mirror of
https://github.com/open-goal/jak-project.git
synced 2024-12-01 02:10:46 +00:00
98 lines
2.1 KiB
C++
98 lines
2.1 KiB
C++
#include "sdshim.h"
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#include <cstring>
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#include "common/common_types.h"
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#include "game/sound/common/voice.h"
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#include "third-party/fmt/core.h"
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std::shared_ptr<snd::voice> voice;
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u8 spu_memory[0xc060];
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static sceSdTransIntrHandler trans_handler[2] = {nullptr, nullptr};
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static void* userdata[2] = {nullptr, nullptr};
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u32 sceSdGetSwitch(u32 entry) {
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// we can ignore this, only used for getting vmix
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return 0;
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}
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u32 sceSdGetAddr(u32 entry) {
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if (!voice) {
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return 0;
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}
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// u32 core = entry & 1;
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// u32 voice->id = (entry >> 1) & 0x1f;
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// u32 reg = entry & ~0x3f;
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// Only ever used for getting NAX
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return voice->get_nax() << 1;
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}
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void sceSdSetSwitch(u32 entry, u32 value) {
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// we can ignore this, only used for vmix
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}
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void sceSdSetAddr(u32 entry, u32 value) {
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if (!voice) {
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return;
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}
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[[maybe_unused]] u32 core = entry & 1;
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[[maybe_unused]] u32 voice_id = (entry >> 1) & 0x1f;
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u32 reg = entry & ~0x3f;
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switch (reg) {
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case SD_VA_SSA: {
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voice->set_ssa(value >> 1);
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} break;
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case SD_VA_LSAX: {
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voice->set_lsa(value >> 1);
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} break;
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}
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}
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void sceSdSetParam(u32 entry, u32 value) {
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if (!voice) {
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return;
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}
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[[maybe_unused]] u32 core = entry & 1;
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[[maybe_unused]] u32 voice_id = (entry >> 1) & 0x1f;
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u32 reg = entry & ~0x3f;
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switch (reg) {
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case SD_VP_VOLL: {
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voice->set_volume_l(value);
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} break;
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case SD_VP_VOLR: {
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voice->set_volume_r(value);
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} break;
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case SD_VP_PITCH: {
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voice->set_pitch(value);
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} break;
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case SD_VP_ADSR1: {
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voice->set_asdr1(value);
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} break;
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case SD_VP_ADSR2: {
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voice->set_asdr2(value);
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} break;
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default: {
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} break;
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}
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}
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void sceSdSetTransIntrHandler(s32 channel, sceSdTransIntrHandler handler, void* data) {
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trans_handler[channel] = handler;
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userdata[channel] = data;
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}
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u32 sceSdVoiceTrans(s32 channel, s32 mode, void* iop_addr, u32 spu_addr, u32 size) {
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memcpy(&spu_memory[spu_addr], iop_addr, size);
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if (trans_handler[channel] != nullptr) {
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trans_handler[channel](channel, userdata);
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}
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return size;
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}
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