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change imgui toggle key from leftalt to f12 (#2794)
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@ -152,7 +152,7 @@ class GameSubtitleSceneInfo {
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bool operator<(const SubtitleLine& other) const { return (frame < other.frame); }
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};
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GameSubtitleSceneInfo(SubtitleSceneKind kind) : m_kind(kind), m_id(0), m_sorting_group_idx(-1) {}
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GameSubtitleSceneInfo(SubtitleSceneKind kind) : m_id(0), m_kind(kind), m_sorting_group_idx(-1) {}
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const std::string& name() const { return m_name; }
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const std::vector<SubtitleLine>& lines() const { return m_lines; }
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@ -319,7 +319,7 @@ GLDisplay::GLDisplay(SDL_Window* window, SDL_GLContext gl_context, bool is_main)
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// Register commands
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m_input_manager->register_command(CommandBinding::Source::KEYBOARD,
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CommandBinding(SDLK_LALT, [&]() {
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CommandBinding(SDLK_F12, [&]() {
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if (!Gfx::g_debug_settings.ignore_hide_imgui) {
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set_imgui_visible(!is_imgui_visible());
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}
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