSurface {
|
||||
public:
|
||||
// SIZE 0x28
|
||||
struct CreateStruct {
|
||||
const GUID* m_pDriverGUID; // 0x00
|
||||
HWND m_hWnd; // 0x04
|
||||
IDirectDraw* m_pDirectDraw; // 0x08
|
||||
IDirectDrawSurface* m_pFrontBuffer; // 0x0c
|
||||
IDirectDrawSurface* m_pBackBuffer; // 0x10
|
||||
IDirectDrawPalette* m_pPalette; // 0x14
|
||||
BOOL m_isFullScreen; // 0x18
|
||||
BOOL m_isWideViewAngle; // 0x1c
|
||||
IDirect3D2* m_direct3d; // 0x20
|
||||
IDirect3DDevice2* m_d3dDevice; // 0x24
|
||||
};
|
||||
|
||||
public:
|
||||
TglSurface();
|
||||
virtual ~TglSurface();
|
||||
|
||||
virtual BOOL Create(const CreateStruct&, Tgl::Renderer*, Tgl::Group* pScene); // vtable+0x04
|
||||
virtual void Destroy(); // vtable+0x08
|
||||
virtual double Render(); // render time in seconds // vtable+0x0c
|
||||
|
||||
Tgl::Renderer* GetRenderer() const { return m_pRenderer; }
|
||||
Tgl::Device* GetDevice() const { return m_pDevice; }
|
||||
Tgl::View* GetView() const { return m_pView; }
|
||||
Tgl::Group* GetScene() const { return m_pScene; }
|
||||
|
||||
unsigned long GetWidth() const { return m_width; }
|
||||
unsigned long GetHeight() const { return m_height; }
|
||||
|
||||
double GetRenderingRate() const { return m_renderingRateMeter.Frequency(); }
|
||||
double GetFrameRate() const { return m_frameRateMeter.Frequency(); }
|
||||
unsigned long GetFrameCount() const { return m_frameCount; }
|
||||
#ifdef _DEBUG
|
||||
double GetTriangleRate() const { return m_triangleRateMeter.Frequency(); }
|
||||
#endif
|
||||
|
||||
protected:
|
||||
virtual Tgl::View* CreateView(Tgl::Renderer*, Tgl::Device*) = 0; // vtable+0x10
|
||||
virtual void DestroyView(); // vtable+0x14
|
||||
|
||||
private:
|
||||
Tgl::Renderer* m_pRenderer; // 0x08
|
||||
Tgl::Device* m_pDevice; // 0x0c
|
||||
Tgl::View* m_pView; // 0x10
|
||||
Tgl::Group* m_pScene; // 0x14
|
||||
|
||||
unsigned long m_width; // 0x18
|
||||
unsigned long m_height; // 0x1c
|
||||
|
||||
BOOL m_isInitialized; // 0x20
|
||||
BOOL m_stopRendering; // 0x24
|
||||
|
||||
// statistics
|
||||
MxFrequencyMeter m_renderingRateMeter; // 0x28
|
||||
MxFrequencyMeter m_frameRateMeter; // 0x48
|
||||
unsigned long m_frameCount; // 0x68
|
||||
#ifdef _DEBUG
|
||||
MxFrequencyMeter m_triangleRateMeter;
|
||||
unsigned long m_triangleCount;
|
||||
#endif
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100abcf0
|
||||
// TglSurface::`scalar deleting destructor'
|
||||
|
||||
#endif /* _TglSurface_h */
|
@ -1,72 +0,0 @@
|
||||
#include "lego3dmanager.h"
|
||||
|
||||
#include "decomp.h"
|
||||
#include "tgl/tgl.h"
|
||||
#include "tglsurface.h"
|
||||
#include "viewmanager/viewlodlist.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Lego3DManager, 0x10);
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab2d0
|
||||
BOOL InitializeCreateStruct(TglSurface::CreateStruct& p_tglSurface, const Lego3DManager::CreateStruct& p_createStruct)
|
||||
{
|
||||
p_tglSurface.m_driverGUID = p_createStruct.m_driverGUID;
|
||||
p_tglSurface.m_hwnd = p_createStruct.m_hwnd;
|
||||
p_tglSurface.m_directDraw = p_createStruct.m_directDraw;
|
||||
