mirror of
https://github.com/open-goal/jak-project.git
synced 2024-11-27 00:10:31 +00:00
bc66d416b4
Also fix `hud-draw-pris2` bucket in Jak 3 to make subtitles work and foreground HUD envmap.
694 lines
21 KiB
Common Lisp
694 lines
21 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: gkernel-h.gc
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;; name in dgo: gkernel-h
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;; dgos: KERNEL
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;; Note: this file has a lot of manual edits.
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(defglobalconstant KERNEL_DEBUG #t)
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(defconstant *kernel-major-version* 2)
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(defconstant *kernel-minor-version* 0)
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(defconstant DPROCESS_STACK_SIZE (#if PC_PORT #x10000 #x3800))
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(defconstant PROCESS_STACK_SIZE (#if PC_PORT #x8000 #x1c00))
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(#if PC_BIG_MEMORY
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(defconstant PROCESS_HEAP_MULT 4) ;; 4x actors
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(defconstant PROCESS_HEAP_MULT 1)
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)
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(defconstant PROCESS_HEAP_SIZE (* PROCESS_HEAP_MULT 1240 1024))
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(defconstant PROCESS_HEAP_MAX (* PROCESS_HEAP_MULT 768))
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(defconstant *tab-size* (the binteger 8))
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(defconstant *gtype-basic-offset* 4)
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(defconstant *scratch-memory-top* (the pointer #x70004000))
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(defenum process-mask
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:type uint32
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:bitfield #t
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(execute 0)
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(freeze 1)
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(pause 2)
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(menu 3)
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(progress 4)
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(actor-pause 5)
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(sleep 6)
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(sleep-code 7)
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(process-tree 8)
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(heap-shrunk 9)
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(going 10)
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(kernel-run 11)
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(no-kill 12)
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(movie 13)
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(dark-effect 14)
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(target 15)
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(sidekick 16)
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(crate 17)
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(collectable 18)
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(enemy 19)
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(camera 20)
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(platform 21)
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(ambient 22)
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(entity 23)
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(projectile 24)
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(bot 25)
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(death 26)
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(guard 27)
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(vehicle 28)
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(civilian 29)
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(kg-robot 30)
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(metalhead 31)
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)
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(declare-type process-tree basic)
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(declare-type process process-tree)
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(declare-type res-lump basic)
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(declare-type entity res-lump)
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(declare-type entity-actor entity)
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(declare-type dead-pool basic)
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(declare-type level basic)
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(declare-type state basic)
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(declare-type event-message-block structure)
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(declare-type stack-frame basic)
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(declare-type cpu-thread basic)
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;; DECOMP BEGINS
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(deftype kernel-context (basic)
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((prevent-from-run process-mask)
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(require-for-run process-mask)
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(allow-to-run process-mask)
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(next-pid int32)
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(fast-stack-top pointer)
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(current-process process)
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(relocating-process basic)
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(relocating-min int32)
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(relocating-max int32)
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(relocating-offset int32)
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(relocating-level level)
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(low-memory-message symbol)
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(login-object basic)
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(login-art-group basic)
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(login-level-index int32)
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)
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)
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(deftype time-frame (int64)
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()
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)
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;; times are stored in 300ths of a second.
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;; this divides evenly into frames at both 50 and 60 fps.
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;; typically these are stored as integers as more precision is not useful.
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;; an unsigned 32-bit integer can store about 150 days
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(defglobalconstant TICKS_PER_SECOND 300) ;; 5 t/frame @ 60fps, 6 t/frame @ 50fps
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;; this was usec in GOAL
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(defmacro seconds (x)
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"Convert number to seconds unit.
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Returns uint."
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(cond
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((integer? x)
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(* TICKS_PER_SECOND x)
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)
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((float? x)
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(* 1 (* 1.0 x TICKS_PER_SECOND))
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)
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(#t
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`(the uint (* TICKS_PER_SECOND ,x))
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)
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)
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)
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;; Each clock counts in 3 different ways:
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;;
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;; 1). A "frame counter", which, confusingly, doesn't count frames.
