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assets
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CI: Periodic Controller Database Update (#3368)
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2024-02-17 13:30:09 -05:00 |
common
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[jak3] Decomp for gkernel, gkernel-h, gstate, gstring (#3326)
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2024-01-21 18:08:05 -05:00 |
external
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game: refactor discord code and improve jak 2 support (#2714)
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2023-06-17 05:16:40 +01:00 |
graphics
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game: fix intermittent sprite_distort related crash (#3357)
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2024-02-02 17:51:21 -05:00 |
kernel
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Change important printf s to lg::print (#3355)
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2024-02-01 18:01:41 +00:00 |
mips2c
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Decompile joint , collide-func , clean up joint decompression code for all games (#3369)
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2024-02-11 09:50:07 -05:00 |
overlord
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d/j3: do a few mood related files and fix some issues along the way (#3365)
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2024-02-04 08:40:43 -05:00 |
sce
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[jak2] fully implement *user* (#3046)
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2023-10-01 04:28:30 +01:00 |
settings
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g/j2: Some more work on the SQL editor - dump and seed light data (#2954)
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2023-09-08 21:21:02 -04:00 |
sound
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |
system
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |
tools
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i18n: transcribe missing english subtitles (#3199)
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2023-11-18 14:06:01 -05:00 |
CMakeLists.txt
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Decompile joint , collide-func , clean up joint decompression code for all games (#3369)
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2024-02-11 09:50:07 -05:00 |
main.cpp
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |
runtime.cpp
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[jak3] Decomp for gkernel, gkernel-h, gstate, gstring (#3326)
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2024-01-21 18:08:05 -05:00 |
runtime.h
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g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037)
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2023-10-11 20:43:55 -04:00 |