mirror of
https://github.com/open-goal/jak-project.git
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d5d0d7f924
* add some type stuff for gkernel * more tweaks * blah * more little tweaks and more of gkernel * add static structures with integer fields but not basics * static structures * update gkernel
140 lines
3.2 KiB
C++
140 lines
3.2 KiB
C++
#include "third-party/fmt/core.h"
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#include "StaticObject.h"
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#include "common/goal_constants.h"
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namespace {
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template <typename T>
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uint32_t push_data_to_byte_vector(T data, std::vector<uint8_t>& v) {
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auto* ptr = (uint8_t*)(&data);
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for (std::size_t i = 0; i < sizeof(T); i++) {
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v.push_back(ptr[i]);
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}
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return sizeof(T);
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}
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} // namespace
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////////////////
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// StaticString
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////////////////
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StaticString::StaticString(std::string data, int _seg) : text(std::move(data)), seg(_seg) {}
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std::string StaticString::print() const {
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return fmt::format("static-string \"{}\"", text);
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}
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StaticObject::LoadInfo StaticString::get_load_info() const {
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LoadInfo info;
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info.requires_load = false;
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info.prefer_xmm = false;
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return info;
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}
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void StaticString::generate(emitter::ObjectGenerator* gen) {
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rec = gen->add_static_to_seg(seg, 16);
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auto& d = gen->get_static_data(rec);
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// add "string" type tag:
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gen->link_static_type_ptr(rec, d.size(), "string");
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for (int i = 0; i < POINTER_SIZE; i++) {
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d.push_back(0xbe);
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}
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// add allocated size
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push_data_to_byte_vector<u32>(text.size(), d);
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// add chars
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for (auto c : text) {
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d.push_back(c);
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}
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d.push_back(0);
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}
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int StaticString::get_addr_offset() const {
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return BASIC_OFFSET;
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}
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////////////////
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// StaticFloat
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////////////////
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StaticFloat::StaticFloat(float _value, int _seg) : value(_value), seg(_seg) {}
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StaticObject::LoadInfo StaticFloat::get_load_info() const {
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LoadInfo info;
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info.requires_load = true;
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info.load_size = 4;
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info.load_signed = false;
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info.prefer_xmm = true;
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return info;
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}
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void StaticFloat::generate(emitter::ObjectGenerator* gen) {
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rec = gen->add_static_to_seg(seg, 4);
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auto& d = gen->get_static_data(rec);
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push_data_to_byte_vector<float>(value, d);
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}
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int StaticFloat::get_addr_offset() const {
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return 0;
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}
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std::string StaticFloat::print() const {
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return fmt::format("(sf {})", value);
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}
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///////////////////
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// StaticStructure
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///////////////////
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StaticStructure::StaticStructure(int _seg) : seg(_seg) {}
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std::string StaticStructure::print() const {
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return "static-structure";
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}
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StaticObject::LoadInfo StaticStructure::get_load_info() const {
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LoadInfo info;
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info.requires_load = false;
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info.prefer_xmm = false;
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return info;
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}
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int StaticStructure::get_addr_offset() const {
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return 0;
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}
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void StaticStructure::generate_structure(emitter::ObjectGenerator* gen) {
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rec = gen->add_static_to_seg(seg, 16);
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auto& d = gen->get_static_data(rec);
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d.insert(d.end(), data.begin(), data.end());
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for (auto& sym : symbols) {
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gen->link_static_symbol_ptr(rec, sym.offset, sym.name);
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}
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}
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void StaticStructure::generate(emitter::ObjectGenerator* gen) {
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generate_structure(gen);
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}
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void StaticStructure::add_symbol_record(std::string name, int offset) {
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SymbolRecord srec;
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srec.name = std::move(name);
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srec.offset = offset;
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symbols.push_back(srec);
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}
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///////////////////
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// StaticBasic
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///////////////////
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StaticBasic::StaticBasic(int _seg, std::string _type_name)
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: StaticStructure(_seg), type_name(std::move(_type_name)) {}
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int StaticBasic::get_addr_offset() const {
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return BASIC_OFFSET;
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}
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void StaticBasic::generate(emitter::ObjectGenerator* gen) {
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generate_structure(gen);
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gen->link_static_type_ptr(rec, 0, type_name);
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} |