jak-project/decompiler/analysis/find_defstates.cpp

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#include "find_defstates.h"
#include "common/goos/PrettyPrinter.h"
#include "common/type_system/state.h"
#include "decompiler/IR2/Form.h"
#include "decompiler/IR2/GenericElementMatcher.h"
#include "decompiler/ObjectFile/LinkedObjectFile.h"
namespace decompiler {
constexpr bool debug_defstates = false;
constexpr bool print_renames = false;
namespace {
/*!
* Given the (set! <the-state> <reg-with-static-state>), returns the name of the state and the
* more specific type.
*/
std::pair<std::string, TypeSpec> get_state_info(FormElement* state_set, const Env& env) {
auto sff = dynamic_cast<SetFormFormElement*>(state_set);
if (!sff) {
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env.func->warnings.warn_and_throw(
"Failed to identify defstate. The state symbol set was supposed to be: {}, but "
"this doesn't look like a set.",
state_set->to_string(env));
}
auto atom = form_as_atom(sff->dst());
if (!atom || atom->get_kind() != SimpleAtom::Kind::SYMBOL_VAL) {
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env.func->warnings.warn_and_throw(
"Failed to identify defstate. The state symbol set was: {}, which doesn't set a symbol",
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state_set->to_string(env));
}
std::string state_name = atom->get_str();
auto type = env.dts->symbol_types.find(state_name);
if (type == env.dts->symbol_types.end()) {
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env.func->warnings.warn_and_throw(
"Identified a defstate for state {}, but there is no type information for this state.",
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state_name);
}
if (type->second.base_type() != "state") {
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env.func->warnings.warn_and_throw(
"Identified a defstate for state {}, but our type information thinks it is a {}, not a "
"state.",
state_name, type->second.print());
}
if (type->second.arg_count() == 0) {
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env.func->warnings.warn_and_throw(
"Identified a defstate for state {}, but there is no argument information.", state_name);
}
if (type->second.last_arg() == TypeSpec("none")) {
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env.func->warnings.warn_and_throw(
"Identified a defstate for state {}, but the process type is none. You must "
"provide a process type as the final argument of a state",
state_name);
}
return {atom->get_str(), type->second};
}
std::vector<DefstateElement::Entry> get_defstate_entries(
Form* body,
int body_index,
const Env& env,
const std::string& state_name,
const RegisterAccess& let_dest_var,
const TypeSpec& state_type,
FormPool& pool,
decomp: finish _almost all of_ the remaining camera code (#845) * decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * address feedback - leave the float labels alone for now * address feedback * linting/formatting * update gsrc and ref tests Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-17 01:01:23 +00:00
const std::optional<std::string>& virtual_child = {},
const std::unordered_map<std::string, std::unordered_set<std::string>>& skip_states = {}) {
std::vector<DefstateElement::Entry> entries;
// next, all the handlers
for (; body_index < body->size(); body_index++) {
DefstateElement::Entry this_entry;
auto matcher =
Matcher::set(Matcher::deref(Matcher::any_reg(0), false, {DerefTokenMatcher::any_string(1)}),
Matcher::any(2));
Form temp;
temp.elts().push_back(body->at(body_index));
auto mr = match(matcher, &temp);
if (!mr.matched) {
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env.func->warnings.warn_and_throw(
"In defstate for state {}, failed to recognize handler set: {}", state_name,
temp.to_string(env));
}
auto var = mr.maps.regs.at(0);
auto name = mr.maps.strings.at(1);
auto val = mr.maps.forms.at(2);
auto handler_kind = handler_name_to_kind(name);
while (val->try_as_element<CastElement>()) {
val = val->try_as_element<CastElement>()->source();
}
this_entry.val = val;
this_entry.kind = handler_kind;
this_entry.is_behavior = false;
if (!var || env.get_variable_name(*var) != env.get_variable_name(let_dest_var)) {
if (var) {
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env.func->warnings.warn_and_throw("Messed up defstate. State is in {}, but we set {}",
env.get_variable_name(let_dest_var),
env.get_variable_name(*var));
} else {
assert(false);
}
}
if (debug_defstates) {
fmt::print("SET: {} to {}\n", name, val->to_string(env));
}
// now we try to find a function
auto handler_atom = form_as_atom(val);
if (handler_atom && handler_atom->is_label()) {
auto handler_func = env.file->try_get_function_at_label(handler_atom->label());
if (!handler_func) {
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env.func->warnings.warn_and_throw("Failed to find handler function.");
}
this_entry.is_behavior = true;
if (print_renames) {
fmt::print("RENAME: {} to ", handler_func->name());
}
if (virtual_child) {
handler_func->guessed_name.set_as_v_state(*virtual_child, state_name, handler_kind);
} else {
handler_func->guessed_name.set_as_nv_state(state_name, handler_kind);
}
if (print_renames) {
fmt::print("{}\n", handler_func->name());
}
// scary part - modify the function type!
