Refactor/improve matches in Act1State (#1143)

* Refactor/improve matches in Act1State

* Fix naming
This commit is contained in:
Christian Semmler 2024-11-10 14:47:12 -07:00 committed by GitHub
parent 5d3d66965d
commit cd261b9518
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
8 changed files with 200 additions and 193 deletions

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@ -83,21 +83,21 @@ public:
LegoNamedPlane m_bikePlane; // 0x070
LegoNamedPlane m_skateboardPlane; // 0x0bc
LegoNamedPlane m_helicopterPlane; // 0x108
LegoNamedTexture* m_unk0x154; // 0x154
LegoNamedTexture* m_unk0x158; // 0x158
LegoNamedTexture* m_unk0x15c; // 0x15c
LegoNamedTexture* m_helicopterWindshield; // 0x154
LegoNamedTexture* m_helicopterJetLeft; // 0x158
LegoNamedTexture* m_helicopterJetRight; // 0x15c
Helicopter* m_helicopter; // 0x160
LegoNamedPlane m_jetskiPlane; // 0x164
LegoNamedTexture* m_unk0x1b0; // 0x1b0
LegoNamedTexture* m_unk0x1b4; // 0x1b4
LegoNamedTexture* m_jetskiFront; // 0x1b0
LegoNamedTexture* m_jetskiWindshield; // 0x1b4
Jetski* m_jetski; // 0x1b8
LegoNamedPlane m_dunebuggyPlane; // 0x1bc
LegoNamedTexture* m_unk0x208; // 0x208
LegoNamedTexture* m_dunebuggyFront; // 0x208
DuneBuggy* m_dunebuggy; // 0x20c
LegoNamedPlane m_racecarPlane; // 0x210
LegoNamedTexture* m_unk0x25c; // 0x25c
LegoNamedTexture* m_unk0x260; // 0x260
LegoNamedTexture* m_unk0x264; // 0x264
LegoNamedTexture* m_racecarFront; // 0x25c
LegoNamedTexture* m_racecarBack; // 0x260
LegoNamedTexture* m_racecarTail; // 0x264
RaceCar* m_racecar; // 0x268
};

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@ -14,7 +14,7 @@ public:
// FUNCTION: LEGO1 0x10033a70
// LegoNamedPlane::~LegoNamedPlane
const MxString* GetName() const { return &m_name; }
const char* GetName() const { return m_name.GetData(); }
const Mx3DPointFloat& GetPosition() { return m_position; }
const Mx3DPointFloat& GetDirection() { return m_direction; }
const Mx3DPointFloat& GetUp() { return m_up; }
@ -24,6 +24,9 @@ public:
void SetDirection(const Mx3DPointFloat& p_direction) { m_direction = p_direction; }
void SetUp(const Mx3DPointFloat& p_up) { m_up = p_up; }
MxBool IsPresent() { return strcmp(m_name.GetData(), "") != 0; }
void Reset() { m_name = ""; }
// FUNCTION: LEGO1 0x100344d0
MxResult Serialize(LegoFile* p_file)
{

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@ -73,6 +73,7 @@ public:
return SUCCESS;
}
private:
MxU32* m_objectIds; // 0x00
MxS16 m_length; // 0x04
MxS16 m_mode; // 0x06

