mirror of
https://github.com/open-goal/jak-project.git
synced 2024-11-23 06:09:57 +00:00
754 lines
29 KiB
C++
754 lines
29 KiB
C++
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#include "find_defstates.h"
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#include "common/goos/PrettyPrinter.h"
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#include "common/log/log.h"
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#include "common/type_system/state.h"
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#include "decompiler/IR2/Form.h"
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#include "decompiler/IR2/GenericElementMatcher.h"
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#include "decompiler/ObjectFile/LinkedObjectFile.h"
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namespace decompiler {
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constexpr bool debug_defstates = false;
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constexpr bool print_renames = false;
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namespace {
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/*!
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* Given the (set! <the-state> <reg-with-static-state>), returns the name of the state and the
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* more specific type.
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*/
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std::pair<std::string, TypeSpec> get_state_info(FormElement* state_set, const Env& env) {
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auto sff = dynamic_cast<SetFormFormElement*>(state_set);
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if (!sff) {
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env.func->warnings.error_and_throw(
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"Failed to identify defstate. The state symbol set was supposed to be: {}, but "
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"this doesn't look like a set.",
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state_set->to_string(env));
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}
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auto atom = form_as_atom(sff->dst());
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if (!atom || atom->get_kind() != SimpleAtom::Kind::SYMBOL_VAL) {
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env.func->warnings.error_and_throw(
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"Failed to identify defstate. The state symbol set was: {}, which doesn't set a symbol",
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state_set->to_string(env));
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}
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std::string state_name = atom->get_str();
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auto type = env.dts->symbol_types.find(state_name);
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if (type == env.dts->symbol_types.end()) {
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env.func->warnings.error_and_throw(
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"Identified a defstate for state {}, but there is no type information for this state.",
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state_name);
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}
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if (type->second.base_type() != "state") {
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env.func->warnings.error_and_throw(
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"Identified a defstate for state {}, but our type information thinks it is a {}, not a "
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"state.",
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state_name, type->second.print());
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}
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if (type->second.arg_count() == 0) {
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env.func->warnings.error_and_throw(
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"Identified a defstate for state {}, but there is no argument information.", state_name);
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}
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if (type->second.last_arg() == TypeSpec("none")) {
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env.func->warnings.error_and_throw(
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"Identified a defstate for state {}, but the process type is none. You must "
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"provide a process type as the final argument of a state",
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state_name);
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}
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return {atom->get_str(), type->second};
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}
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std::vector<DefstateElement::Entry> get_defstate_entries(
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Form* body,
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int body_index,
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const Env& env,
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const std::string& state_name,
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const RegisterAccess& let_dest_var,
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const TypeSpec& state_type,
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FormPool& pool,
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const std::optional<std::string>& virtual_child = {},
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const std::unordered_map<std::string, std::unordered_set<std::string>>& skip_states = {}) {
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std::vector<DefstateElement::Entry> entries;
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// next, all the handlers
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for (; body_index < body->size(); body_index++) {
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DefstateElement::Entry this_entry;
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auto matcher =
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Matcher::set(Matcher::deref(Matcher::any_reg(0), false, {DerefTokenMatcher::any_string(1)}),
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Matcher::any(2));
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Form temp;
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temp.elts().push_back(body->at(body_index));
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auto mr = match(matcher, &temp);
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if (!mr.matched) {
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env.func->warnings.error_and_throw(
