jak-project/decompiler/main.cpp

115 lines
3.4 KiB
C++

#include <cstdio>
#include <string>
#include <vector>
#include "ObjectFile/ObjectFileDB.h"
#include "common/log/log.h"
#include "config.h"
#include "common/util/FileUtil.h"
int main(int argc, char** argv) {
using namespace decompiler;
lg::set_file(file_util::get_file_path({"log/decompiler.txt"}));
lg::set_file_level(lg::level::info);
lg::set_stdout_level(lg::level::info);
lg::set_flush_level(lg::level::info);
lg::initialize();
file_util::init_crc();
init_opcode_info();
if (argc != 4) {
printf("Usage: jak_disassembler <config_file> <in_folder> <out_folder>\n");
return 1;
}
// collect all files to process
set_config(argv[1]);
std::string in_folder = argv[2];
std::string out_folder = argv[3];
std::vector<std::string> dgos, objs, strs;
for (const auto& dgo_name : get_config().dgo_names) {
dgos.push_back(file_util::combine_path(in_folder, dgo_name));
}
for (const auto& obj_name : get_config().object_file_names) {
objs.push_back(file_util::combine_path(in_folder, obj_name));
}
for (const auto& str_name : get_config().str_file_names) {
strs.push_back(file_util::combine_path(in_folder, str_name));
}
// build file database
lg::info("Setting up object file DB...");
ObjectFileDB db(dgos, get_config().obj_file_name_map_file, objs, strs);
file_util::write_text_file(file_util::combine_path(out_folder, "dgo.txt"),
db.generate_dgo_listing());
file_util::write_text_file(file_util::combine_path(out_folder, "obj.txt"),
db.generate_obj_listing());
if (get_config().dump_objs) {
auto path = file_util::combine_path(out_folder, "raw_obj");
file_util::create_dir_if_needed(path);
db.dump_raw_objects(path);
}
// process files (basic)
db.process_link_data();
db.find_code();
db.process_labels();
// IR1 or IR2 function analysis
if (get_config().run_ir2) {
db.analyze_functions_ir2(out_folder);
} else {
if (get_config().analyze_functions) {
db.analyze_functions_ir1();
}
if (get_config().write_disassembly) {
db.write_disassembly(out_folder, get_config().disassemble_objects_without_functions,
get_config().write_func_json);
db.write_debug_type_analysis(out_folder);
}
if (get_config().analyze_expressions) {
db.analyze_expressions();
db.write_disassembly(out_folder, false, false, "_expr");
}
}
// common IR1 and IR2 function stuff:
file_util::write_text_file(file_util::combine_path(out_folder, "all-syms.gc"),
db.dts.dump_symbol_types());
// data stuff
if (get_config().write_scripts) {
db.find_and_write_scripts(out_folder);
}
if (get_config().write_hexdump) {
db.write_object_file_words(out_folder, get_config().write_hexdump_on_v3_only);
}
if (get_config().process_game_text) {
auto result = db.process_game_text_files();
file_util::write_text_file(file_util::get_file_path({"assets", "game_text.txt"}), result);
}
if (get_config().process_tpages) {
db.process_tpages();
}
if (get_config().process_game_count) {
auto result = db.process_game_count_file();
file_util::write_text_file(file_util::get_file_path({"assets", "game_count.txt"}), result);
}
// todo print type summary
// printf("%s\n", get_type_info().get_summary().c_str());
lg::info("Disassembly has completed successfully.");
return 0;
}