mirror of
https://github.com/open-goal/jak-project.git
synced 2024-11-27 16:31:14 +00:00
77 lines
2.5 KiB
C++
77 lines
2.5 KiB
C++
#pragma once
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#include "common/goal_constants.h"
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#include "game/kernel/common/kmalloc.h"
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#include "game/kernel/common/kscheme.h"
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namespace jak1 {
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struct SymInfo {
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u32 hash;
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Ptr<String> str;
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};
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struct Symbol {
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u32 value;
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};
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inline Ptr<SymInfo> info(Ptr<Symbol> s) {
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return s.cast<SymInfo>() + jak1::SYM_INFO_OFFSET;
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}
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constexpr u32 DEFAULT_METHOD_COUNT = 12;
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constexpr u32 FALLBACK_UNKNOWN_METHOD_COUNT = 44;
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constexpr u32 SYM_TABLE_END = jak1::GOAL_MAX_SYMBOLS - 32;
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/*!
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* GOAL Type
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*/
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struct Type {
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Ptr<Symbol> symbol; //! The type's symbol 0x0
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Ptr<Type> parent; //! The type's parent 0x4
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u16 allocated_size; //! The type's size in memory 0x8
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u16 padded_size; //! The type's size, when padded? 0xa
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u16 heap_base; //! relative location of heap 0xc
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u16 num_methods; //! allocated-length field 0xe - 0xf
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Ptr<Function> new_method; // 16 0
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Ptr<Function> delete_method; // 20 1
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Ptr<Function> print_method; // 24 2
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Ptr<Function> inspect_method; // 28 3
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Ptr<Function> length_method; // 32 4
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Ptr<Function> asize_of_method; // 36 5
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Ptr<Function> copy_method; // 40 6
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Ptr<Function> relocate_method; // 44 7
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Ptr<Function> memusage_method; // 48 8
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Ptr<Function>& get_method(u32 i) {
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Ptr<Function>* f = &new_method;
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return f[i];
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}
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};
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void kscheme_init_globals();
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Ptr<Symbol> intern_from_c(const char* name);
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u64 load(u32 file_name_in, u32 heap_in);
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u64 loado(u32 file_name_in, u32 heap_in);
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u64 unload(u32 name);
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s64 load_and_link(const char* filename, char* decode_name, kheapinfo* heap, u32 flags);
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u64 make_string_from_c(const char* c_str);
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u64 new_pair(u32 heap, u32 type, u32 car, u32 cdr);
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u64 inspect_object(u32 obj);
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u64 print_object(u32 obj);
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Ptr<Symbol> find_symbol_from_c(const char* name);
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u64 call_method_of_type(u64 arg, Ptr<Type> type, u32 method_id);
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Ptr<Type> intern_type_from_c(const char* name, u64 methods);
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u64 call_method_of_type_arg2(u32 arg, Ptr<Type> type, u32 method_id, u32 a1, u32 a2);
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u64 alloc_heap_object(u32 heap, u32 type, u32 size, u32 pp);
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Ptr<Function> make_function_symbol_from_c(const char* name, void* f);
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Ptr<Function> make_stack_arg_function_symbol_from_c(const char* name, void* f);
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s32 InitHeapAndSymbol();
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u64 call_goal_function_by_name(const char* name);
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Ptr<Type> alloc_and_init_type(Ptr<Symbol> sym, u32 method_count);
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Ptr<Symbol> set_fixed_symbol(u32 offset, const char* name, u32 value);
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} // namespace jak1
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