handler_func->type = get_state_handler_type(handler_kind, state_type);
} else if (handler_atom && handler_atom->is_sym_val()) {
auto sym_type = env.dts->lookup_symbol_type(handler_atom->get_str());
auto expected_type = get_state_handler_type(handler_kind, state_type);
if (!env.dts->ts.tc(expected_type, sym_type)) {
this_entry.val =
pool.alloc_single_element_form<CastElement>(nullptr, expected_type, this_entry.val);
}
}
decomp: finish _almost all of_ the remaining camera code (#845) * decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * address feedback - leave the float labels alone for now * address feedback * linting/formatting * update gsrc and ref tests Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-17 01:01:23 +00:00
// name = code/event/etc
if (skip_states.count(state_name) > 0) {
if (skip_states.at(state_name).find(name) != skip_states.at(state_name).end()) {
env.func->warnings.general_warning("SKIP: skipping '{}' handler for state '{}'", name,
state_name);
continue;
}
}
entries.push_back(this_entry);
}
return entries;
}
decomp: finish _almost all of_ the remaining camera code (#845) * decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * address feedback - leave the float labels alone for now * address feedback * linting/formatting * update gsrc and ref tests Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-17 01:01:23 +00:00
FormElement* rewrite_nonvirtual_defstate(
LetElement* elt,
const Env& env,
const std::string& expected_state_name,
FormPool& pool,
const std::unordered_map<std::string, std::unordered_set<std::string>>& skip_states = {}) {
// first thing in the body should be something like:
// (set! teetertotter-idle (the-as (state none) v1-3))
assert(elt->body()->size() > 0);
int body_index = 0;
// the setup
auto first_in_body = elt->body()->at(body_index);
auto info = get_state_info(first_in_body, env);
if (info.first != expected_state_name) {
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env.func->warnings.warn_and_throw(
"Inconsistent defstate name. code has {}, static state has {}", info.first,
expected_state_name);
}
if (debug_defstates) {
fmt::print("State: {} Type: {}\n", info.first, info.second.print());
}
body_index++;
decomp: finish _almost all of_ the remaining camera code (#845) * decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * address feedback - leave the float labels alone for now * address feedback * linting/formatting * update gsrc and ref tests Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-17 01:01:23 +00:00
auto entries =
get_defstate_entries(elt->body(), body_index, env, info.first, elt->entries().at(0).dest,
info.second, pool, {}, skip_states);
return pool.alloc_element<DefstateElement>(info.second.last_arg().base_type(), info.first,
entries, false, false);
}
struct VirtualStateInfo {
TypeSpec type_from_ts;
};
FormElement* strip_cast(FormElement* in) {
auto casted = dynamic_cast<CastElement*>(in);
while (casted) {
in = casted->source()->try_as_single_element();
casted = dynamic_cast<CastElement*>(in);
}
return in;
}
std::string verify_empty_state_and_get_name(DecompiledDataElement* state, const Env& env) {
auto lab = state->label();
// should have:
/*
.type state
L25:
.symbol teetertotter-launch
.symbol #f
.symbol #f
.symbol #f
.symbol #f
.symbol #f
.symbol #f
.symbol #f
*/
int start_word_idx = (lab.offset / 4) - 1;
auto& words = env.file->words_by_seg.at(lab.target_segment);
auto first_word = words.at(start_word_idx);
if (first_word.kind() != LinkedWord::TYPE_PTR || first_word.symbol_name() != "state") {
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env.func->warnings.warn_and_throw("Reference to state bad: invalid type pointer");
}
auto name_word = words.at(start_word_idx + 1);
if (name_word.kind() != LinkedWord::SYM_PTR) {
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env.func->warnings.warn_and_throw("Reference to state bad: invalid name");
}
for (int i = 0; i < 7; i++) {
auto& word = words.at(start_word_idx + 2 + i);
if (word.kind() != LinkedWord::SYM_PTR || word.symbol_name() != "#f") {
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env.func->warnings.warn_and_throw(
"Reference to state bad: got a non #f in the initial fields");
}
}
return name_word.symbol_name();
}
decomp: finish _almost all of_ the remaining camera code (#845) * decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * address feedback - leave the float labels alone for now * address feedback * linting/formatting * update gsrc and ref tests Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-17 01:01:23 +00:00
FormElement* rewrite_virtual_defstate(
LetElement* elt,
const Env& env,
const std::string& expected_state_name,
FormPool& pool,
const std::unordered_map<std::string, std::unordered_set<std::string>>& skip_states = {}) {
assert(elt->body()->size() > 1);
// variable at the top of let, contains the static state with name exptected_state_name
auto state_var_from_let_def = elt->entries().at(0).dest;
// our index into the let body
int body_idx = 0;
// see if the first thing is an inherit-state.