p_tglSurface.m_ddSurface1 = p_createStruct.m_ddSurface1;
|
||||
p_tglSurface.m_ddSurface2 = p_createStruct.m_ddSurface2;
|
||||
p_tglSurface.m_ddPalette = p_createStruct.m_ddPalette;
|
||||
p_tglSurface.m_isFullScreen = p_createStruct.m_isFullScreen;
|
||||
p_tglSurface.m_flags = p_createStruct.m_flags;
|
||||
p_tglSurface.m_direct3d = p_createStruct.m_direct3d;
|
||||
p_tglSurface.m_d3dDevice = p_createStruct.m_d3dDevice;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab320
|
||||
Lego3DManager::Lego3DManager()
|
||||
{
|
||||
m_renderer = NULL;
|
||||
m_3dView = NULL;
|
||||
m_viewLODListManager = NULL;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab360
|
||||
Lego3DManager::~Lego3DManager()
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab370
|
||||
BOOL Lego3DManager::Create(Lego3DManager::CreateStruct& p_createStruct)
|
||||
{
|
||||
TglSurface::CreateStruct surfaceCreateStruct;
|
||||
|
||||
m_viewLODListManager = new ViewLODListManager;
|
||||
m_renderer = Tgl::CreateRenderer();
|
||||
m_3dView = new Lego3DView;
|
||||
|
||||
InitializeCreateStruct(surfaceCreateStruct, p_createStruct);
|
||||
|
||||
return m_3dView->Create(surfaceCreateStruct, m_renderer);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100ab460
|
||||
void Lego3DManager::Destroy()
|
||||
{
|
||||
delete m_3dView;
|
||||
m_3dView = NULL;
|
||||
|
||||
delete m_renderer;
|
||||
m_renderer = NULL;
|
||||
|
||||
delete m_viewLODListManager;
|
||||
m_viewLODListManager = NULL;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0xx100ab4b0
|
||||
double Lego3DManager::FUN_100ab4b0(double p_und)
|
||||
{
|
||||
// TODO
|
||||
return 0.0;
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
#ifndef LEGO3DMANAGER_H
|
||||
#define LEGO3DMANAGER_H
|
||||
|
||||
#include "lego3dview.h"
|
||||
|
||||
class ViewLODListManager;
|
||||
|
||||
// VTABLE: LEGO1 0x100dbfa4
|
||||
// SIZE 0x10
|
||||
class Lego3DManager {
|
||||
public:
|
||||
// SIZE 0x28
|
||||
struct CreateStruct {
|
||||
GUID* m_driverGUID; // 0x00
|
||||
HWND m_hwnd; // 0x04
|
||||
IDirectDraw* m_directDraw; // 0x08
|
||||
IDirectDrawSurface* m_ddSurface1; // 0x0c
|
||||
IDirectDrawSurface* m_ddSurface2; // 0x10
|
||||
IDirectDrawPalette* m_ddPalette; // 0x14
|
||||
BOOL m_isFullScreen; // 0x18
|
||||
MxU32 m_flags; // 0x1c
|
||||
IDirect3D2* m_direct3d; // 0x20
|
||||
IDirect3DDevice2* m_d3dDevice; // 0x24
|
||||
};
|
||||
|
||||
Lego3DManager();
|
||||
virtual ~Lego3DManager();
|
||||
|
||||
BOOL Create(CreateStruct& p_createStruct);
|
||||
double FUN_100ab4b0(double p_und);
|
||||
|
||||
inline Lego3DView* GetLego3DView() { return this->m_3dView; }
|
||||
inline ViewLODListManager* GetViewLODListManager() { return this->m_viewLODListManager; }
|
||||
|
||||
private:
|
||||
Tgl::Renderer* m_renderer; // 0x04
|
||||
Lego3DView* m_3dView; // 0x08
|
||||
ViewLODListManager* m_viewLODListManager; // 0x0c
|
||||
|
||||
void Destroy();
|
||||
};
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100ab340
|
||||
// Lego3DManager::`scalar deleting destructor'
|
||||
|
||||
#endif // LEGO3DMANAGER_H
|
@ -1,50 +0,0 @@
|
||||
#include "lego3dview.h"