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"In defstate for state {}, failed to recognize handler set: {}", state_name,
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temp.to_string(env));
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}
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auto& var = mr.maps.regs.at(0);
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auto& name = mr.maps.strings.at(1);
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auto val = mr.maps.forms.at(2);
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auto handler_kind = handler_name_to_kind(name);
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while (val->try_as_element<CastElement>()) {
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val = val->try_as_element<CastElement>()->source();
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}
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this_entry.val = val;
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this_entry.kind = handler_kind;
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this_entry.is_behavior = false;
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if (!var || env.get_variable_name(*var) != env.get_variable_name(let_dest_var)) {
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if (var) {
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env.func->warnings.error_and_throw("Messed up defstate. State is in {}, but we set {}",
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env.get_variable_name(let_dest_var),
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env.get_variable_name(*var));
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} else {
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ASSERT(false);
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}
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}
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if (debug_defstates) {
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lg::debug("SET: {} to {}", name, val->to_string(env));
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}
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// now we try to find a function
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auto handler_atom = form_as_atom(val);
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if (handler_atom && handler_atom->is_label()) {
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auto handler_func = env.file->try_get_function_at_label(handler_atom->label());
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if (!handler_func) {
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env.func->warnings.error_and_throw("Failed to find handler function.");
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}
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this_entry.is_behavior = true;
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if (print_renames) {
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lg::info("RENAME: {} to ", handler_func->name());
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}
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handler_func->state_handler_as_anon_func = handler_func->name();
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if (virtual_child) {
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handler_func->guessed_name.set_as_v_state(*virtual_child, state_name, handler_kind);
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} else {
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handler_func->guessed_name.set_as_nv_state(state_name, handler_kind);
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}
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if (print_renames) {
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lg::info("{}", handler_func->name());
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}
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// scary part - modify the function type!
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handler_func->type = get_state_handler_type(handler_kind, state_type);
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// hack - lets pretend every handler (except event) returns none but remove the (none) at the
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// end since the 'real' return type is object and thus anything is valid in the final form
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handler_func->ir2.skip_final_none = true;
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} else if (handler_atom && handler_atom->is_sym_val() && !handler_atom->is_sym_val("#f")) {
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// value of a symbol.
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// NOTE : we
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auto sym_type = env.dts->lookup_symbol_type(handler_atom->get_str());
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auto handler_type = get_state_handler_type(handler_kind, state_type);
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// NOTE : we set the return value of the handlers to "none" for a sneaky hack (see right
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// above) however we only need that when decompiling lambdas. so we revert that hack here.
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if (handler_type.last_arg() == TypeSpec("none")) {
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handler_type.last_arg() = TypeSpec("object");
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}
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// hack : delete the behavior tags and typecheck them separately.
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auto sym_behavior = sym_type.try_get_tag("behavior");
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handler_type.delete_tag("behavior");
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sym_type.delete_tag("behavior");
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// finally do typecheck. does argument typecheck, then we do process typecheck separately.
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// this is because the logic has to be kind of backwards:
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// - the process type in the symbol's behavior tag can be more generic; but
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// - the arguments can be more specific.
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// for example, a process of type `enemy` can run a behavior for `process-drawable` just fine
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// but a behavior for `process-drawable` that requires a more specific argument than `enemy`
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// would be bad.
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// in practice this just allows us to use more specific types for functions in the decompiler
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// without trigger extraneous casts.
