jak-project/goalc
water111 f0ceea8b2e
[sparticle] 2d hud particles (#849)
* wip, taking a break to work on asm stuff first

* the goal code for sparticle

* mips2c the first sparticle asm function

* temp

* particle processing no longer crashing

* temp

* working texture cache for vi1 and hud textures

* sprites

* cleanup 1

* temp

* temp

* add zstd library

* temp

* working

* tests

* include fix

* uncomment

* better decomp of sparticle stuff, part 1

* update references
2021-09-26 11:41:58 -04:00
..
compiler [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
data_compiler [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00
debugger [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
emitter [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
listener [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
make [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
regalloc Compiler performance improvements and error clean-up (#782) 2021-08-24 22:15:26 -04:00
CMakeLists.txt add support for non virtual states (#764) 2021-08-17 20:54:03 -04:00
main.cpp [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00