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23 lines
430 B
C++
23 lines
430 B
C++
#pragma once
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#include <string>
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#include <vector>
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#include "common/common_types.h"
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namespace decompiler {
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struct GameCountResult {
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struct CountInfo {
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s32 money_count;
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s32 buzzer_count;
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};
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std::vector<CountInfo> info;
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u32 mystery_data[2];
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};
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struct ObjectFileData;
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GameCountResult process_game_count(ObjectFileData& data);
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std::string write_game_count(const GameCountResult& result);
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} // namespace decompiler
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