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;; It counts elapsed time, in 1/300ths of a second.
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;; This counts in real-time, even if the game is lagging.
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;;
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;; 2). A "integral-frame-counter", which counts the number of vsyncs.
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;; This doens't count the number of frames the game actually manages to draw,
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;; just the number of vsyncs. It counts at different rates in NTSC/PAL.
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;; NOTE: changing clock-ratio will make this count faster/slower. This only counts real
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;; vsyncs if clock-ratio is 1.0.
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;;
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;; 3). The "time ratio", which adjusts based on the actual achieved framerate.
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;; Unlike the others, this isn't a incrementing counter, but instead ratios:
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;; time-adjust-ratio, frames-per-second, seconds-per-frame.
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;;
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;; For the most part, users should just adjust per-frame values by time-adjust-ratio, and this will
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;; compensate for pal/ntsc, lag, and clock-ratio scaling.
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;;
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;; The clock won't tick if its process-mask is prevent-from-run in the kernel.
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;; A clock can change the rate it runs at with clock-ratio.
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;; Note: both integral-frame-counter and seconds-per-frame/frames-per-second are affected by
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;; clock-ratio, which is somewhat weird.
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;; Changing clock-ratio will make integral-frame-counter not count actual vsyncs
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(deftype clock (basic)
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((index int16 :offset-assert 4) ;; int32
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(ref-count uint16 :offset-assert 6)
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(mask process-mask :offset-assert 8) ;; guessed by decompiler
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(clock-ratio float :offset-assert 12)
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(accum float :offset-assert 16)
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(integral-accum float :offset-assert 20)
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(frame-counter time-frame :offset-assert 24) ;; time-frame
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(old-frame-counter time-frame :offset-assert 32) ;; time-frame
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(integral-frame-counter time-frame :offset-assert 40)
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(old-integral-frame-counter time-frame :offset-assert 48)
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(sparticle-data vector :inline :offset-assert 64)
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(seconds-per-frame float :offset-assert 80)
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(frames-per-second float :offset-assert 84)
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(time-adjust-ratio float :offset-assert 88)
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)
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(:methods
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(new (symbol type int) _type_)
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(update-rates! (_type_ float) float)
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(advance-by! (_type_ float) clock)
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(tick! (_type_) clock)
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(save! (_type_ (pointer uint64)) int)
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(load! (_type_ (pointer uint64)) int)
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(copy! (_type_ clock) clock)
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(reset! (_type_) none)
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(frame-mask-2 (_type_ int) symbol)
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(frame-mask-4 (_type_ int) symbol)
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(frame-mask-8 (_type_ int) symbol)
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(frame-mask-16 (_type_ int) symbol)
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(frame-mask-32 (_type_ int) symbol)
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(frame-mask-64 (_type_ int) symbol)
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(frame-mask-128 (_type_ int) symbol)
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(frame-mask-256 (_type_ int) symbol)
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)
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)
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(defmethod frame-mask-2 ((this clock) (xor-val int))
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"Check if the frame count, xored with `xor-val` has its lowest bit set"
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(not (logtest? (logxor xor-val (the-as int (-> this integral-frame-counter))) 1))
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)
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(defmethod frame-mask-4 ((this clock) (xor-val int))
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"Check if the frame count, xored with `xor-val` has any of its lowest 2 bits set"
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(not (logtest? (logxor xor-val (the-as int (-> this integral-frame-counter))) 3))
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)
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(defmethod frame-mask-8 ((this clock) (xor-val int))
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"Check if the frame count, xored with `xor-val` has any of its lowest 3 bits set"
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(not (logtest? (logxor xor-val (the-as int (-> this integral-frame-counter))) 7))
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)
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(defmethod frame-mask-16 ((this clock) (xor-val int))
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"Check if the frame count, xored with `xor-val` has any of its lowest 4 bits set"
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(not (logtest? (logxor xor-val (the-as int (-> this integral-frame-counter))) 15))
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)
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(defmethod frame-mask-32 ((this clock) (xor-val int))
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"Check if the frame count, xored with `xor-val` has any of its lowest 5 bits set"
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(not (logtest? (logxor xor-val (the-as int (-> this integral-frame-counter))) 31))
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)
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(defmethod frame-mask-64 ((this clock) (xor-val int))
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"Check if the frame count, xored with `xor-val` has any of its lowest 6 bits set"
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(not (logtest? (logxor xor-val (the-as int (-> this integral-frame-counter))) 63))
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)
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(defmethod frame-mask-128 ((this clock) (xor-val int))
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"Check if the frame count, xored with `xor-val` has any of its lowest 7 bits set"
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(not (logtest? (logxor xor-val (the-as int (-> this integral-frame-counter))) 127))
