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Base implementation of the popup menu and speedrunner mode in Jak 3. Autosplitter is untested because I'm on Linux. Also a couple of other misc changes: - Model replacements can now have custom bone weights. Needs the "Use Custom Bone Weights" property (provided by the OpenGOAL Blender plugin) enabled in Blender. - Better error message for lump syntax errors in custom level JSON files. |
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.. | ||
build | ||
dgos | ||
engine | ||
kernel | ||
levels | ||
lib | ||
pc | ||
compiler-setup.gc | ||
game.gp | ||
kernel-defs.gc |