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@ -1048,7 +1048,6 @@ undefined4 LegoCarBuild::FUN_10024c20(LegoEventNotificationParam* p_param)
entity = (LegoEntity*) Find(m_atomId, m_carId);
if (entity && entity->GetROI()) {
// This function was changed between BETA10 and LEGO1.
// These lines looks like a relic from older code.
LegoWorld* destWorld = NULL;
@ -1063,7 +1062,7 @@ undefined4 LegoCarBuild::FUN_10024c20(LegoEventNotificationParam* p_param)
}
gameState->m_helicopter = (Helicopter*) entity;
gameState->m_helicopterPlane.SetName("");
gameState->m_helicopterPlane.Reset();
break;
case LegoGameState::e_dunecarbuild:
if (gameState->m_dunebuggy) {
@ -1071,7 +1070,7 @@ undefined4 LegoCarBuild::FUN_10024c20(LegoEventNotificationParam* p_param)
}
gameState->m_dunebuggy = (DuneBuggy*) entity;
gameState->m_dunebuggyPlane.SetName("");
gameState->m_dunebuggyPlane.Reset();
break;
case LegoGameState::e_jetskibuild:
if (gameState->m_jetski) {
@ -1079,7 +1078,7 @@ undefined4 LegoCarBuild::FUN_10024c20(LegoEventNotificationParam* p_param)
}
gameState->m_jetski = (Jetski*) entity;
gameState->m_jetskiPlane.SetName("");
gameState->m_jetskiPlane.Reset();
break;
case LegoGameState::e_racecarbuild:
if (gameState->m_racecar) {
@ -1087,7 +1086,7 @@ undefined4 LegoCarBuild::FUN_10024c20(LegoEventNotificationParam* p_param)
}
gameState->m_racecar = (RaceCar*) entity;
gameState->m_racecarPlane.SetName("");
gameState->m_racecarPlane.Reset();
break;
}

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@ -732,9 +732,9 @@ void LegoPathActor::UpdatePlane(LegoNamedPlane& p_namedPlane)
// FUNCTION: LEGO1 0x1002f830
void LegoPathActor::PlaceActor(LegoNamedPlane& p_namedPlane)
{
if (strcmp(p_namedPlane.GetName()->GetData(), "") != 0) {
if (p_namedPlane.IsPresent()) {
LegoWorld* world = CurrentWorld();
world->PlaceActor(this, p_namedPlane.GetName()->GetData(), 0, 0.5f, 1, 0.5f);
world->PlaceActor(this, p_namedPlane.GetName(), 0, 0.5f, 1, 0.5f);
SetLocation(p_namedPlane.GetPosition(), p_namedPlane.GetDirection(), p_namedPlane.GetUp(), TRUE);
}
}