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if (!env.dts->ts.tc(handler_type, sym_type) ||
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(sym_behavior.has_value() &&
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!env.dts->ts.tc(*sym_behavior, state_type.last_arg().base_type()))) {
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this_entry.val =
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pool.alloc_single_element_form<CastElement>(nullptr, handler_type, this_entry.val);
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}
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}
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// name = code/event/etc
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std::string name_to_check_for_skip = state_name;
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if (skip_states.count(name_to_check_for_skip) == 0) {
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name_to_check_for_skip =
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fmt::format("({} {})", state_name, state_type.last_arg().base_type());
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}
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if (skip_states.count(name_to_check_for_skip) > 0) {
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if (skip_states.at(name_to_check_for_skip).find(name) !=
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skip_states.at(name_to_check_for_skip).end()) {
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env.func->warnings.warning("SKIP: skipping '{}' handler for state '{}'", name,
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name_to_check_for_skip);
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continue;
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}
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}
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entries.push_back(this_entry);
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}
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return entries;
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}
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FormElement* rewrite_nonvirtual_defstate(
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LetElement* elt,
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const Env& env,
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const std::string& expected_state_name,
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FormPool& pool,
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const std::unordered_map<std::string, std::unordered_set<std::string>>& skip_states = {}) {
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// first thing in the body should be something like:
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// (set! teetertotter-idle (the-as (state none) v1-3))
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ASSERT(elt->body()->size() > 0);
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int body_index = 0;
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// the setup
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auto first_in_body = elt->body()->at(body_index);
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auto info = get_state_info(first_in_body, env);
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if (info.first != expected_state_name) {
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env.func->warnings.error_and_throw(
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"Inconsistent defstate name. code has {}, static state has {}", info.first,
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expected_state_name);
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}
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if (debug_defstates) {
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lg::debug("State: {} Type: {}", info.first, info.second.print());
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}
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body_index++;
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auto entries =
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get_defstate_entries(elt->body(), body_index, env, info.first, elt->entries().at(0).dest,
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info.second, pool, {}, skip_states);
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return pool.alloc_element<DefstateElement>(info.second.last_arg().base_type(), info.first, "",
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entries, false, false);
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}
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struct VirtualStateInfo {
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TypeSpec type_from_ts;
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};
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FormElement* strip_cast(FormElement* in) {
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auto casted = dynamic_cast<CastElement*>(in);
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while (casted) {
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in = casted->source()->try_as_single_element();
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casted = dynamic_cast<CastElement*>(in);
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}
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return in;
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}
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std::string verify_empty_state_and_get_name(DecompiledDataElement* state, const Env& env) {
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auto lab = state->label();
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// should have:
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/*
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.type state
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L25:
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.symbol teetertotter-launch
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.symbol #f
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.symbol #f
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.symbol #f
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.symbol #f
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.symbol #f
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.symbol #f
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.symbol #f
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*/
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int start_word_idx = (lab.offset / 4) - 1;
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auto& words = env.file->words_by_seg.at(lab.target_segment);
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auto first_word = words.at(start_word_idx);
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if (first_word.kind() != LinkedWord::TYPE_PTR || first_word.symbol_name() != "state") {
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env.func->warnings.error_and_throw("Reference to state bad: invalid type pointer");
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}
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auto name_word = words.at(start_word_idx + 1);
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if (name_word.kind() != LinkedWord::SYM_PTR) {
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env.func->warnings.error_and_throw("Reference to state bad: invalid name");
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}
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for (int i = 0; i < 7; i++) {
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auto& word = words.at(start_word_idx + 2 + i);
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if (word.kind() != LinkedWord::SYM_PTR || word.symbol_name() != "#f") {
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env.func->warnings.error_and_throw(
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"Reference to state bad: got a non #f in the initial fields");
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}
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}
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return name_word.symbol_name();
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}
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FormElement* rewrite_virtual_defstate(
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LetElement* elt,
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const Env& env,
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const std::string& expected_state_name,
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FormPool& pool,
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const std::unordered_map<std::string, std::unordered_set<std::string>>& skip_states = {}) {
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ASSERT(elt->body()->size() > 1);
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// variable at the top of let, contains the static state with name exptected_state_name
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auto state_var_from_let_def = elt->entries().at(0).dest;
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// our index into the let body
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int body_idx = 0;
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// see if the first thing is an inherit-state.
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auto maybe_inherit_form = elt->body()->at(body_idx);
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Form temp;
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temp.elts().push_back(maybe_inherit_form);
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// (inherit-state gp-1 (method-of-type plat-button dummy-24))
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auto inherit_matcher = Matcher::op(GenericOpMatcher::func(Matcher::symbol("inherit-state")),
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{Matcher::any_reg(0), Matcher::any(1)});
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struct InheritInfo {
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std::string parent_type_name;
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std::string method_name;
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};
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std::optional<InheritInfo> inherit_info;
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auto inherit_mr = match(inherit_matcher, &temp);
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if (!inherit_mr.matched) {
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// no inherit. This means that we should be the first in the type tree to define this state.
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inherit_info = {};
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} else {
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// found the inherit. advance body_idx so we move on to the next form.