|
||||
|
||||
#include "legoroi.h"
|
||||
#include "tgl/tgl.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Lego3DView, 0xa8)
|
||||
|
||||
// STUB: LEGO1 0x100aae90
|
||||
Lego3DView::Lego3DView()
|
||||
{
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100aaf30
|
||||
Lego3DView::~Lego3DView()
|
||||
{
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100aaf90
|
||||
BOOL Lego3DView::Create(TglSurface::CreateStruct& p_createStruct, Tgl::Renderer* p_renderer)
|
||||
{
|
||||
Tgl::DeviceDirectDrawCreateData createData = {
|
||||
p_createStruct.m_driverGUID,
|
||||
p_createStruct.m_hwnd,
|
||||
p_createStruct.m_directDraw,
|
||||
p_createStruct.m_ddSurface1,
|
||||
p_createStruct.m_ddSurface2
|
||||
};
|
||||
|
||||
m_device = p_renderer->CreateDevice(createData);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100ab100
|
||||
void Lego3DView::FUN_100ab100(LegoROI* p_roi)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100ab1b0
|
||||
void Lego3DView::FUN_100ab1b0(LegoROI* p_roi)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100ab2b0
|
||||
LegoROI* Lego3DView::PickROI(MxLong p_a, MxLong p_b)
|
||||
{
|
||||
// TODO
|
||||
return NULL;
|
||||
}
|
@ -1,41 +0,0 @@
|
||||
#ifndef LEGO3DVIEW_H
|
||||
#define LEGO3DVIEW_H
|
||||
|
||||
#include "mxtypes.h"
|
||||
#include "tgl/d3drm/impl.h"
|
||||
#include "tglsurface.h"
|
||||
#include "viewmanager/viewmanager.h"
|
||||
|
||||
class LegoROI;
|
||||
|
||||
// VTABLE: LEGO1 0x100dbf78
|
||||
// SIZE 0xa8
|
||||
class Lego3DView {
|
||||
public:
|
||||
Lego3DView();
|
||||
virtual ~Lego3DView();
|
||||
|
||||
BOOL Create(TglSurface::CreateStruct& p_createStruct, Tgl::Renderer* p_renderer);
|
||||
LegoROI* PickROI(MxLong p_a, MxLong p_b);
|
||||
void FUN_100ab100(LegoROI* p_roi);
|
||||
void FUN_100ab1b0(LegoROI* p_roi);
|
||||
|
||||
inline ViewManager* GetViewManager() { return this->m_viewManager; }
|
||||
inline Tgl::Device* GetDevice() { return this->m_device; }
|
||||
inline Tgl::View* GetView() { return this->m_view; }
|
||||
|
||||
private:
|
||||
// TODO: all of these fields are in various base classes
|
||||
undefined4 m_unk0x4; // 0x04
|
||||
Tgl::Renderer* m_renderer; // 0x08
|
||||
Tgl::Device* m_device; // 0x0c
|
||||
Tgl::View* m_view; // 0x10
|
||||
undefined m_unk0x14[0x74]; // 0x14
|
||||
ViewManager* m_viewManager; // 0x88
|
||||
undefined m_unk0x8c[0x1c]; // 0x8c
|
||||
};
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100aaf10
|
||||
// Lego3DView::`scalar deleting destructor'
|
||||
|
||||
#endif // LEGO3DVIEW_H
|
@ -255,7 +255,7 @@ void FUN_1001a700()
|
||||
// FUNCTION: LEGO1 0x1003dd70
|
||||
LegoROI* PickROI(MxLong p_a, MxLong p_b)
|
||||
{
|
||||
return VideoManager()->Get3DManager()->GetLego3DView()->PickROI(p_a, p_b);
|
||||
return (LegoROI*) VideoManager()->Get3DManager()->GetLego3DView()->Pick(p_a, p_b);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1003ddc0
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include "mxtimer.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
#include "realtime/matrix.h"
|
||||
#include "tgl/d3drm/impl.h"
|
||||