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)
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(defmethod frame-mask-256 ((this clock) (xor-val int))
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"Check if the frame count, xored with `xor-val` has any of its lowest 8 bits set"
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(not (logtest? (logxor xor-val (the-as int (-> this integral-frame-counter))) 255))
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)
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(defmethod new clock ((allocation symbol) (type-to-make type) (index int))
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(let ((gp-0 (object-new allocation type-to-make (the-as int (-> type-to-make size)))))
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(set! (-> gp-0 index) index)
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(set! (-> gp-0 frame-counter) (seconds 1000))
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(set! (-> gp-0 integral-frame-counter) (seconds 1000))
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(set! (-> gp-0 old-frame-counter) (+ (-> gp-0 frame-counter) -1))
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(set! (-> gp-0 old-integral-frame-counter) (+ (-> gp-0 integral-frame-counter) -1))
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(update-rates! gp-0 1.0)
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gp-0
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)
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)
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;; The basic node used to organize processes into a tree.
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;; The process types themselves are children of the process-tree type
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;; Typically, each instance of a game object is a process.
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(deftype process-tree (basic)
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((name string)
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(mask process-mask)
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(clock clock)
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(parent (pointer process-tree))
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(brother (pointer process-tree))
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(child (pointer process-tree))
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(ppointer (pointer process))
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(self process-tree)
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)
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(:methods
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(new (symbol type string) _type_)
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(activate (_type_ process-tree string pointer) process-tree)
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(deactivate (_type_) none)
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(init-from-entity! (_type_ entity-actor) object) ;; todo check
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(run-logic? (_type_) symbol)
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(process-tree-method-13 () none)
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)
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:no-runtime-type
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)
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(deftype thread (basic)
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((name symbol)
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(process process)
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(previous thread)
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(suspend-hook (function cpu-thread none))
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(resume-hook (function cpu-thread none))
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(pc pointer)
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(sp pointer)
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(stack-top pointer)
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(stack-size int32)
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)
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(:methods
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(stack-size-set! (_type_ int) none)
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(thread-suspend (_type_) none)
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(thread-resume (_type_) none)
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)
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)
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(deftype cpu-thread (thread)
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((rreg uint64 7)
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(freg float 8)
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(stack uint8 :dynamic)
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)
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(:methods
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(new (symbol type process symbol int pointer) _type_)
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)
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)
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(deftype process (process-tree)
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((self process :override)
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(pool dead-pool)
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(status symbol)
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(pid int32)
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(main-thread cpu-thread)
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(top-thread cpu-thread)
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(entity entity-actor)
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(level level)
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(state state)
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(prev-state state)
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(next-state state)
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(state-stack (array state))
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(trans-hook function)
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(post-hook function)
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(event-hook (function process int symbol event-message-block object))
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(allocated-length int32)
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(heap-base pointer)
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(heap-top pointer)
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(heap-cur pointer)
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(stack-frame-top stack-frame)
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(connection-list connectable :inline)
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(stack uint8 :dynamic)
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)
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:method-count-assert 14
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:size-assert #x80
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:flag-assert #xe00000080
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(:methods
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(new "Allocate a process, set up process heap, self/ppointer, clock." (symbol type string int) _type_) ;; 0
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)
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(:states
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dead-state ;; 10
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)
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)
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(deftype dead-pool (process-tree)
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()
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(:methods
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(new (symbol type int int string) _type_)
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(get-process (_type_ type int object) process)
