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Game-Decompilation
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jak-project
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build-matrix.yaml
compiler-output-check.yaml
inform-pages-repo.yaml
linting.yaml
linux-build-clang.yaml
linux-build-gcc.yaml
macos-build-arm.yaml
macos-build.yaml
release-pipeline.yaml
update-controller-db.yaml
windows-build-clang.yaml
windows-build-msvc.yaml
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custom models: envmap support (#3777)
#92
:
Scheduled
master
2024-11-26 17:10:25 +00:00
0s
Create separate x86_64 and ARM64 macOS targets. (#3760)
#85
:
Scheduled
master
2024-11-19 18:09:38 +00:00
0s
deps: commit rapidjson with 8 year old fix (#3755)
#67
:
Scheduled
master
2024-11-12 21:46:13 +00:00
0s
[jak3] Fix for precd extraction (#3744)
#60
:
Scheduled
master
2024-11-05 18:24:14 +00:00
0s
[custom levels] A few bug fixes (#3736)
#49
:
Scheduled
master
2024-10-29 18:24:24 +00:00
0s
game: Update game's GPU test to output the GPU vendor info (#3717)
#39
:
Scheduled
master
2024-10-22 18:24:14 +00:00
0s
decompiler: fix `secret-disable` form in `defskelgroup` detection (#3713)
#27
:
Scheduled
master
2024-10-15 18:24:15 +00:00
0s
[jak3] Add merc fade and support for no texture flag (#3710)
#21
:
Scheduled
master
2024-10-08 19:23:21 +00:00
0s
[jak3] Fix crash with volcano platforms (#3676)
#9
:
Scheduled
master
2024-10-04 07:23:19 +00:00
0s