jak-project/goal_src
Hat Kid 7543acfb8a
Some checks are pending
Build / 🖥️ Windows (push) Waiting to run
Build / 🐧 Linux (push) Waiting to run
Build / 🍎 MacOS (push) Waiting to run
Inform Pages Repo / Generate Documentation (push) Waiting to run
Lint / 📝 Formatting (push) Waiting to run
Lint / 📝 Required Checks (push) Waiting to run
Lint / 📝 Optional Checks (push) Waiting to run
jak3: speedrunner mode (#3761)
Base implementation of the popup menu and speedrunner mode in Jak 3.
Autosplitter is untested because I'm on Linux.

Also a couple of other misc changes:

- Model replacements can now have custom bone weights. Needs the "Use
Custom Bone Weights" property (provided by the OpenGOAL Blender plugin)
enabled in Blender.
- Better error message for lump syntax errors in custom level JSON
files.
2024-11-17 06:45:34 +01:00
..
jak1 game: move pc-encode-utf8-string to common kmachine code (#3742) 2024-11-03 01:28:48 +01:00
jak2 [jak2] Fix bug where spinning into grind doesnt break clasps in dig1 (#3740) 2024-11-12 20:59:21 +01:00
jak3 jak3: speedrunner mode (#3761) 2024-11-17 06:45:34 +01:00
user repl: separate history by game version (#2805) 2023-07-05 20:15:46 +02:00
goal-lib.gc jak1: Adjust sprite positioning or hide them where appropriate when using non-standard aspect ratios (#3596) 2024-07-26 23:15:51 -04:00
goos-lib.gs REPL related improvements and fixes (#3545) 2024-06-03 00:14:52 -04:00