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0212aa10c9
* update refs * [decompiler] read and process art groups * finish decompiler art group selection & detect in `ja-group?` * make art stuff work on offline tests! * [decompiler] detect `ja-group!` (primitive) * corrections. * more * use new feature on skel groups! * find `loop!` as well * fully fledged `ja` macro & decomp + `loop` detect * fancy fixed point printing! * update source * `:num! max` (i knew i should've done this) * Update jak1_ntsc_black_label.jsonc * hi imports * make compiling the game work * fix `defskelgroup` * clang * update refs * fix chan * fix seek and finalboss * fix tests * delete unused function * track let rewrite stats * reorder `rewrite_let` * Update .gitattributes * fix bug with `:num! max` * Update robotboss-part.gc * Update goal-lib.gc * document `ja` * get rid of pc fixes thing * use std::abs
12 lines
482 B
Plaintext
12 lines
482 B
Plaintext
third-party/**/* linguist-vendored
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third-party/**/* linguist-generated
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test/decompiler/reference/** linguist-vendored
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# suppress from PR diffs - is just reviewing the same thing twice (if properly added to g_src)
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test/decompiler/reference/** linguist-generated
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goal_src/import/** linguist-vendored
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goal_src/import/** linguist-generated
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*.gc linguist-language=lisp
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*.gd linguist-language=lisp
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*.gs linguist-language=Scheme
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goal_src/engine/gfx/ocean/ocean-tables.gc linguist-vendored
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