View File

@ -1293,19 +1293,19 @@ Act1State::Act1State()
m_planeActive = FALSE;
m_currentCptClickDialogue = IsleScript::c_noneIsle;
m_unk0x022 = FALSE;
m_unk0x154 = NULL;
m_unk0x158 = NULL;
m_unk0x15c = NULL;
m_helicopterWindshield = NULL;
m_helicopterJetLeft = NULL;
m_helicopterJetRight = NULL;
m_helicopter = NULL;
m_unk0x1b0 = NULL;
m_jetskiFront = NULL;
m_unk0x021 = 1;
m_unk0x1b4 = NULL;
m_jetskiWindshield = NULL;
m_jetski = NULL;
m_unk0x208 = NULL;
m_dunebuggyFront = NULL;
m_dunebuggy = NULL;
m_unk0x25c = NULL;
m_unk0x260 = NULL;
m_unk0x264 = NULL;
m_racecarFront = NULL;
m_racecarBack = NULL;
m_racecarTail = NULL;
m_racecar = NULL;
Reset();
}
@ -1325,124 +1325,135 @@ MxResult Act1State::Serialize(LegoFile* p_file)
m_racecarPlane.Serialize(p_file);
if (p_file->IsWriteMode()) {
if (m_helicopterPlane.GetName()->Compare("") != 0) {
if (m_unk0x154) {
WriteNamedTexture(p_file, m_unk0x154);
if (m_helicopterPlane.IsPresent()) {
if (m_helicopterWindshield) {
WriteNamedTexture(p_file, m_helicopterWindshield);
}
else {
FUN_1003f540(p_file, "chwind.gif");
}
if (m_unk0x158) {
WriteNamedTexture(p_file, m_unk0x158);
if (m_helicopterJetLeft) {
WriteNamedTexture(p_file, m_helicopterJetLeft);
}
else {
FUN_1003f540(p_file, "chjetl.gif");
}
if (m_unk0x15c) {
WriteNamedTexture(p_file, m_unk0x15c);
if (m_helicopterJetRight) {
WriteNamedTexture(p_file, m_helicopterJetRight);
}
else {
FUN_1003f540(p_file, "chjetr.gif");
}
}
if (m_jetskiPlane.GetName()->Compare("") != 0) {
if (m_unk0x1b0) {
WriteNamedTexture(p_file, m_unk0x1b0);
if (m_jetskiPlane.IsPresent()) {
if (m_jetskiFront) {
WriteNamedTexture(p_file, m_jetskiFront);
}
else {
FUN_1003f540(p_file, "jsfrnt.gif");
}
if (m_unk0x1b4) {
WriteNamedTexture(p_file, m_unk0x1b4);
if (m_jetskiWindshield) {
WriteNamedTexture(p_file, m_jetskiWindshield);
}
else {
FUN_1003f540(p_file, "jswnsh.gif");
}
}
if (m_dunebuggyPlane.GetName()->Compare("") != 0) {
if (m_unk0x208) {
WriteNamedTexture(p_file, m_unk0x208);
if (m_dunebuggyPlane.IsPresent()) {
if (m_dunebuggyFront) {
WriteNamedTexture(p_file, m_dunebuggyFront);
}
else {
FUN_1003f540(p_file, "dbfrfn.gif");
}
}
if (m_racecarPlane.GetName()->Compare("") != 0) {
if (m_unk0x25c) {
WriteNamedTexture(p_file, m_unk0x25c);
if (m_racecarPlane.IsPresent()) {
if (m_racecarFront) {
WriteNamedTexture(p_file, m_racecarFront);
}
else {
FUN_1003f540(p_file, "rcfrnt.gif");
}
if (m_unk0x260) {
WriteNamedTexture(p_file, m_unk0x260);
if (m_racecarBack) {
WriteNamedTexture(p_file, m_racecarBack);
}
else {
FUN_1003f540(p_file, "rcback.gif");
}
if (m_unk0x264) {
WriteNamedTexture(p_file, m_unk0x264);
if (m_racecarTail) {
WriteNamedTexture(p_file, m_racecarTail);
}
else {
FUN_1003f540(p_file, "rctail.gif");
}
}
Write(p_file, m_cptClickDialogue.m_nextIndex);
m_cptClickDialogue.WriteToFile(p_file);
Write(p_file, m_unk0x022);
}
else if (p_file->IsReadMode()) {
if (m_helicopterPlane.GetName()->Compare("") != 0) {
m_unk0x154 = ReadNamedTexture(p_file);
if (m_unk0x154 == NULL) {
if (m_helicopterPlane.IsPresent()) {
m_helicopterWindshield = ReadNamedTexture(p_file);
