decomp: add a new config flag to disable var-name casts (#3338)

This is handy when you want to try comparing the decompiler's output
across games (ie. for checking if only naming differs)
This commit is contained in:
Tyler Wilding 2024-01-25 21:28:47 -05:00 committed by GitHub
parent 3eb6cfcb17
commit 7ef2c2fac3
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GPG Key ID: B5690EEEBB952194
2 changed files with 28 additions and 22 deletions

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@ -97,6 +97,9 @@ Config make_config_via_json(nlohmann::json& json) {
if (json.contains("read_spools")) {
config.read_spools = json.at("read_spools").get<bool>();
}
if (json.contains("ignore_var_name_casts")) {
config.ignore_var_name_casts = json.at("ignore_var_name_casts").get<bool>();
}
if (json.contains("old_all_types_file")) {
config.old_all_types_file = json.at("old_all_types_file").get<std::string>();
}
@ -156,6 +159,7 @@ Config make_config_via_json(nlohmann::json& json) {
config.anon_function_types_by_obj_by_id[obj_file_name][id] = type_name;
}
}
if (!config.ignore_var_name_casts) {
auto var_names_json = read_json_file_from_config(json, "var_names_file");
for (auto& kv : var_names_json.items()) {
auto& function_name = kv.key();
@ -182,6 +186,7 @@ Config make_config_via_json(nlohmann::json& json) {
}
}
}
}
auto label_types_json = read_json_file_from_config(json, "label_types_file");
if (json.contains("label_types_merge_file")) {

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@ -121,6 +121,7 @@ struct Config {
bool extract_collision = false;
bool find_functions = false;
bool read_spools = false;
bool ignore_var_name_casts = false;
bool write_hex_near_instructions = false;
bool hexdump_code = false;