auto maybe_inherit_form = elt->body()->at(body_idx);
// fmt::print("first is {}\n", maybe_inherit_form->to_string(env));
Form temp;
temp.elts().push_back(maybe_inherit_form);
// (inherit-state gp-1 (method-of-type plat-button dummy-24))
auto inherit_matcher = Matcher::op(GenericOpMatcher::func(Matcher::symbol("inherit-state")),
{Matcher::any_reg(0), Matcher::any(1)});
struct InheritInfo {
std::string parent_type_name;
std::string method_name;
};
std::optional<InheritInfo> inherit_info;
auto inherit_mr = match(inherit_matcher, &temp);
if (!inherit_mr.matched) {
// no inherit. This means that we should be the first in the type tree to define this state.
inherit_info = {};
} else {
// found the inherit. advance body_idx so we move on to the next form.
body_idx++;
// expect this to match the variable in the top let
auto state_var = *inherit_mr.maps.regs.at(0);
// this expression should be the thing we inherit from.
auto parent_state = inherit_mr.maps.forms.at(1);
if (env.get_variable_name(state_var_from_let_def) != env.get_variable_name(state_var)) {
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env.func->warnings.warn_and_throw(
"Variable name disagreement in virtual defstate: began with {}, but did method "
"set using {}",
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env.get_variable_name(state_var_from_let_def), env.get_variable_name(state_var));
}
// if there's a cast here, it probably means that there's no :state in the deftype.
// let's warn here instead of trying to go on.
auto parent_state_cast = parent_state->try_as_element<CastElement>();
if (parent_state_cast) {
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env.func->warnings.warn_and_throw(
"virtual defstate attempted on something that isn't a state: {}\nDid you "
"forget to put :state in the method definition?",
parent_state_cast->to_string(env));
}
// identify the (method-of-type ...) form that grabs the parent state.
auto mot_matcher = Matcher::op(GenericOpMatcher::fixed(FixedOperatorKind::METHOD_OF_TYPE),
{Matcher::any_symbol(0), Matcher::any_constant_token(1)});
auto mot_mr = match(mot_matcher, parent_state);
if (!mot_mr.matched) {
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env.func->warnings.warn_and_throw(
"Failed to recognize virtual defstate. Got a {} as the parent to inherit from.",
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parent_state->to_string(env));
}
inherit_info = {{mot_mr.maps.strings.at(0), mot_mr.maps.strings.at(1)}};
}
// checks to check: method type is a state
// if inherit matches expected.
// next, find (method-set! sunken-elevator 22 (the-as function gp-0))
auto method_set_form = elt->body()->at(body_idx);
temp = Form();
temp.elts().push_back(method_set_form);
auto mset_matcher =
Matcher::op(GenericOpMatcher::func(Matcher::symbol("method-set!")),
{Matcher::any_symbol(0), Matcher::any_integer(1), Matcher::any(2)});
auto mset_mr = match(mset_matcher, &temp);
if (!mset_mr.matched) {
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env.func->warnings.warn_and_throw(
"Failed to recognize virtual defstate. Got a {} as the second thing, but was "
"expecting method-set! call",
temp.to_string(env));
}
// the actual type that gets this as a state
auto type_name = mset_mr.maps.strings.at(0);
auto method_id = mset_mr.maps.ints.at(1);
// should be the state again.
auto val = strip_cast(mset_mr.maps.forms.at(2)->try_as_single_element());
if (val->to_string(env) != env.get_variable_name(state_var_from_let_def)) {
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env.func->warnings.warn_and_throw(
"Variable name disagreement in virtual defstate: began with {}, but did method "
"set using {}",
val->to_string(env), env.get_variable_name(state_var_from_let_def));
}
// we should double check that the type in the defstate is correct
auto method_info = env.dts->ts.lookup_method(type_name, method_id);
if (method_info.type.base_type() != "state" ||
method_info.type.last_arg().base_type() != "_type_") {
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env.func->warnings.warn_and_throw(
"Virtual defstate is defining a virtual state in method {} of {}, but the type "
"of this method is {}, which is not a valid virtual state type (must be "
"\"(state ... _type_)\")",
method_info.name, type_name, method_info.type.print());
}
bool state_override = false;
{
MethodInfo parent_method_info;
auto parent_type_name = env.dts->ts.lookup_type(type_name)->get_parent();
if (env.dts->ts.try_lookup_method(parent_type_name, method_id, &parent_method_info)) {
if (!inherit_info) {
// did NOT inherit parent state, this is an override!
