mirror of
https://github.com/open-goal/jak-project.git
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a8342aef31
* temp * temp * wip * more progress on the instance asm * first half of tie extraction, up to dma lists * more tie extraction * first part figured out maybe * bp1 loop seems to work, bp2 loop does not * bp1 and bp2 appear working. sadly ip is needed * ip1 outline, not working ip2 * just kidding, ip2 seems to work * extraction seems to work * basic rendering working * tie fixes * performance optimization of tie renderer * hook up tie to engine * fix more bugs * cleanup and perf improvements * fix tests * ref tests * mm256i for gcc * CLANG * windows * more compile fixes * fix fast time of day * small fixes * fix after merge * clang |
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.. | ||
init-fields.asm | ||
sprite_2d_3d.txt | ||
sprite_2d_ss.txt | ||
sprite_vu1.txt | ||
tfrag.txt | ||
tie_ee.asm | ||
tie_format.txt | ||
tie.txt |