jak-project/decompiler/data/tpage.h

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#pragma once
#include <string>
#include <unordered_set>
#include "decompiler/data/TextureDB.h"
namespace decompiler {
struct ObjectFileData;
struct TPageResultStats {
int total_textures = 0;
int successful_textures = 0;
int num_px = 0;
};
TPageResultStats process_tpage(ObjectFileData& data,
TextureDB& texture_db,
const fs::path& output_path,
const std::unordered_set<std::string>& animated_textures,
bool save_pngs);
} // namespace decompiler