jak-project/common
ManDude 3ed009924f
collision renderer v2 (#1344)
* collision renderer v2

* update code

* update again!

* Update collision.vert

* Update collide-target-h.gc

* fix code

* bleh

* gah

* minor fixes

* fix stupidity

* skip filters

* fix subtitle that i missed

* remove assert that doesn't work!

* Update hint-control.gc
2022-04-30 14:48:24 -04:00
..
audio Improve ASSERT macro, fix linux file paths in Taskfile and hopefully fix the windows release (#1295) 2022-04-12 18:48:27 -04:00
cross_os_debug minor windows fixes (#1311) 2022-04-17 21:11:09 -04:00
cross_sockets Replace spdlog (#185) 2021-01-06 12:16:39 -05:00
custom_data collision renderer v2 (#1344) 2022-04-30 14:48:24 -04:00
dma [graphics] tie generic (#1341) 2022-04-29 23:44:53 -04:00
global_profiler Add timeline style profiler (#1312) 2022-04-17 21:12:24 -04:00
goos collision renderer v2 (#1344) 2022-04-30 14:48:24 -04:00
log update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
math Collision mesh extraction (#1330) 2022-04-25 21:53:23 -04:00
texture minor windows fixes (#1311) 2022-04-17 21:11:09 -04:00
type_system subtitle editing and text project compiler rework (#1331) 2022-04-24 15:15:16 -04:00
util subtitle editing and text project compiler rework (#1331) 2022-04-24 15:15:16 -04:00
CMakeLists.txt Add timeline style profiler (#1312) 2022-04-17 21:12:24 -04:00
common_types.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
goal_constants.h Allow symbol table expansion. (#1191) 2022-02-24 22:43:00 -05:00
link_types.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
listener_common.h improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
symbols.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
versions.h [goalc] macro expansion in integer constants (#1282) 2022-04-07 19:13:22 -04:00