#include "viewmanager/viewroi.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoVideoManager, 0x590);
|
||||
@ -149,13 +150,13 @@ MxResult LegoVideoManager::Create(MxVideoParam& p_videoParam, MxU32 p_frequencyM
|
||||
|
||||
Lego3DManager::CreateStruct createStruct;
|
||||
memset(&createStruct, 0, sizeof(createStruct));
|
||||
createStruct.m_hwnd = LegoOmni::GetInstance()->GetWindowHandle();
|
||||
createStruct.m_directDraw = m_pDirectDraw;
|
||||
createStruct.m_ddSurface1 = m_displaySurface->GetDirectDrawSurface1();
|
||||
createStruct.m_ddSurface2 = m_displaySurface->GetDirectDrawSurface2();
|
||||
createStruct.m_ddPalette = m_videoParam.GetPalette()->CreateNativePalette();
|
||||
createStruct.m_hWnd = LegoOmni::GetInstance()->GetWindowHandle();
|
||||
createStruct.m_pDirectDraw = m_pDirectDraw;
|
||||
createStruct.m_pFrontBuffer = m_displaySurface->GetDirectDrawSurface1();
|
||||
createStruct.m_pBackBuffer = m_displaySurface->GetDirectDrawSurface2();
|
||||
createStruct.m_pPalette = m_videoParam.GetPalette()->CreateNativePalette();
|
||||
createStruct.m_isFullScreen = FALSE;
|
||||
createStruct.m_flags = m_videoParam.Flags().GetWideViewAngle();
|
||||
createStruct.m_isWideViewAngle = m_videoParam.Flags().GetWideViewAngle();
|
||||
createStruct.m_direct3d = m_direct3d->GetDirect3D();
|
||||
createStruct.m_d3dDevice = m_direct3d->GetDirect3DDevice();
|
||||
|
||||
@ -174,8 +175,8 @@ MxResult LegoVideoManager::Create(MxVideoParam& p_videoParam, MxU32 p_frequencyM
|
||||
CalcLocalTransform(posVec, dirVec, upVec, outMatrix);
|
||||
m_viewROI->WrappedSetLocalTransform(outMatrix);
|
||||
|
||||
m_3dManager->GetLego3DView()->FUN_100ab100(m_viewROI);
|
||||
m_3dManager->GetLego3DView()->FUN_100ab1b0(m_viewROI);
|
||||
m_3dManager->Add(*m_viewROI);
|
||||
m_3dManager->SetPointOfView(*m_viewROI);
|
||||
|
||||
m_unk0x100d9d00 = new MxUnknown100d9d00;
|
||||
m_unk0xe4 = FALSE;
|
||||
@ -224,31 +225,6 @@ void LegoVideoManager::MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY)
|
||||
m_cursorY = 463;
|
||||
}
|
||||
|
||||
inline void LegoVideoManager::DrawCursor()
|
||||
{
|
||||
if (m_cursorX != m_cursorXCopy || m_cursorY != m_cursorYCopy) {
|
||||
if (m_cursorX >= 0 && m_cursorY >= 0) {
|
||||
m_cursorXCopy = m_cursorX;
|
||||
m_cursorYCopy = m_cursorY;
|
||||
}
|
||||
}
|
||||
|
||||
LPDIRECTDRAWSURFACE ddSurface2 = m_displaySurface->GetDirectDrawSurface2();
|
||||
|
||||
if (!m_unk0x514) {
|
||||
m_unk0x518.top = 0;
|
||||
m_unk0x518.left = 0;
|
||||
m_unk0x518.bottom = 16;
|
||||
m_unk0x518.right = 16;
|
||||
m_unk0x514 = MxDisplaySurface::FUN_100bc070();
|
||||
|
||||
if (!m_unk0x514)
|
||||
m_drawCursor = FALSE;
|
||||
}
|
||||
|
||||
ddSurface2->BltFast(m_cursorXCopy, m_cursorYCopy, m_unk0x514, &m_unk0x518, DDBLTFAST_WAIT | DDBLTFAST_SRCCOLORKEY);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1007b770
|
||||
MxResult LegoVideoManager::Tickle()
|
||||
{
|
||||
@ -284,7 +260,7 @@ MxResult LegoVideoManager::Tickle()
|
||||
presenter->PutData();
|
||||
|
||||
if (!m_unk0xe5) {
|
||||
m_3dManager->FUN_100ab4b0(0.0);
|
||||
m_3dManager->Render(0.0);
|
||||