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body_idx++;
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// expect this to match the variable in the top let
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auto state_var = *inherit_mr.maps.regs.at(0);
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// this expression should be the thing we inherit from.
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auto parent_state = inherit_mr.maps.forms.at(1);
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if (env.get_variable_name(state_var_from_let_def) != env.get_variable_name(state_var)) {
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env.func->warnings.error_and_throw(
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"Variable name disagreement in virtual defstate: began with {}, but did method "
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"set using {}",
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env.get_variable_name(state_var_from_let_def), env.get_variable_name(state_var));
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}
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// if there's a cast here, it probably means that there's no :state in the deftype.
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// let's warn here instead of trying to go on.
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auto parent_state_cast = parent_state->try_as_element<CastElement>();
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if (parent_state_cast) {
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env.func->warnings.error_and_throw(
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"virtual defstate attempted on something that isn't a state: {}\nDid you "
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"forget to put :state in the method definition?",
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parent_state_cast->to_string(env));
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}
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// identify the (method-of-type ...) form that grabs the parent state.
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auto mot_matcher = Matcher::op(GenericOpMatcher::fixed(FixedOperatorKind::METHOD_OF_TYPE),
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{Matcher::any_symbol(0), Matcher::any_constant_token(1)});
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auto mot_mr = match(mot_matcher, parent_state);
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if (!mot_mr.matched) {
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env.func->warnings.error_and_throw(
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"Failed to recognize virtual defstate. Got a {} as the parent to inherit from.",
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parent_state->to_string(env));
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}
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inherit_info = {{mot_mr.maps.strings.at(0), mot_mr.maps.strings.at(1)}};
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}
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// jak 3: some virtual states set their parent here and inherit from their own type's states...
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std::string maybe_parent_state;
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std::string maybe_state_type;
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auto maybe_parent = elt->body()->at(body_idx);
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auto maybe_parent_matcher =
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Matcher::set(Matcher::deref(Matcher::any_reg(), false, {DerefTokenMatcher::string("parent")}),
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Matcher::op(GenericOpMatcher::fixed(FixedOperatorKind::METHOD_OF_TYPE),
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{Matcher::any_symbol(0), Matcher::any_constant_token(1)}));
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auto maybe_parent_mr = match(maybe_parent_matcher, maybe_parent);
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if (maybe_parent_mr.matched) {
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maybe_state_type = maybe_parent_mr.maps.strings.at(0);
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maybe_parent_state = maybe_parent_mr.maps.strings.at(1);
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body_idx++;
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}
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// checks to check: method type is a state
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// if inherit matches expected.
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// next, find (method-set! sunken-elevator 22 (the-as function gp-0))
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auto method_set_form = elt->body()->at(body_idx);
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temp = Form();
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temp.elts().push_back(method_set_form);
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auto mset_matcher =
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Matcher::op(GenericOpMatcher::func(Matcher::symbol("method-set!")),
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{Matcher::any_symbol(0), Matcher::any_integer(1), Matcher::any(2)});
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auto mset_mr = match(mset_matcher, &temp);
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if (!mset_mr.matched) {
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env.func->warnings.error_and_throw(
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"Failed to recognize virtual defstate. Got a {} as the second thing, but was "
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"expecting method-set! call",
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temp.to_string(env));
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}
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// the actual type that gets this as a state
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auto type_name = mset_mr.maps.strings.at(0);
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auto method_id = mset_mr.maps.ints.at(1);
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// should be the state again.