state_override = true;
// env.func->warnings.warn_and_throw(
// "Virtual defstate for state {} in type {}: the state was defined in the "
// "parent but wasn't inherited.",
// expected_state_name, type_name);
}
} else {
if (inherit_info) {
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env.func->warnings.warn_and_throw(
"Virtual defstate for state {} in type {}: the state wasn't defined in the "
"parent but was inherited.",
expected_state_name, type_name);
}
}
}
// checks: parent_type_name is the parent
if (inherit_info) {
auto child_type_info = env.dts->ts.lookup_type(type_name);
if (child_type_info->get_parent() != inherit_info->parent_type_name) {
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env.func->warnings.warn_and_throw(
"Parent type disagreement in virtual defstate. The state is inherited from {}, but the "
"parent is {}",
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inherit_info->parent_type_name, child_type_info->get_parent());
}
auto parent_method_info = env.dts->ts.lookup_method(inherit_info->parent_type_name, method_id);
if (parent_method_info.name != inherit_info->method_name) {
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env.func->warnings.warn_and_throw(
"Disagreement between inherit and define. We inherited from method {}, but redefine {}",
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inherit_info->method_name, parent_method_info.name);
}
}
// name matches
if (expected_state_name != method_info.name) {
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env.func->warnings.warn_and_throw(
"Disagreement between state name and type system name. The state is named {}, "
"but the slot is named {}, defined in type {}",
expected_state_name, method_info.name, method_info.defined_in_type);
}
// fmt::print("is a {}\n", typeid(*parent_state->try_as_single_element()).name());
auto entries = get_defstate_entries(
elt->body(), body_idx + 1, env, expected_state_name, elt->entries().at(0).dest,
decomp: finish _almost all of_ the remaining camera code (#845) * decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * address feedback - leave the float labels alone for now * address feedback * linting/formatting * update gsrc and ref tests Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-17 01:01:23 +00:00
method_info.type.substitute_for_method_call(type_name), pool, type_name, skip_states);
return pool.alloc_element<DefstateElement>(type_name, expected_state_name, entries, true,
state_override);
}
bool is_nonvirtual_state(LetElement* elt) {
return dynamic_cast<SetFormFormElement*>(elt->body()->at(0));
}
} // namespace
decomp: finish _almost all of_ the remaining camera code (#845) * decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * address feedback - leave the float labels alone for now * address feedback * linting/formatting * update gsrc and ref tests Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-17 01:01:23 +00:00
void run_defstate(
Function& top_level_func,
const std::unordered_map<std::string, std::unordered_set<std::string>>& skip_states) {
auto& env = top_level_func.ir2.env;
auto& pool = *top_level_func.ir2.form_pool;
2021-08-18 01:19:52 +00:00
if (!top_level_func.ir2.top_form) {
return;
}
top_level_func.ir2.top_form->apply_form([&](Form* form) {
for (auto& fe : form->elts()) {
auto as_let = dynamic_cast<LetElement*>(fe);
if (as_let && as_let->entries().size() == 1) {
/* Looks something like this:
(let ((v1-3 <static-data L28>))
(set! teetertotter-idle (the-as (state none) v1-3))
(set! (-> v1-3 event) L17)
(set! (-> v1-3 code) L15)
(set! (-> v1-3 post) transform-post)
)
*/
// first, see if we get a label:
auto src_as_label = as_let->entries().at(0).src->try_as_element<DecompiledDataElement>();
if (src_as_label &&
env.get_variable_type(as_let->entries().at(0).dest, false) == TypeSpec("state")) {
std::string expected_state_name = verify_empty_state_and_get_name(src_as_label, env);
if (debug_defstates) {
fmt::print("got state let:\n{}\n", pretty_print::to_string(as_let->to_form(env)));
}
if (is_nonvirtual_state(as_let)) {
decomp: finish _almost all of_ the remaining camera code (#845) * decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * address feedback - leave the float labels alone for now * address feedback * linting/formatting * update gsrc and ref tests Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-17 01:01:23 +00:00
auto rewritten =
rewrite_nonvirtual_defstate(as_let, env, expected_state_name, pool, skip_states);
if (rewritten) {
fe = rewritten;
}
} else {
decomp: finish _almost all of_ the remaining camera code (#845) * decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * address feedback - leave the float labels alone for now * address feedback * linting/formatting * update gsrc and ref tests Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-17 01:01:23 +00:00
auto rewritten =
rewrite_virtual_defstate(as_let, env, expected_state_name, pool, skip_states);
if (rewritten) {
fe = rewritten;
}
}
}
}
}
});
}
decomp: finish _almost all of_ the remaining camera code (#845) * decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * address feedback - leave the float labels alone for now * address feedback * linting/formatting * update gsrc and ref tests Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-17 01:01:23 +00:00
} // namespace decompiler