m_3dManager->GetLego3DView()->GetDevice()->Update();
|
||||
}
|
||||
|
||||
@ -321,6 +297,31 @@ MxResult LegoVideoManager::Tickle()
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
inline void LegoVideoManager::DrawCursor()
|
||||
{
|
||||
if (m_cursorX != m_cursorXCopy || m_cursorY != m_cursorYCopy) {
|
||||
if (m_cursorX >= 0 && m_cursorY >= 0) {
|
||||
m_cursorXCopy = m_cursorX;
|
||||
m_cursorYCopy = m_cursorY;
|
||||
}
|
||||
}
|
||||
|
||||
LPDIRECTDRAWSURFACE ddSurface2 = m_displaySurface->GetDirectDrawSurface2();
|
||||
|
||||
if (!m_unk0x514) {
|
||||
m_unk0x518.top = 0;
|
||||
m_unk0x518.left = 0;
|
||||
m_unk0x518.bottom = 16;
|
||||
m_unk0x518.right = 16;
|
||||
m_unk0x514 = MxDisplaySurface::FUN_100bc070();
|
||||
|
||||
if (!m_unk0x514)
|
||||
m_drawCursor = FALSE;
|
||||
}
|
||||
|
||||
ddSurface2->BltFast(m_cursorXCopy, m_cursorYCopy, m_unk0x514, &m_unk0x518, DDBLTFAST_WAIT | DDBLTFAST_SRCCOLORKEY);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1007bbc0
|
||||
void LegoVideoManager::DrawFPS()
|
||||
{
|
||||
|
@ -1,8 +1,8 @@
|
||||
#ifndef LEGOVIDEOMANAGER_H
|
||||
#define LEGOVIDEOMANAGER_H
|
||||
|
||||
#include "3dmanager/lego3dmanager.h"
|
||||
#include "decomp.h"
|
||||
#include "lego3dmanager.h"
|
||||
#include "mxdirect3d.h"
|
||||
#include "mxdirectx/mxstopwatch.h"
|
||||
#include "mxunknown100d9d00.h"
|
||||
@ -10,6 +10,8 @@
|
||||
|
||||
#include <ddraw.h>
|
||||
|
||||
class LegoROI;
|
||||
|
||||
// VTABLE: LEGO1 0x100d9c88
|
||||
// SIZE 0x590
|
||||
class LegoVideoManager : public MxVideoManager {
|
||||
|
@ -2,7 +2,9 @@
|
||||
#define _MxStopWatch_h
|
||||
|
||||
#include "assert.h"
|
||||
#include "winbase.h"
|
||||
|
||||
#include <math.h>
|
||||
#include <windows.h>
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
@ -13,6 +15,7 @@
|
||||
|
||||
#define HUGE_VAL_IMMEDIATE 1.7976931348623157e+308
|
||||
|
||||
// SIZE 0x18
|
||||
class MxStopWatch {
|
||||
public:
|
||||
MxStopWatch();
|
||||
@ -28,11 +31,11 @@ protected:
|
||||
unsigned long TicksPerSeconds() const;
|
||||
|
||||
private:
|
||||
LARGE_INTEGER m_startTick;
|
||||
LARGE_INTEGER m_startTick; // 0x00
|
||||
// ??? when we provide LARGE_INTEGER arithmetic, use a
|
||||
// LARGE_INTEGER m_elapsedTicks rather than m_elapsedSeconds
|
||||
double m_elapsedSeconds;
|
||||
unsigned long m_ticksPerSeconds;
|
||||
double m_elapsedSeconds; // 0x0c
|
||||
unsigned long m_ticksPerSeconds; // 0x14
|
||||
};
|
||||
|
||||
inline MxStopWatch::MxStopWatch()
|
||||
@ -99,6 +102,7 @@ inline double MxStopWatch::ElapsedSeconds() const
|
||||
// MxFrequencyMeter
|
||||
//
|
||||
|
||||
// SIZE 0x20
|
||||
class MxFrequencyMeter {
|
||||
public:
|
||||
MxFrequencyMeter();
|
||||
@ -114,8 +118,8 @@ public:
|
||||
void IncreaseOperationCount(unsigned long);
|
||||
|
||||
private:
|
||||
unsigned long m_operationCount;
|
||||
MxStopWatch m_stopWatch;
|
||||
unsigned long m_operationCount; // 0x00
|
||||
MxStopWatch m_stopWatch; // 0x08
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -1,5 +1,6 @@
|
||||
|
||||
#include "../tgl.h"
|
||||
#include "compat.h"
|
||||
#include "decomp.h"
|
||||
|
||||
