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* Parser refactor: - Handling LIRBARY and STRING markers - Extracting global variable name for future comparison - Marking function static variables - More fluent error messages * String constants annotated with STRING * fix variable name * Should compare LIBRARY markers
18 lines
316 B
C++
18 lines
316 B
C++
#ifndef ACT3SHARK_H
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#define ACT3SHARK_H
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#include "legoanimactor.h"
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// VTABLE: LEGO1 0x100d7920
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class Act3Shark : public LegoAnimActor {
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public:
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// FUNCTION: LEGO1 0x100430c0
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inline virtual const char* ClassName() const override
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{
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// STRING: LEGO1 0x100f03a0
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return "Act3Shark";
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}
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};
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#endif // ACT3SHARK_H
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