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auto val = strip_cast(mset_mr.maps.forms.at(2)->try_as_single_element());
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if (val->to_string(env) != env.get_variable_name(state_var_from_let_def)) {
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env.func->warnings.error_and_throw(
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"Variable name disagreement in virtual defstate: began with {}, but did method "
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"set using {}",
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val->to_string(env), env.get_variable_name(state_var_from_let_def));
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}
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// we should double check that the type in the defstate is correct
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auto method_info = env.dts->ts.lookup_method(type_name, method_id);
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if (method_info.type.base_type() != "state" ||
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method_info.type.last_arg().base_type() != "_type_") {
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env.func->warnings.error_and_throw(
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"Virtual defstate is defining a virtual state \"{}\" in method {} of {}, but the type "
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"of this method is {}, which is not a valid virtual state type (must be "
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"\"(state ... _type_)\")",
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expected_state_name, method_info.name, type_name, method_info.type.print());
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}
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bool state_override = false;
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{
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MethodInfo parent_method_info;
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auto parent_type_name = env.dts->ts.lookup_type(type_name)->get_parent();
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if (env.dts->ts.try_lookup_method(parent_type_name, method_id, &parent_method_info)) {
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if (!inherit_info) {
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// did NOT inherit parent state, this is an override!
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state_override = true;
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// env.func->warnings.warn_and_throw(
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// "Virtual defstate for state {} in type {}: the state was defined in the "
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// "parent but wasn't inherited.",
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// expected_state_name, type_name);
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}
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} else {
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// if we set our parent state, check that that state's type and this type are the same
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if (inherit_info && maybe_parent_mr.matched && maybe_state_type == type_name) {
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env.func->warnings.warning(
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"Virtual defstate {} is inheriting from state {} which is one of its own type's "
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"states.",
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expected_state_name, maybe_parent_state);
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}
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if (inherit_info && !maybe_parent_mr.matched) {
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env.func->warnings.error_and_throw(