if (m_helicopterWindshield == NULL) {
return FAILURE;
}
m_unk0x158 = ReadNamedTexture(p_file);
if (m_unk0x158 == NULL) {
m_helicopterJetLeft = ReadNamedTexture(p_file);
if (m_helicopterJetLeft == NULL) {
return FAILURE;
}
m_unk0x15c = ReadNamedTexture(p_file);
if (m_unk0x15c == NULL) {
return FAILURE;
}
}
if (m_jetskiPlane.GetName()->Compare("") != 0) {
m_unk0x1b0 = ReadNamedTexture(p_file);
if (m_unk0x1b0 == NULL) {
return FAILURE;
}
m_unk0x1b4 = ReadNamedTexture(p_file);
if (m_unk0x1b4 == NULL) {
return FAILURE;
}
}
if (m_dunebuggyPlane.GetName()->Compare("") != 0) {
m_unk0x208 = ReadNamedTexture(p_file);
if (m_unk0x208 == NULL) {
return FAILURE;
}
}
if (m_racecarPlane.GetName()->Compare("") != 0) {
m_unk0x25c = ReadNamedTexture(p_file);
if (m_unk0x25c == NULL) {
return FAILURE;
}
m_unk0x260 = ReadNamedTexture(p_file);
if (m_unk0x260 == NULL) {
return FAILURE;
}
m_unk0x264 = ReadNamedTexture(p_file);
if (m_unk0x264 == NULL) {
m_helicopterJetRight = ReadNamedTexture(p_file);
if (m_helicopterJetRight == NULL) {
return FAILURE;
}
}
Read(p_file, &m_cptClickDialogue.m_nextIndex);
if (m_jetskiPlane.IsPresent()) {
m_jetskiFront = ReadNamedTexture(p_file);
if (m_jetskiFront == NULL) {
return FAILURE;
}
m_jetskiWindshield = ReadNamedTexture(p_file);
if (m_jetskiWindshield == NULL) {
return FAILURE;
}
}
if (m_dunebuggyPlane.IsPresent()) {
m_dunebuggyFront = ReadNamedTexture(p_file);
if (m_dunebuggyFront == NULL) {
return FAILURE;
}
}
if (m_racecarPlane.IsPresent()) {
m_racecarFront = ReadNamedTexture(p_file);
if (m_racecarFront == NULL) {
return FAILURE;
}
m_racecarBack = ReadNamedTexture(p_file);
if (m_racecarBack == NULL) {
return FAILURE;
}
m_racecarTail = ReadNamedTexture(p_file);
if (m_racecarTail == NULL) {
return FAILURE;
}
}
m_cptClickDialogue.ReadFromFile(p_file);
Read(p_file, &m_unk0x022);
}
@ -1474,25 +1485,25 @@ void Act1State::StopCptClickDialogue()
// FUNCTION: LEGO1 0x100346d0
MxBool Act1State::Reset()
{
m_motocyclePlane.SetName("");
m_bikePlane.SetName("");
m_skateboardPlane.SetName("");
m_motocyclePlane.Reset();
m_bikePlane.Reset();
m_skateboardPlane.Reset();
m_unk0x022 = FALSE;
m_helicopterPlane.SetName("");
if (m_unk0x154) {
delete m_unk0x154;
m_unk0x154 = NULL;
m_helicopterPlane.Reset();
if (m_helicopterWindshield) {
delete m_helicopterWindshield;
m_helicopterWindshield = NULL;
}
if (m_unk0x158) {
delete m_unk0x158;
m_unk0x158 = NULL;
if (m_helicopterJetLeft) {
delete m_helicopterJetLeft;
m_helicopterJetLeft = NULL;
}
if (m_unk0x15c) {
delete m_unk0x15c;
m_unk0x15c = NULL;
if (m_helicopterJetRight) {
delete m_helicopterJetRight;
m_helicopterJetRight = NULL;
}
if (m_helicopter) {
@ -1500,16 +1511,15 @@ MxBool Act1State::Reset()
m_helicopter = NULL;
}
m_jetskiPlane.SetName("");
if (m_unk0x1b0) {
delete m_unk0x1b0;
m_unk0x1b0 = NULL;
m_jetskiPlane.Reset();
if (m_jetskiFront) {
delete m_jetskiFront;
m_jetskiFront = NULL;
}
if (m_unk0x1b4) {
delete m_unk0x1b4;
m_unk0x1b4 = NULL;
if (m_jetskiWindshield) {
delete m_jetskiWindshield;
m_jetskiWindshield = NULL;
