jak-project/game
Hat Kid ae0f139667
decomp3: eye renderer and more files (#3457)
- `eye`
- `collision-editor`
- `simple-nav-sphere`
- `mech-part`
- `mech-states`
- `mech`
- `target-mech`
- `target-tube`
- `flut-part`
- `flut`
- `target-flut`
2024-04-07 10:49:45 -04:00
..
assets CI: Periodic Controller Database Update (#3444) 2024-04-02 01:03:15 -04:00
common [jak3] Decomp for gkernel, gkernel-h, gstate, gstring (#3326) 2024-01-21 18:08:05 -05:00
external game: refactor discord code and improve jak 2 support (#2714) 2023-06-17 05:16:40 +01:00
graphics decomp3: eye renderer and more files (#3457) 2024-04-07 10:49:45 -04:00
kernel decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
mips2c decomp3: add background data to pc renderers, get mood and time of day stuff running (#3450) 2024-04-06 14:27:36 -04:00
overlord decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
sce decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
settings Only remove -vis from name if it is part of the name. (#3257) 2024-02-24 14:13:48 -05:00
sound deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
system decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
tools deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
CMakeLists.txt decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
main.cpp tracing: add some more startup related events and a new --profile-until-event flag (#3385) 2024-02-23 14:44:17 -05:00
runtime.cpp [jak3] Decomp for gkernel, gkernel-h, gstate, gstring (#3326) 2024-01-21 18:08:05 -05:00
runtime.h g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037) 2023-10-11 20:43:55 -04:00