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"Virtual defstate for state {} in type {}: the state wasn't defined in the "
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"parent but was inherited.",
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expected_state_name, type_name);
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}
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}
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}
|
|
|
|
// checks: parent_type_name is the parent
|
|
if (inherit_info && !maybe_parent_mr.matched) {
|
|
auto child_type_info = env.dts->ts.lookup_type(type_name);
|
|
if (child_type_info->get_parent() != inherit_info->parent_type_name) {
|
|
env.func->warnings.error_and_throw(
|
|
"Parent type disagreement in virtual defstate. The state is inherited from {}, but the "
|
|
"parent is {}",
|
|
inherit_info->parent_type_name, child_type_info->get_parent());
|
|
}
|
|
|
|
auto parent_method_info = env.dts->ts.lookup_method(inherit_info->parent_type_name, method_id);
|
|
if (parent_method_info.name != inherit_info->method_name) {
|
|
env.func->warnings.error_and_throw(
|
|
"Disagreement between inherit and define. We inherited from method {}, but redefine {}",
|
|
inherit_info->method_name, parent_method_info.name);
|
|
}
|
|
}
|
|
|
|
// name matches
|
|
|
|
if (expected_state_name != method_info.name) {
|
|
env.func->warnings.error_and_throw(
|
|
"Disagreement between state name and type system name. The state is named {}, "
|
|
"but the slot is named {}, defined in type {}",
|
|
expected_state_name, method_info.name, method_info.defined_in_type);
|
|
}
|
|
|
|
auto entries = get_defstate_entries(
|
|
elt->body(), body_idx + 1, env, expected_state_name, elt->entries().at(0).dest,
|
|
method_info.type.substitute_for_method_call(type_name), pool, type_name, skip_states);
|
|
|
|
std::string parent_str;
|
|
if (!maybe_parent_state.empty()) {
|
|
parent_str = fmt::format("({} {})", type_name, maybe_parent_state);
|
|
}
|
|
|
|
return pool.alloc_element<DefstateElement>(type_name, expected_state_name, parent_str, entries,
|
|
true, state_override);
|
|
}
|
|
|
|
FormElement* rewrite_virtual_defstate_with_nonvirtual_inherit(
|
|
LetElement* elt,
|
|
const Env& env,
|
|
const std::string& expected_state_name,
|
|
FormPool& pool,
|
|
const std::unordered_map<std::string, std::unordered_set<std::string>>& skip_states = {}) {
|
|
// (let ((gp-6 (new 'static 'state
|
|
// :name 'spinning
|
|
// :next #f
|
|
// :exit #f
|
|
// :parent #f
|
|
// :code #f
|
|
// :trans #f
|
|
// :post #f
|
|
// :enter #f
|
|
// :event #f
|
|
// )
|
|
// )
|
|
// )
|
|
// (inherit-state gp-6 gun-yellow-3-saucer-base-state)
|
|
// (set! (-> gp-6 parent) gun-yellow-3-saucer-base-state)
|
|
// (method-set! gun-yellow-3-saucer 46 gp-6)
|
|
// (set! (-> gp-6 enter) L255)
|
|
// (set! (-> gp-6 exit) (the-as (function object) L251))
|
|
// (set! (-> gp-6 trans) (the-as (function object) L253))
|
|
// )
|
|
env.func->warnings.warning("Encountered virtual defstate {} with non-virtual inherit.",
|
|
expected_state_name);
|
|
// variable at the top of let, contains the static state with name exptected_state_name
|
|
auto state_var_from_let_def = elt->entries().at(0).dest;
|
|
// our index into the let body
|
|
int body_idx = 0;
|
|
|
|
// the setup
|
|
auto first_in_body = elt->body()->at(body_idx);
|
|
auto inherit = dynamic_cast<GenericElement*>(first_in_body);
|
|
std::string parent_state;
|
|
if (inherit) {
|
|
parent_state = inherit->elts().at(1)->to_string(env);
|
|
}
|
|
body_idx += 2;
|
|
|
|
// checks to check: method type is a state
|
|
// if inherit matches expected.
|
|
|
|
// next, find (method-set! sunken-elevator 22 (the-as function gp-0))
|
|
auto method_set_form = elt->body()->at(body_idx);
|
|
Form temp = Form();
|
|
temp.elts().push_back(method_set_form);
|
|
auto mset_matcher =
|
|
Matcher::op(GenericOpMatcher::func(Matcher::symbol("method-set!")),
|
|