}
if (m_jetski) {
@ -1517,11 +1527,10 @@ MxBool Act1State::Reset()
m_jetski = NULL;
}
m_dunebuggyPlane.SetName("");
if (m_unk0x208) {
delete m_unk0x208;
m_unk0x208 = NULL;
m_dunebuggyPlane.Reset();
if (m_dunebuggyFront) {
delete m_dunebuggyFront;
m_dunebuggyFront = NULL;
}
if (m_dunebuggy) {
@ -1529,21 +1538,20 @@ MxBool Act1State::Reset()
m_dunebuggy = NULL;
}
m_racecarPlane.SetName("");
if (m_unk0x25c) {
delete m_unk0x25c;
m_unk0x25c = NULL;
m_racecarPlane.Reset();
if (m_racecarFront) {
delete m_racecarFront;
m_racecarFront = NULL;
}
if (m_unk0x260) {
delete m_unk0x260;
m_unk0x260 = NULL;
if (m_racecarBack) {
delete m_racecarBack;
m_racecarBack = NULL;
}
if (m_unk0x264) {
delete m_unk0x264;
m_unk0x264 = NULL;
if (m_racecarTail) {
delete m_racecarTail;
m_racecarTail = NULL;
}
if (m_racecar) {
@ -1605,21 +1613,21 @@ void Act1State::PlaceActors()
{
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
if (strcmp(m_motocyclePlane.GetName()->GetData(), "") != 0) {
if (m_motocyclePlane.IsPresent()) {
isle->m_motocycle->PlaceActor(m_motocyclePlane);
}
else {
isle->PlaceActor(isle->m_motocycle, "INT43", 4, 0.5f, 1, 0.5f);
}
if (strcmp(m_bikePlane.GetName()->GetData(), "") != 0) {
if (m_bikePlane.IsPresent()) {
isle->m_bike->PlaceActor(m_bikePlane);
}
else {
isle->PlaceActor(isle->m_bike, "INT44", 2, 0.5f, 0, 0.5f);
}
if (strcmp(m_skateboardPlane.GetName()->GetData(), "") != 0) {
if (m_skateboardPlane.IsPresent()) {
isle->m_skateboard->PlaceActor(m_skateboardPlane);
}
else {
@ -1627,11 +1635,11 @@ void Act1State::PlaceActors()
}
if (m_helicopter != NULL) {
if (!strcmp(m_helicopterPlane.GetName()->GetData(), "")) {
if (!m_helicopterPlane.IsPresent()) {
m_helicopter->SpawnPlayer(LegoGameState::e_unk40, FALSE, 0);
}
else {
isle->PlaceActor(m_helicopter, m_helicopterPlane.GetName()->GetData(), 0, 0.5f, 1, 0.5f);
isle->PlaceActor(m_helicopter, m_helicopterPlane.GetName(), 0, 0.5f, 1, 0.5f);
m_helicopter->SetLocation(
m_helicopterPlane.GetPosition(),
m_helicopterPlane.GetDirection(),
@ -1644,34 +1652,34 @@ void Act1State::PlaceActors()
GetViewManager()->Add(m_helicopter->GetROI());
m_helicopter->GetROI()->SetVisibility(TRUE);
m_helicopterPlane.SetName("");
m_helicopterPlane.Reset();
m_helicopter = NULL;
if (m_unk0x154 != NULL) {
FUN_1003f930(m_unk0x154);
delete m_unk0x154;
m_unk0x154 = NULL;
if (m_helicopterWindshield != NULL) {
FUN_1003f930(m_helicopterWindshield);
delete m_helicopterWindshield;
m_helicopterWindshield = NULL;
}
if (m_unk0x158 != NULL) {
FUN_1003f930(m_unk0x158);
delete m_unk0x158;
m_unk0x158 = NULL;
if (m_helicopterJetLeft != NULL) {
FUN_1003f930(m_helicopterJetLeft);
delete m_helicopterJetLeft;
m_helicopterJetLeft = NULL;
}
if (m_unk0x15c != NULL) {
FUN_1003f930(m_unk0x15c);
delete m_unk0x15c;
m_unk0x15c = NULL;
if (m_helicopterJetRight != NULL) {
FUN_1003f930(m_helicopterJetRight);
delete m_helicopterJetRight;
m_helicopterJetRight = NULL;
}
}
if (m_jetski != NULL) {
if (!strcmp(m_jetskiPlane.GetName()->GetData(), "")) {
if (!m_jetskiPlane.IsPresent()) {