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(return-process (_type_ process) none)
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)
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)
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(deftype dead-pool-heap-rec (structure)
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((process process)
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(prev dead-pool-heap-rec)
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(next dead-pool-heap-rec)
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)
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:pack-me
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)
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(deftype dead-pool-heap (dead-pool)
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((allocated-length int32)
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(compact-time uint32)
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(compact-count-targ uint32)
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(compact-count uint32)
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(fill-percent float)
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(first-gap dead-pool-heap-rec)
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(first-shrink dead-pool-heap-rec)
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(heap kheap :inline)
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(alive-list dead-pool-heap-rec :inline)
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(last dead-pool-heap-rec :overlay-at (-> alive-list prev))
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(dead-list dead-pool-heap-rec :inline)
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(process-list dead-pool-heap-rec :inline :dynamic)
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)
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(:methods
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(new (symbol type string int int) _type_)
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(init (_type_ symbol int) none)
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(compact (dead-pool-heap int) none)
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(shrink-heap (dead-pool-heap process) dead-pool-heap)
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(churn (dead-pool-heap int) none)
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(memory-used (_type_) int)
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(memory-total (_type_) int)
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(memory-free (dead-pool-heap) int)
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(compact-time (dead-pool-heap) uint)
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(gap-size (dead-pool-heap dead-pool-heap-rec) int)
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(gap-location (dead-pool-heap dead-pool-heap-rec) pointer)
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(find-gap (dead-pool-heap dead-pool-heap-rec) dead-pool-heap-rec)
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(find-gap-by-size (dead-pool-heap int) dead-pool-heap-rec)
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)
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)
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(deftype stack-frame (basic)
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((name symbol)
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(next stack-frame)
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)
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)
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(deftype catch-frame (stack-frame)
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((sp int32)
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(ra int32)
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(freg float 10)
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(rreg uint128 7)
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)
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(:methods
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(new (symbol type symbol function (pointer uint64)) object) ;; 0
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)
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)
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(deftype protect-frame (stack-frame)
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((exit (function object))
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)
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(:methods
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(new (symbol type (function object)) protect-frame)
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)
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)
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(deftype handle (uint64)
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((process (pointer process) :offset 0 :size 32)
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(pid int32 :offset 32 :size 32)
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(u64 uint64 :offset 0 :size 64)
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)
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)
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(defmacro handle->process (handle)
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"Convert a handle to a process. If the process no longer exists, returns #f."
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`(let ((the-handle (the-as handle ,handle)))
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(if (-> the-handle process) ;; if we don't point to a process, kernel sets this to #f
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(let ((proc (-> (-> the-handle process))))
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(if (= (-> the-handle pid) (-> proc pid)) ;; make sure it's the same process
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proc
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)
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)
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)
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)
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)
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(defmacro ppointer->process (ppointer)
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"convert a (pointer process) to a process."
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;; this uses the self field, which seems to always just get set to the object.
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;; confirmed in Jak 1 that using self here is useless, not sure...
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`(let ((the-pp ,ppointer))
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(if the-pp (-> the-pp 0 self))
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)
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)
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(defmacro process->ppointer (proc)
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"safely get a (pointer process) from a process, returning #f if invalid."
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`(let ((the-proc ,proc))
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(if the-proc (-> the-proc ppointer))
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)
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)
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(defmacro ppointer->handle (pproc)
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"convert a ppointer to a handle. assumes the ppointer is valid."
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`(let ((the-process (the-as (pointer process) ,pproc)))
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(new 'static 'handle :process the-process :pid (if the-process (-> the-process 0 pid)))
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)
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)
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(defmacro process->handle (proc)
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"convert a process to a handle. if proc is #f, returns a #f handle."