#include <d3drm.h>
|
||||
@ -41,11 +42,11 @@ public:
|
||||
RendererImpl() : m_data(0) {}
|
||||
~RendererImpl() { Destroy(); };
|
||||
|
||||
virtual void* ImplementationDataPtr();
|
||||
virtual void* ImplementationDataPtr() override;
|
||||
|
||||
// vtable+0x08
|
||||
virtual Device* CreateDevice(const DeviceDirect3DCreateData&);
|
||||
virtual Device* CreateDevice(const DeviceDirectDrawCreateData&);
|
||||
virtual Device* CreateDevice(const DeviceDirectDrawCreateData&) override;
|
||||
virtual Device* CreateDevice(const DeviceDirect3DCreateData&) override;
|
||||
|
||||
// vtable+0x10
|
||||
virtual View* CreateView(
|
||||
@ -55,14 +56,14 @@ public:
|
||||
unsigned long y,
|
||||
unsigned long width,
|
||||
unsigned long height
|
||||
);
|
||||
virtual Camera* CreateCamera();
|
||||
virtual Light* CreateLight(LightType, float r, float g, float b);
|
||||
virtual Group* CreateGroup(const Group* pParent);
|
||||
) override;
|
||||
virtual Camera* CreateCamera() override;
|
||||
virtual Light* CreateLight(LightType, float r, float g, float b) override;
|
||||
virtual Group* CreateGroup(const Group* pParent) override;
|
||||
|
||||
// vtable+0x20
|
||||
virtual Unk* CreateUnk();
|
||||
virtual Texture* CreateTexture();
|
||||
virtual Unk* CreateUnk() override;
|
||||
virtual Texture* CreateTexture() override;
|
||||
virtual Texture* CreateTexture(
|
||||
int width,
|
||||
int height,
|
||||
@ -71,11 +72,11 @@ public:
|
||||
int pTexelsArePersistent,
|
||||
int paletteEntryCount,
|
||||
const PaletteEntry* pEntries
|
||||
);
|
||||
virtual Result SetTextureDefaultShadeCount(unsigned long);
|
||||
) override;
|
||||
virtual Result SetTextureDefaultShadeCount(unsigned long) override;
|
||||
|
||||
// vtable+0x30
|
||||
virtual Result SetTextureDefaultColorCount(unsigned long);
|
||||
virtual Result SetTextureDefaultColorCount(unsigned long) override;
|
||||
|
||||
public:
|
||||
inline Result Create();
|
||||
|
@ -110,8 +110,8 @@ public:
|
||||
class Renderer : public Object {
|
||||
public:
|
||||
// vtable+0x08
|
||||
virtual Device* CreateDevice(const DeviceDirect3DCreateData&) = 0;
|
||||
virtual Device* CreateDevice(const DeviceDirectDrawCreateData&) = 0;
|
||||
virtual Device* CreateDevice(const DeviceDirect3DCreateData&) = 0;
|
||||
|
||||
// vtable+0x10
|
||||
virtual View* CreateView(
|
||||
|
@ -1,27 +0,0 @@
|
||||
#ifndef TGLSURFACE_H
|
||||
#define TGLSURFACE_H
|
||||
|
||||
#include "decomp.h"
|
||||
#include "mxtypes.h"
|
||||
|
||||
#include <d3d.h>
|
||||
#include <windows.h>
|
||||
|
||||
class TglSurface {
|
||||
public:
|
||||
// SIZE 0x28
|
||||
struct CreateStruct {
|
||||
GUID* m_driverGUID; // 0x00
|
||||
HWND m_hwnd; // 0x04
|
||||
IDirectDraw* m_directDraw; // 0x08
|
||||
IDirectDrawSurface* m_ddSurface1; // 0x0c
|
||||
IDirectDrawSurface* m_ddSurface2; // 0x10
|
||||
IDirectDrawPalette* m_ddPalette; // 0x14
|
||||
BOOL m_isFullScreen; // 0x18
|
||||
MxU32 m_flags; // 0x1c
|
||||
IDirect3D2* m_direct3d; // 0x20
|
||||
IDirect3DDevice2* m_d3dDevice; // 0x24
|
||||
};
|
||||
};
|
||||
|
||||
#endif // TGLSURFACE_H
|
Loading…
Reference in New Issue
Block a user