jak-project/goalc
water111 74250a22f7
Save entities to JSON, and make custom level building a little faster (#2973)
This will create a folder like `decompiler_out/jak1/entities` and save a
JSON file per level with all the actors.

Also, it should hopefully make custom level building a little faster.
2023-09-09 17:06:39 -04:00
..
build_level Save entities to JSON, and make custom level building a little faster (#2973) 2023-09-09 17:06:39 -04:00
compiler i18n: subtitle code cleanup and update new subtitle JSON files to be compatible with Crowdin (#2802) 2023-07-09 02:53:39 +01:00
data_compiler various subtitle editor fixes (#2941) 2023-08-28 17:51:09 +01:00
debugger game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00
emitter Get the project compiling on Apple Silicon macOS natively (arm64) (#2827) 2023-07-16 11:13:48 -04:00
listener game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00
make [extractor] fix territory being set to wrong value (#2946) 2023-08-30 18:36:10 +01:00
regalloc [goalc] reduce compiler memory usage (#2247) 2023-02-24 18:32:30 -05:00
CMakeLists.txt custom levels: add support for packing models and textures into the FR3 file (#2936) 2023-08-27 22:34:46 +02:00
main.cpp log: rotate log files with timestamps and add flag to disable ANSI colors (#2886) 2023-08-08 17:59:37 +01:00
simple_main.cpp game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00