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`(ppointer->handle (process->ppointer (the-as process ,proc)))
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)
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(defmethod print ((this handle))
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(if (nonzero? this)
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(format #t "#<handle :process ~A :pid ~D>" (handle->process this) (-> this pid))
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(format #t "#<handle :process 0 :pid 0>")
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)
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this
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)
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(deftype state (protect-frame)
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((parent state)
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(code function)
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(trans (function object))
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(post function)
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(enter function)
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(event (function process int symbol event-message-block object))
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)
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(:methods
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(new (symbol type symbol function
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(function object)
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function
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(function object)
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(function process int symbol event-message-block object)) _type_) ;; 0
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)
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)
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(deftype event-message-block (structure)
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((to-handle handle)
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(to (pointer process) :overlay-at to-handle)
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(from-handle handle)
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(from (pointer process) :overlay-at from-handle)
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(param uint64 6)
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(message symbol)
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(num-params int32)
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)
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)
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(deftype event-message-block-array (inline-array-class)
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((data event-message-block :inline :dynamic)
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)
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(:methods
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(send-all! (_type_) none)
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)
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)
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(set! (-> event-message-block-array heap-base) (the-as uint 80))
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(deftype sql-result (array)
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((sql-data object :dynamic :offset 16)
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)
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(:methods
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(new (symbol type int) _type_)
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)
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)
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(define-extern sql-query (function string sql-result))
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(defmethod new sql-result ((allocation symbol) (type-to-make type) (num-elts int))
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(let ((v0-0 (object-new allocation type-to-make (the-as int (+ (-> type-to-make size) (* num-elts 4))))))
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(set! (-> v0-0 allocated-length) num-elts)
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(set! (-> v0-0 content-type) (the-as type 'error))
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v0-0
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)
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)
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(defmethod print ((this sql-result))
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(format #t "#(~A" (-> this content-type))
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(dotimes (s5-0 (-> this length))
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(format #t " ~A" (-> this sql-data s5-0))
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)
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(format #t ")")
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this
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)
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(define *sql-result* (the-as sql-result #f))
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(defmacro defbehavior (name process-type bindings &rest body)
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"define a new behavior. This is simply a function where self is bound to the process register,
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which is assumed to have type process-type."
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(if (and
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(> (length body) 1) ;; more than one thing in function
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(string? (first body)) ;; first thing is a string
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)
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;; then it's a docstring and we ignore it.
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`(define ,name (lambda :name ,name :behavior ,process-type ,bindings ,@(cdr body)))
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;; otherwise don't ignore it.
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`(define ,name (lambda :name ,name :behavior ,process-type ,bindings ,@body))
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)
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)
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(defmacro process-stack-used (proc)
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"get how much stack the top thread of a process has used."
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`(- (the int (-> ,proc top-thread stack-top))
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(the int (-> ,proc top-thread sp))
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)
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)
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(defmacro process-stack-size (proc)
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"get how much stack the top thread of a process has"
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`(-> ,proc top-thread stack-size)
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)
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(defmacro process-heap-used (proc)
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"get how much heap a process has used."
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`(- (-> ,proc allocated-length)
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(- (the int (-> ,proc heap-top))
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(the int (-> ,proc heap-cur))
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)
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)
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)
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(defmacro process-heap-size (proc)
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"get how much heap a process has"
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`(the int (-> ,proc allocated-length))
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)
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(defmacro break ()
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"crash the game by dividing by 0."
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`(/ 0 0)
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)
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(defmacro with-pp (&rest body)
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"execute the body with pp bound to the current process register."
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`(rlet ((pp :reg r13 :reset-here #t :type process))
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,@body)
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)
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(defconstant PP (with-pp pp))
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(defmacro process-mask? (mask enum-value)
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"Are any of the given bits set in the process mask?"