m_jetski->SpawnPlayer(LegoGameState::e_unk45, FALSE, 0);
}
else {
isle->PlaceActor(m_jetski, m_jetskiPlane.GetName()->GetData(), 0, 0.5f, 1, 0.5f);
isle->PlaceActor(m_jetski, m_jetskiPlane.GetName(), 0, 0.5f, 1, 0.5f);
m_jetski
->SetLocation(m_jetskiPlane.GetPosition(), m_jetskiPlane.GetDirection(), m_jetskiPlane.GetUp(), TRUE);
isle->Add(m_jetski);
@ -1680,28 +1688,28 @@ void Act1State::PlaceActors()
GetViewManager()->Add(m_jetski->GetROI());
m_jetski->GetROI()->SetVisibility(TRUE);
m_jetskiPlane.SetName("");
m_jetskiPlane.Reset();
m_jetski = NULL;
if (m_unk0x1b0 != NULL) {
FUN_1003f930(m_unk0x1b0);
delete m_unk0x1b0;
m_unk0x1b0 = NULL;
if (m_jetskiFront != NULL) {
FUN_1003f930(m_jetskiFront);
delete m_jetskiFront;
m_jetskiFront = NULL;
}
if (m_unk0x1b4 != NULL) {
FUN_1003f930(m_unk0x1b4);
delete m_unk0x1b4;
m_unk0x1b4 = NULL;
if (m_jetskiWindshield != NULL) {
FUN_1003f930(m_jetskiWindshield);
delete m_jetskiWindshield;
m_jetskiWindshield = NULL;
}
}
if (m_dunebuggy != NULL) {
if (!strcmp(m_dunebuggyPlane.GetName()->GetData(), "")) {
if (!m_dunebuggyPlane.IsPresent()) {
m_dunebuggy->SpawnPlayer(LegoGameState::e_unk43, FALSE, 0);
}
else {
isle->PlaceActor(m_dunebuggy, m_dunebuggyPlane.GetName()->GetData(), 0, 0.5f, 1, 0.5f);
isle->PlaceActor(m_dunebuggy, m_dunebuggyPlane.GetName(), 0, 0.5f, 1, 0.5f);
m_dunebuggy->SetLocation(
m_dunebuggyPlane.GetPosition(),
m_dunebuggyPlane.GetDirection(),
@ -1714,22 +1722,22 @@ void Act1State::PlaceActors()
GetViewManager()->Add(m_dunebuggy->GetROI());
m_dunebuggy->GetROI()->SetVisibility(TRUE);
m_dunebuggyPlane.SetName("");
m_dunebuggyPlane.Reset();
m_dunebuggy = NULL;
if (m_unk0x208 != NULL) {
FUN_1003f930(m_unk0x208);
delete m_unk0x208;
m_unk0x208 = NULL;
if (m_dunebuggyFront != NULL) {
FUN_1003f930(m_dunebuggyFront);
delete m_dunebuggyFront;
m_dunebuggyFront = NULL;
}
}
if (m_racecar != NULL) {
if (!strcmp(m_racecarPlane.GetName()->GetData(), "")) {
if (!m_racecarPlane.IsPresent()) {
m_racecar->SpawnPlayer(LegoGameState::e_unk44, FALSE, 0);
}
else {
isle->PlaceActor(m_racecar, m_racecarPlane.GetName()->GetData(), 0, 0.5f, 1, 0.5f);
isle->PlaceActor(m_racecar, m_racecarPlane.GetName(), 0, 0.5f, 1, 0.5f);
m_racecar->SetLocation(
m_racecarPlane.GetPosition(),
m_racecarPlane.GetDirection(),
@ -1742,25 +1750,25 @@ void Act1State::PlaceActors()
GetViewManager()->Add(m_racecar->GetROI());
m_racecar->GetROI()->SetVisibility(TRUE);
m_racecarPlane.SetName("");
m_racecarPlane.Reset();
m_racecar = NULL;
if (m_unk0x25c != NULL) {
FUN_1003f930(m_unk0x25c);
delete m_unk0x25c;
m_unk0x25c = NULL;
if (m_racecarFront != NULL) {
FUN_1003f930(m_racecarFront);
delete m_racecarFront;
m_racecarFront = NULL;
}
if (m_unk0x260 != NULL) {
FUN_1003f930(m_unk0x260);
delete m_unk0x260;
m_unk0x260 = NULL;
if (m_racecarBack != NULL) {
FUN_1003f930(m_racecarBack);
delete m_racecarBack;
m_racecarBack = NULL;
}
if (m_unk0x264 != NULL) {
FUN_1003f930(m_unk0x264);
delete m_unk0x264;
m_unk0x264 = NULL;
if (m_racecarTail != NULL) {
FUN_1003f930(m_racecarTail);
delete m_racecarTail;
m_racecarTail = NULL;
}
}
}

