Commit Graph

196 Commits

Author SHA1 Message Date
Tyler Wilding
0d79b85d1c
docs: add new porting tfrag page to docs (#1033) 2021-12-28 14:26:49 -05:00
github-actions
e2ffaee7e1 Updated github pages site 2021-12-26 17:35:02 +00:00
water111
a8342aef31
[graphics] TIE extractor (#1026)
* temp

* temp

* wip

* more progress on the instance asm

* first half of tie extraction, up to dma lists

* more tie extraction

* first part figured out maybe

* bp1 loop seems to work, bp2 loop does not

* bp1 and bp2 appear working. sadly ip is needed

* ip1 outline, not working ip2

* just kidding, ip2 seems to work

* extraction seems to work

* basic rendering working

* tie fixes

* performance optimization of tie renderer

* hook up tie to engine

* fix more bugs

* cleanup and perf improvements

* fix tests

* ref tests

* mm256i for gcc

* CLANG

* windows

* more compile fixes

* fix fast time of day

* small fixes

* fix after merge

* clang
2021-12-26 12:33:51 -05:00
github-actions
ff61d32095 Updated github pages site 2021-12-26 16:44:21 +00:00
ManDude
c245f37feb
[decomp] joint and related (#1003)
* update jak 2 config and hack to make game text dumpable

* update stuff

* update src

* do `cspace<-parented-transformq-joint!`

* progress.... kind of...

* more drawable stuff

* clagng

* bones begin

* more bones

* even more bones

* everything builds

* touches

* errors

* ?

* fix `quicksandlurker`

* updates

* update refs

* more fixes

* update refs
2021-12-26 11:43:16 -05:00
github-actions
cee7752c2a Updated github pages site 2021-12-19 00:14:56 +00:00
github-actions
fdb24782f1 Updated github pages site 2021-12-18 22:16:29 +00:00
github-actions
8c05d2a549 Updated github pages site 2021-12-18 21:06:41 +00:00
github-actions
31f49397a8 Updated github pages site 2021-12-18 06:33:59 +00:00
github-actions
694b895f04 Updated github pages site 2021-12-18 06:32:32 +00:00
github-actions
604a8630f3 Updated github pages site 2021-12-15 04:50:39 +00:00
github-actions
698d99df13 Updated github pages site 2021-12-13 04:28:40 +00:00
water111
f6b40637a3
add declare-file debug (#1004) 2021-12-12 12:52:23 -05:00
github-actions
a10f9da8b8 Updated github pages site 2021-12-11 18:28:34 +00:00
github-actions
1cac684f1b Updated github pages site 2021-12-09 23:40:49 +00:00
github-actions
c0dfc58021 Updated github pages site 2021-12-04 18:50:58 +00:00
Tyler Wilding
9d9c944dc5
docs: include the -lock file to hopefully make CI builds consist with local ones (#991) 2021-12-04 13:49:28 -05:00
ManDude
0d7b7da116
readme fixes (#985)
* Create logo-text-colored-new.png

* move image

* Update logo

* Update README.md

* add screenshots

* fix images...

* Update README.md

* fix `code_progress.png` as well

* playing around lol
2021-12-04 12:32:53 -05:00
github-actions
b394b7e687 Updated github pages site 2021-12-02 00:43:07 +00:00
github-actions
6a4348287e Updated github pages site 2021-12-01 00:16:18 +00:00
github-actions
8544e95b4b Updated github pages site 2021-11-24 05:34:39 +00:00
water111
cc93986a21
update readme (#982) 2021-11-23 20:05:15 -05:00
github-actions
2d49e2ca16 Updated github pages site 2021-11-23 23:27:21 +00:00
github-actions
f642935d10 Updated github pages site 2021-11-16 03:57:21 +00:00
github-actions
dcbd90a3f3 Updated github pages site 2021-11-16 00:06:54 +00:00
github-actions
3d7a25ac32 Updated github pages site 2021-11-14 16:16:13 +00:00
github-actions
97636135c5 Updated github pages site 2021-11-14 04:33:09 +00:00
github-actions
1aad6c55e3 Updated github pages site 2021-11-14 03:42:34 +00:00
Tyler Wilding
44c43610ce
game: Get camera code working (#965)
* cmake: disable edit&continue flags

* goos: make the build system work for alternate file paths nicely

* vs: update vs config

* vscode: extend terminal buffer!

