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5f1ed7ab60
* decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * decomp: start working on beach-obs * blocked: `beach-obs` mostly finished, but handle cast issues and unknown `prebind` func signature * blocked: `villagep-obs` done, `s6` not being referred to as `self` * decomp: finish `citadel-obs` * decomp: finish `darkcave-obs` * blocked: need to allow `hud-h` to decompile properly (#f as static pointer) * decomp: finish `jungle-obs` * decomp: finish `village-obs` * blocked: `misty-obs` handle cast issues * decomp: finish `village2-obs` * decomp: 1 function left in `swamp-obs`, particle related -- maybe we know now? * decomp: finish `swamp-obs` * blocked: `maincave-obs` handle casts * decomp: finish `sunken-obs` * blocked: `rolling-obs` handle casts and hud-parts * decomp: finish `firecanyon-obs` * decomp: finish `ogre-obs` * blocked: `village3-obs` gives up type analysis! * blocked: `snow-obs` has hud-parts and handle casts code * decomp: finish `snow-flutflut-obs` * blocked: `lavatube-obs` has s6-1 issue * blocked: `title-obs` handle cast issues * fixed post merge problems * decomp: finish `jungleb-obs` * blocked: `training-obs` has `s6-1` issue * fix type consistency * scripts: Extend update script to handle the game-text-id enum as well * git: Update git attributes to effectively halve PR burden * fixed `sound-play-by-name` signature * fix particle definitions in firecanyon-obs * fix func signature in racer-states * update ref tests * tests: update current ref tests * tests: add `joint` to ref-tests * tests: add `process-drawable` to ref-tests * updated gsrc * add back manual fix * address most feedback, update source files * get rid of forward declarations in `darkcave-obs` Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
10 lines
407 B
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10 lines
407 B
Plaintext
third-party/**/* linguist-vendored
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third-party/**/* linguist-generated
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test/decompiler/reference/** linguist-vendored
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# suppress from PR diffs - is just reviewing the same thing twice (if properly added to g_src)
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test/decompiler/reference/** linguist-generated
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*.gc linguist-language=lisp
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*.gd linguist-language=lisp
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*.gs linguist-language=Scheme
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goal_src/engine/gfx/ocean/ocean-tables.gc linguist-vendored
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