jak-project/game
Tyler Wilding 708c15788b
g/j2: switch to OpenGOAL speedrun.com leaderboards (#3265)
Boards that have no runs yet look kinda awkward but i'd rather just wait
until those fill out (won't take long) rather than add another string to
be translated.
2023-12-19 19:06:55 -05:00
..
assets g/j2: fix interleaving of local and external highscores (#3264) 2023-12-19 18:58:25 -05:00
common decompiler: allow jak 3 texture and model extraction (#3080) 2023-10-11 19:32:12 -04:00
external game: refactor discord code and improve jak 2 support (#2714) 2023-06-17 05:16:40 +01:00
graphics add ms to loader output (#3261) 2023-12-18 18:17:27 -05:00
kernel g/j2: switch to OpenGOAL speedrun.com leaderboards (#3265) 2023-12-19 19:06:55 -05:00
mips2c jak3: add missing files and implement pexcw (#3084) 2023-10-12 18:07:37 -04:00
overlord [jak2] Fix unicode issue with GAME.CGO load (#3254) 2023-12-09 18:11:24 -05:00
sce [jak2] fully implement *user* (#3046) 2023-10-01 04:28:30 +01:00
settings g/j2: Some more work on the SQL editor - dump and seed light data (#2954) 2023-09-08 21:21:02 -04:00
sound [jak2] Fix unicode issue with GAME.CGO load (#3254) 2023-12-09 18:11:24 -05:00
system [jak2] add resolutions menu (#3238) 2023-12-03 08:11:18 +00:00
tools i18n: transcribe missing english subtitles (#3199) 2023-11-18 14:06:01 -05:00
CMakeLists.txt g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037) 2023-10-11 20:43:55 -04:00
main.cpp [jak2] fully implement *user* (#3046) 2023-10-01 04:28:30 +01:00
runtime.cpp [jak2] Fix unicode issue with GAME.CGO load (#3254) 2023-12-09 18:11:24 -05:00
runtime.h g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037) 2023-10-11 20:43:55 -04:00