View File

@ -337,7 +337,7 @@ void RegistrationBook::FUN_100778c0()
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");
if (strcmp(act1state->m_helicopterPlane.GetName()->GetData(), "") != 0) {
if (act1state->m_helicopterPlane.IsPresent()) {
InvokeAction(Extra::e_start, m_atomId, CopterScript::c_Helicopter_Actor, NULL);
NotificationManager()->Send(
this,
@ -347,7 +347,7 @@ void RegistrationBook::FUN_100778c0()
m_unk0x2b8++;
}
if (strcmp(act1state->m_jetskiPlane.GetName()->GetData(), "") != 0) {
if (act1state->m_jetskiPlane.IsPresent()) {
InvokeAction(Extra::e_start, m_atomId, JetskiScript::c_Jetski_Actor, NULL);
NotificationManager()->Send(
this,
@ -357,7 +357,7 @@ void RegistrationBook::FUN_100778c0()
m_unk0x2b8++;
}
if (strcmp(act1state->m_dunebuggyPlane.GetName()->GetData(), "") != 0) {
if (act1state->m_dunebuggyPlane.IsPresent()) {
InvokeAction(Extra::e_start, m_atomId, DunecarScript::c_DuneBugy_Actor, NULL);
NotificationManager()->Send(
this,
@ -367,7 +367,7 @@ void RegistrationBook::FUN_100778c0()
m_unk0x2b8++;
}
if (strcmp(act1state->m_racecarPlane.GetName()->GetData(), "") != 0) {
if (act1state->m_racecarPlane.IsPresent()) {
InvokeAction(Extra::e_start, m_atomId, RacecarScript::c_RaceCar_Actor, NULL);
NotificationManager()->Send(
this,

View File

@ -91,6 +91,7 @@ class LegoFile : public LegoStorage {
public:
LegoFile();
~LegoFile() override;
LegoResult Read(void* p_buffer, LegoU32 p_size) override; // vtable+0x04
LegoResult Write(const void* p_buffer, LegoU32 p_size) override; // vtable+0x08
LegoResult GetPosition(LegoU32& p_position) override; // vtable+0x0c
@ -100,23 +101,18 @@ public:
// FUNCTION: LEGO1 0x100343d0
LegoStorage* WriteVector3(Mx3DPointFloat p_vec3)
{
float data = p_vec3[0];
Write(&data, sizeof(float));
data = p_vec3[1];
Write(&data, sizeof(float));
data = p_vec3[2];
Write(&data, sizeof(float));
::Write(this, p_vec3[0]);
::Write(this, p_vec3[1]);
::Write(this, p_vec3[2]);
return this;
}
// FUNCTION: LEGO1 0x10034430
LegoStorage* ReadVector3(Mx3DPointFloat& p_vec3)
{
Read(&p_vec3[0], sizeof(float));
Read(&p_vec3[1], sizeof(float));
Read(&p_vec3[2], sizeof(float));
::Read(this, &p_vec3[0]);
::Read(this, &p_vec3[1]);
::Read(this, &p_vec3[2]);
return this;
}