pc port fix for gondola spools

This commit is contained in:
ManDude 2022-08-14 03:03:35 +01:00
parent 9d767dbad5
commit 9be028d987

View File

@ -152,7 +152,15 @@
(not (movie?))
(not (level-hint-displayed?))
(>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 3))
(file-status *art-control* (-> self anim name) 0)
;; pc port note : fix gondola spool not loading because it's "too far away" (technically)
(#if (not PC_PORT)
(file-status *art-control* (-> self anim name) 0)
(begin
(spool-push *art-control* (-> self anim name) 0 self (vector-vector-distance
(vector<-cspace! (new 'stack-no-clear 'vector) (-> self node-list data 3))
(target-pos 0)))
(file-status *art-control* (-> self anim name) 0))
)
)
)
(let ((s3-0 (get-reminder (get-task-control (game-task village3-button)) 2))