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`(!= 0 (logand ,mask (process-mask ,enum-value)))
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)
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(defmacro process-mask-set! (mask &rest enum-value)
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"Set the given bits in the process mask"
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`(logior! ,mask (process-mask ,@enum-value))
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)
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(defmacro process-mask-clear! (mask &rest enum-value)
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"Clear the given bits in the process mask."
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`(logclear! ,mask (process-mask ,@enum-value))
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)
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(defmacro suspend ()
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"suspend the current process, to be resumed on the next frame."
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`(rlet ((pp :reg r13 :reset-here #t))
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;; debug check for stack overflow here, where we can easily print the process name.
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(#when (or KERNEL_DEBUG)
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(rlet ((sp :reg rsp :reset-here #t :type int)
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(off :reg r15 :type uint))
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(let* ((sp-goal (- sp off))
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(stack-top-goal (-> (the process pp) top-thread stack-top))
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(stack-used (&- stack-top-goal sp-goal))
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(stack-size (-> (the process pp) top-thread stack-size))
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)
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(when (> stack-used stack-size)
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(format 0 "ERROR: suspend called without enough stack in proc:~%~A~%Stack: ~D/~D~%" pp stack-used stack-size)
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)
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)
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)
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)
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;; set to the current thread
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(set! pp (-> (the process pp) top-thread))
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;; call the suspend hook (put nothing as the argument)
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((-> (the cpu-thread pp) suspend-hook) (the cpu-thread 0))
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;; the kernel will set pp (possibly to a new value, if we've been relocated) on resume.
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)
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)
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(defmacro process-deactivate ()
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"deactivate (kill) the current process"
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`(rlet ((pp :reg r13 :reset-here #t :type process))
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(deactivate pp)
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)
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)
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;; Some assembly functions in GOAL are ported to C++, then accessed from GOAL using these mips2c macros.
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(defmacro def-mips2c (name type)
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"Define a mips2c object (typically a function)."
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`(begin
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(define-extern ,name ,type)
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(set! ,name (the-as ,type (__pc-get-mips2c ,(symbol->string name))))
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)
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)
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(defmacro defmethod-mips2c (name method-id method-type)
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"Define a mips2c method."
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`(method-set! ,method-type ,method-id (__pc-get-mips2c ,name))
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)
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(defmacro kheap-alloc (heap size)
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"allocate space for a kheap"
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`(let ((heap ,heap) (size ,size))
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(set! (-> heap base) (malloc 'global size))
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(set! (-> heap current) (-> heap base))
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(set! (-> heap top-base) (&+ (-> heap base) size))
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(set! (-> heap top) (-> heap top-base))
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)
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)
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(defmacro kheap-reset (heap)
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"reset the kheap, so you can use its memory again"
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`(let ((heap ,heap))
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(set! (-> heap current) (-> heap base))
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)
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)
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(defmacro scratchpad-object (type &key (offset 0))
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"Access an object on the scratchpad."
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`(the-as ,type (&+ *fake-scratchpad-data* ,offset))
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)
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(defmacro scratchpad-ptr (type &key (offset 0))
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"Create a pointer to an object on the scratchpad."
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`(the-as (pointer ,type) (&+ *fake-scratchpad-data* ,offset))
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)
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(defmacro current-time ()
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`(-> PP clock frame-counter)
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)
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(defmacro seconds-per-frame ()
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`(-> PP clock seconds-per-frame)
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)
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(defmacro seconds-per-frame-high-fps ()
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"Macro for assuming a 16.6 ms frame time at higher frame rates."
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|
`(if (= (get-video-mode) 'custom)
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0.016666668
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(-> PP clock seconds-per-frame)
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)
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)
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(defmacro set-time! (time)
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`(set! ,time (current-time))
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)
|
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(defmacro time-elapsed? (time duration)
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`(>= (- (current-time) ,time) ,duration)
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)
|
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(defmacro suspend-for (time &rest body)
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`(let ((time (current-time))) (until (time-elapsed? time ,time) ,@body (suspend)))) |