* vs: fix presets

* debugger: fix exception handler

* game: add logo to application

* decomp: get `cam-master` to "work" -- manually changed return type

* debugger: fix printing issue

* game: get the camera actually working

* game: neutralize the analog sticks

* game: support analog sticks

* tests: update ref tests

* temp commit - inprogress stuff

* fix `send-macro`

* turn camera stuff back on, seems to work.  Still kernel-dispatch problem though

* address feedback

* formatting
2021-11-13 22:41:15 -05:00
github-actions
d2f02600de Updated github pages site 2021-11-14 01:45:34 +00:00
water111
3afd99a8e3
[graphics] partial tfrag implementation (#958)
* temp

* some decomp

* tfrag dma setup

* fix negative label bug

* tfrag dma setup

* tfrag, with pipeline tricks

* kinda works

* cleanup before trying some color stuff

* time of day works

* clean up

* temp before render changes

* a few more fixes

* fix up tests

* clean up

* fix

* fix alignment

* one more cleanup
2021-11-13 20:44:17 -05:00
ManDude
ff50cf2552
improve debugger disasm, :sym-name and fix Windows builds (#959)
* improve debugger disasm, `:sym-name` and fix Windows builds

* >:(

* use this inline constexpr thing??

* fine use strings then

* please.... please work...

* fix windows debugger oopsie

* display rip as goal addr as well

* [debugger] attempt to backtrace even if landed on some garbage memory

* Update CMakePresets.json
2021-11-12 22:00:41 -05:00
github-actions
f6571363c5 Updated github pages site 2021-11-06 01:31:04 +00:00
github-actions
ee930e830f Updated github pages site 2021-11-04 23:12:19 +00:00
water111
6a606d7222
Start a debug tool for looking through level data (#954)
* temp

* temp

* level inspection tool

* docs

* windows fix
2021-10-31 13:12:50 -04:00
github-actions
51ab0c04b6 Updated github pages site 2021-10-31 15:02:29 +00:00
water111
8846968963
[Debugger] windows debugger and process drawable (#953)
* Update assert.h

* stuff for `process-drawable` to work

* add windows code for debugger

* debugger attaches

* something works

* remove bad ideas

* `(:break)` works

* connection fixes

* fixes + update docs

* crates & `defskelgroup` macro

* clang

* update tests and a few types

* temp

* temp

* fix files

* game builds

* reverse TypeConsistency operation

* add eye stuff for merc art login

* add `(:sym-name)`

* oops

* add `--auto-dbg` option to gc args

* codacy

* improve robustness of dgo unpacker and objectfiledb reading

* `cavegeyserrock`

* hopefully fix linux

* windows FormatMessage weirdness?

* mutex fixes

* fix merge conflicts

Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-31 11:01:15 -04:00
github-actions
7c5edf8d84 Updated github pages site 2021-10-29 23:21:14 +00:00
github-actions
4bd9d752fc Updated github pages site 2021-10-26 23:17:33 +00:00
github-actions
42cf04d8fe Updated github pages site 2021-10-25 23:24:36 +00:00
github-actions
f6841009c6 Updated github pages site 2021-10-24 00:16:51 +00:00
github-actions
8a0ff963f5 Updated github pages site 2021-10-23 20:02:20 +00:00
github-actions
5220d8b87e Updated github pages site 2021-10-23 19:39:20 +00:00
github-actions
5b7b872ca1 Updated github pages site 2021-10-23 14:42:40 +00:00
github-actions
55a3d3f503 Updated github pages site 2021-10-22 02:40:12 +00:00
github-actions
5649ca51c0 Updated github pages site 2021-10-21 00:56:54 +00:00
github-actions
29d15f7fbc Updated github pages site 2021-10-20 23:51:03 +00:00
github-actions
bdaac86753 Updated github pages site 2021-10-19 04:03:34 +00:00
github-actions
4c480e6970 Updated github pages site 2021-10-17 01:02:42 +00:00
github-actions
952d78d44b Updated github pages site 2021-10-16 18:07:55 +00:00