jak-project/vendor.yaml
Tyler Wilding 1b67d1dc77
Fix UTF-8 handling when running the game, env-vars, and setting the project path (#1632)
* fix utf-8 handling around env-vars

* fix file opening errors related to unicode

* add uncaught exception handler in `gk` to ensure something is logged

* gracefully fail if window icon cant be loaded and work with unicode

* linux fix and add changes to vendor file
2022-07-10 19:03:24 -04:00

25 lines
825 B
YAML

third-party/glfw:
sha: df8d7bc892937a8b0f7c604c92a9f64f383cf48c
third-party/googletest:
sha: 14aa11db02d9851d957f93ef9fddb110c1aafdc6
third-party/zydis:
sha: 562a7c1e5f2c5017ea882ad0aa3360c465a3eb8f
third-party/discord-rpc:
sha: 963aa9f3e5ce81a4682c6ca3d136cddda614db33
third-party/fpng:
sha: bfe5f9c69e93b99b31268c10db8e645c9125a07f
modifications:
- "PR #1632 - Fixes Unicode path saving on windows"
third-party/CLI11.hpp:
git: https://github.com/CLIUtils/CLI11/tree/v2.2.0
third-party/xxhash.hpp:
git: https://github.com/RedSpah/xxhash_cpp/tree/0.7.3
third-party/xdelta3:
sha: 7508fd2a823443b1f0173ca361620f21d62a7d37
third-party/stb_image:
modifications:
- "PR #1632 - Uses UTF-8 on windows"
third-party/tiny_gltf:
modifications:
- "PR #1632 - Ensure stb_image is using UTF-8 on windows"