jak-project/game/sce
water111 28a2ecdfd3
[jak2] goalc supports multiple projects (#1619)
* [jak2] goalc supports multiple projects

* disable deci2 server if not debugging
2022-07-06 21:18:08 -04:00
..
deci2.cpp [jak2] goalc supports multiple projects (#1619) 2022-07-06 21:18:08 -04:00
deci2.h [jak2] goalc supports multiple projects (#1619) 2022-07-06 21:18:08 -04:00
iop.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
iop.h fix IOP getting stuck on music load (#1437) 2022-06-10 19:04:16 -04:00
libcdvd_ee.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
libcdvd_ee.h implement cpad stuff 2021-08-14 21:00:50 +01:00
libdma.cpp [Decompile] DMA and similar (#275) 2021-02-21 11:02:28 -05:00
libdma.h [Decompile] DMA and similar (#275) 2021-02-21 11:02:28 -05:00
libgraph.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
libgraph.h [Decompile] DMA and similar (#275) 2021-02-21 11:02:28 -05:00
libpad.cpp glfw, game: add rumble support (#1605) 2022-07-05 12:14:57 -04:00
libpad.h glfw, game: add rumble support (#1605) 2022-07-05 12:14:57 -04:00
libscf.cpp game: read current date correctly for save data (#1590) 2022-07-03 17:27:23 -04:00
libscf.h memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
sif_ee_memcard.cpp extractor: cleanup, support unicode properly, and add multi-game support (#1609) 2022-07-05 20:38:13 -04:00
sif_ee_memcard.h memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
sif_ee.cpp extractor: cleanup, support unicode properly, and add multi-game support (#1609) 2022-07-05 20:38:13 -04:00
sif_ee.h memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
stubs.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
stubs.h display loop runs 2021-08-04 21:30:08 -04:00