.. |
analyze_inspect_method.cpp
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
analyze_inspect_method.h
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formatter: add tree-sitter dependency and commit early draft work on a proper code formatter (#2536)
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2023-04-24 23:46:55 -04:00 |
atomic_op_builder.cpp
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Decompile foreground and bones (#3427)
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2024-03-16 14:50:41 -04:00 |
atomic_op_builder.h
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[decompiler] cleanup to get atomic ops working on jak2 inputs (#1426)
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2022-06-08 18:34:52 -04:00 |
cfg_builder.cpp
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
cfg_builder.h
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[Decompiler] Expression Building (#211)
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2021-01-24 16:39:15 -05:00 |
expression_build.cpp
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
expression_build.h
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[decomp] add mips2c converter (#842)
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2021-09-11 20:52:35 -04:00 |
final_output.cpp
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decompiler: Apply docstring indentation fix to all game versions (#3614)
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2024-07-29 21:57:07 -04:00 |
final_output.h
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[jak3] Decompile gcommon (#3321)
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2024-01-20 12:33:39 -05:00 |
find_defpartgroup.cpp
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
find_defpartgroup.h
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[decompiler] decompile particle defs using specialized macros (#1077)
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2022-01-15 20:01:38 -05:00 |
find_defstates.cpp
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decomp3: support for virtual states inheriting from their own type's virtual states, gun-yellow-shot , gun-red-shot , gun-dark-shot (#3438)
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2024-03-31 11:14:14 -04:00 |
find_defstates.h
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decomp: finish _almost all of_ the remaining camera code (#845)
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2021-10-16 21:01:23 -04:00 |
find_skelgroups.cpp
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[jak3] Fix defskelgroup (#3460)
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2024-04-07 13:07:30 -04:00 |
find_skelgroups.h
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[decompiler] implement defskelgroup (#955)
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2021-11-04 19:10:39 -04:00 |
inline_asm_rewrite.cpp
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
inline_asm_rewrite.h
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decomp - vector.gc - Decompile vector.gc (#289)
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2021-03-06 10:46:26 -05:00 |
insert_lets.cpp
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decompiler: call-parent-state-handler and suspend-for macros (#3625)
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2024-09-04 19:35:54 +02:00 |
insert_lets.h
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[decomp] better handling of animation code and art files (#1352)
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2022-05-20 02:30:14 +01:00 |
label_types.cpp
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d/jak2: get portrun working and decompile a bunch of miscellaneous files (#2169)
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2023-01-28 19:36:57 -05:00 |
label_types.h
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[decompiler] automatically label things when possible (#784)
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2021-08-29 11:13:06 -04:00 |
mips2c.cpp
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decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436)
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2024-03-30 10:28:02 -04:00 |
mips2c.h
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game: Remove temporary CLI arg shim in gk (#2532)
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2023-04-22 14:13:57 -04:00 |
reg_usage.cpp
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
reg_usage.h
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[decomp] add mips2c converter (#842)
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2021-09-11 20:52:35 -04:00 |
stack_spill.cpp
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
stack_spill.h
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
static_refs.cpp
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
static_refs.h
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[decompiler/compiler] Fixes for task-control (#668)
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2021-07-01 21:38:19 -04:00 |
symbol_def_map.cpp
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
symbol_def_map.h
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[decomp] add mips2c converter (#842)
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2021-09-11 20:52:35 -04:00 |
type_analysis.cpp
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
type_analysis.h
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
variable_naming.cpp
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |
variable_naming.h
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deps: update fmt to latest version (#3403)
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2024-03-05 22:11:52 -05:00 |