{Matcher::any_symbol(0), Matcher::any_integer(1), Matcher::any(2)});
|
|
auto mset_mr = match(mset_matcher, &temp);
|
|
if (!mset_mr.matched) {
|
|
env.func->warnings.error_and_throw(
|
|
"Failed to recognize virtual defstate. Got a {} as the third thing, but was "
|
|
"expecting method-set! call",
|
|
temp.to_string(env));
|
|
}
|
|
|
|
// the actual type that gets this as a state
|
|
auto type_name = mset_mr.maps.strings.at(0);
|
|
auto method_id = mset_mr.maps.ints.at(1);
|
|
|
|
// should be the state again.
|
|
auto val = strip_cast(mset_mr.maps.forms.at(2)->try_as_single_element());
|
|
if (val->to_string(env) != env.get_variable_name(state_var_from_let_def)) {
|
|
env.func->warnings.error_and_throw(
|
|
"Variable name disagreement in virtual defstate: began with {}, but did method "
|
|
"set using {}",
|
|
val->to_string(env), env.get_variable_name(state_var_from_let_def));
|
|
}
|
|
|
|
// we should double check that the type in the defstate is correct
|
|
auto method_info = env.dts->ts.lookup_method(type_name, method_id);
|
|
if (method_info.type.base_type() != "state" ||
|
|
method_info.type.last_arg().base_type() != "_type_") {
|
|
env.func->warnings.error_and_throw(
|
|
"Virtual defstate is defining a virtual state \"{}\" in method {} of {}, but the type "
|
|
"of this method is {}, which is not a valid virtual state type (must be "
|
|
"\"(state ... _type_)\")",
|
|
expected_state_name, method_info.name, type_name, method_info.type.print());
|
|
}
|
|
|
|
bool state_override = false;
|
|
|
|
// name matches
|
|
if (expected_state_name != method_info.name) {
|
|
env.func->warnings.error_and_throw(
|
|
"Disagreement between state name and type system name. The state is named {}, "
|
|
"but the slot is named {}, defined in type {}",
|
|
expected_state_name, method_info.name, method_info.defined_in_type);
|
|
}
|
|
|
|
auto entries = get_defstate_entries(
|
|
elt->body(), body_idx + 1, env, expected_state_name, elt->entries().at(0).dest,
|
|
method_info.type.substitute_for_method_call(type_name), pool, type_name, skip_states);
|
|
|
|
return pool.alloc_element<DefstateElement>(type_name, expected_state_name, parent_state, entries,
|
|
true, state_override);
|
|
}
|
|
|
|
FormElement* rewrite_nonvirtual_defstate_with_inherit(
|
|
LetElement* elt,
|
|
const Env& env,
|
|
const std::string& expected_state_name,
|
|
FormPool& pool,
|
|
const std::unordered_map<std::string, std::unordered_set<std::string>>& skip_states = {}) {
|
|
// (let ((gp-1 (new 'static 'state
|
|
// :name 'target-swim-walk
|
|
// :next #f
|
|
// :exit #f
|
|
// :parent #f
|
|
// :code #f
|
|
// :trans #f
|
|
// :post #f
|
|
// :enter #f
|
|
// :event #f
|
|
// )
|
|
// )
|
|
// )
|
|
// (inherit-state gp-1 target-swim)
|
|
// (set! (-> gp-1 parent) target-swim)
|
|
// (set! target-swim-walk (the-as (state target) gp-1))
|
|
// (set! (-> gp-1 enter) L120)
|
|
// (set! (-> gp-1 exit) (-> target-swim-stance exit))
|
|
// (set! (-> gp-1 trans) (the-as (function object) L107))
|
|
// (set! (-> gp-1 code) L95)
|
|
// )
|
|
env.func->warnings.warning("Encountered non-virtual defstate {} with non-virtual inherit.",
|
|
expected_state_name);
|
|
ASSERT(elt->body()->size() > 0);
|
|
int body_index = 0;
|
|
|
|
// the setup
|
|
auto first_in_body = elt->body()->at(body_index);
|
|
auto inherit = dynamic_cast<GenericElement*>(first_in_body);
|
|
std::string parent_state;
|
|
if (inherit) {
|
|
parent_state = inherit->elts().at(1)->to_string(env);
|
|
}
|
|
// advance to state set
|
|
body_index += 2;
|
|
auto info = get_state_info(elt->body()->at(body_index), env);
|
|
if (info.first != expected_state_name) {
|
|
env.func->warnings.error_and_throw(
|
|
"Inconsistent defstate name. code has {}, static state has {}", info.first,
|
|
expected_state_name);
|
|
}
|
|
if (debug_defstates) {
|
|
lg::debug("State: {} Type: {}", info.first, info.second.print());
|
|
}
|
|
body_index++;
|
|
|
|
auto entries =
|
|
