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pc port fix for gondola spools
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@ -152,7 +152,15 @@
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(not (movie?))
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(not (level-hint-displayed?))
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(>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 3))
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(file-status *art-control* (-> self anim name) 0)
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;; pc port note : fix gondola spool not loading because it's "too far away" (technically)
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(#if (not PC_PORT)
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(file-status *art-control* (-> self anim name) 0)
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(begin
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(spool-push *art-control* (-> self anim name) 0 self (vector-vector-distance
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(vector<-cspace! (new 'stack-no-clear 'vector) (-> self node-list data 3))
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(target-pos 0)))
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(file-status *art-control* (-> self anim name) 0))
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)
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)
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)
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(let ((s3-0 (get-reminder (get-task-control (game-task village3-button)) 2))
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