jak-project/decompiler/data
water111 2fa4a23ea1
[jak 2] ETIE (#2326)
Definitely needs a clean up pass, but I think the functionality is very
close.

There's a few "hacks" still:
- I am using the emerc logic for environment mapping, which doesn't care
about the length of the normals. I can't figure out how the normal
scaling worked in etie. I want to do a little bit more experimentation
with this before merging.
- There is some part about adgifs for TIE and ETIE that I don't
understand. The clearly correct behavior of TIE/ETIE is that the alpha
settings from the adgif shader are overwritten by the settings from the
renderer. But I can't figure out how this happens in all cases.
- Fade out is completely disabled. I think this is fine because the
performance difference isn't bad. But if you are comparing screenshots
with PCSX2, it will make things look a tiny bit different.
2023-03-17 20:35:26 -04:00
..
dir_tpages.cpp W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
dir_tpages.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
game_count.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
game_count.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
game_text.cpp subtitle editor fixes + other smaller fixes (#1572) 2022-06-29 19:43:23 -04:00
game_text.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
LinkedWordReader.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
streamed_audio.cpp logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
streamed_audio.h extractor: cleanup, support unicode properly, and add multi-game support (#1609) 2022-07-05 20:38:13 -04:00
StrFileReader.cpp extractor: cleanup, support unicode properly, and add multi-game support (#1609) 2022-07-05 20:38:13 -04:00
StrFileReader.h extractor: cleanup, support unicode properly, and add multi-game support (#1609) 2022-07-05 20:38:13 -04:00
TextureDB.cpp [jak 2] ETIE (#2326) 2023-03-17 20:35:26 -04:00
TextureDB.h [jak 2] ETIE (#2326) 2023-03-17 20:35:26 -04:00
tpage.cpp [jak 2] ETIE (#2326) 2023-03-17 20:35:26 -04:00
tpage.h extractor: cleanup, support unicode properly, and add multi-game support (#1609) 2022-07-05 20:38:13 -04:00