get_defstate_entries(elt->body(), body_index, env, info.first, elt->entries().at(0).dest,
|
|
info.second, pool, {}, skip_states);
|
|
|
|
return pool.alloc_element<DefstateElement>(info.second.last_arg().base_type(), info.first,
|
|
parent_state, entries, false, false);
|
|
}
|
|
|
|
bool is_nonvirtual_state(LetElement* elt) {
|
|
return dynamic_cast<SetFormFormElement*>(elt->body()->at(0));
|
|
}
|
|
|
|
bool is_nonvirtual_state_with_inherit(LetElement* elt) {
|
|
auto inherit = dynamic_cast<GenericElement*>(elt->body()->at(0));
|
|
if (inherit) {
|
|
auto inherit_matcher = Matcher::op(GenericOpMatcher::func(Matcher::symbol("inherit-state")),
|
|
{Matcher::any_reg(0), Matcher::any_symbol(1)});
|
|
auto mr = match(inherit_matcher, inherit);
|
|
if (mr.matched) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool is_virtual_state_with_nonvirtual_inherit(LetElement* elt) {
|
|
if (elt->body()->size() >= 3) {
|
|
auto inherit = dynamic_cast<GenericElement*>(elt->body()->at(0));
|
|
auto parent = dynamic_cast<SetFormFormElement*>(elt->body()->at(1));
|
|
auto method_set = dynamic_cast<GenericElement*>(elt->body()->at(2));
|
|
if (!inherit || !parent || !method_set) {
|
|
return false;
|
|
}
|
|
std::vector<FormElement*> forms = {inherit, parent, method_set};
|
|
std::vector matchers = {
|
|
Matcher::op(GenericOpMatcher::func(Matcher::symbol("inherit-state")),
|
|
{Matcher::any_reg(0), Matcher::any_symbol(1)}),
|
|
Matcher::set(Matcher::deref(Matcher::any(), false, {DerefTokenMatcher::string("parent")}),
|
|
Matcher::any_symbol()),
|
|
Matcher::op(GenericOpMatcher::func(Matcher::symbol("method-set!")),
|
|
{Matcher::any_symbol(0), Matcher::any_integer(1), Matcher::any(2)})};
|
|
for (size_t i = 0; i < matchers.size(); i++) {
|
|
auto mr = match(matchers.at(i), forms.at(i));
|
|
if (!mr.matched) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
void run_defstate(
|
|
Function& top_level_func,
|
|
const std::unordered_map<std::string, std::unordered_set<std::string>>& skip_states) {
|
|
auto& env = top_level_func.ir2.env;
|
|
auto& pool = *top_level_func.ir2.form_pool;
|
|
if (!top_level_func.ir2.top_form) {
|
|
return;
|
|
}
|
|
top_level_func.ir2.top_form->apply_form([&](Form* form) {
|
|
for (auto& fe : form->elts()) {
|
|
auto as_let = dynamic_cast<LetElement*>(fe);
|
|
if (as_let && as_let->entries().size() == 1) {
|
|
/* Looks something like this:
|
|
(let ((v1-3 <static-data L28>))
|
|
(set! teetertotter-idle (the-as (state none) v1-3))
|
|
(set! (-> v1-3 event) L17)
|
|
(set! (-> v1-3 code) L15)
|
|
(set! (-> v1-3 post) transform-post)
|
|
)
|
|
*/
|
|
|
|
// first, see if we get a label:
|
|
auto src_as_label = as_let->entries().at(0).src->try_as_element<DecompiledDataElement>();
|
|
if (src_as_label &&
|
|
env.get_variable_type(as_let->entries().at(0).dest, false) == TypeSpec("state")) {
|
|
std::string expected_state_name = verify_empty_state_and_get_name(src_as_label, env);
|
|
if (debug_defstates) {
|
|
lg::debug("got state let:\n{}", pretty_print::to_string(as_let->to_form(env)));
|
|
}
|
|
|
|
if (is_nonvirtual_state(as_let)) {
|
|
auto rewritten =
|
|
rewrite_nonvirtual_defstate(as_let, env, expected_state_name, pool, skip_states);
|
|
if (rewritten) {
|
|
fe = rewritten;
|
|
}
|
|
} else if (is_virtual_state_with_nonvirtual_inherit(as_let)) {
|
|
auto rewritten = rewrite_virtual_defstate_with_nonvirtual_inherit(
|
|
as_let, env, expected_state_name, pool, skip_states);
|
|
if (rewritten) {
|
|
fe = rewritten;
|
|
}
|
|
} else if (is_nonvirtual_state_with_inherit(as_let)) {
|
|
auto rewritten = rewrite_nonvirtual_defstate_with_inherit(
|
|
as_let, env, expected_state_name, pool, skip_states);
|
|
if (rewritten) {
|
|
fe = rewritten;
|
|
}
|
|
} else {
|
|
auto rewritten =
|
|
rewrite_virtual_defstate(as_let, env, expected_state_name, pool, skip_states);
|
|
if (rewritten) {
|
|
fe = rewritten;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
});
|
|
}
|
|
} // namespace decompiler
|