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79d14af0b5
I finally read through all the joint code and wrote up some documentation. I think this will be really helpful when we try to understand all the functions in `process-drawable`, or if somebody ever wants to import/export animations. This switches all three games to using a new faster GOAL joint decompressor. It is on by default, but you can go back to the old version by setting `*use-new-decompressor*` to false. Also fix the log-related crash, fix the clock speed used in timer math. |
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.. | ||
assets | ||
common | ||
external | ||
graphics | ||
kernel | ||
mips2c | ||
overlord | ||
sce | ||
settings | ||
sound | ||
system | ||
tools | ||
CMakeLists.txt | ||
main.cpp | ||
runtime.cpp | ||
runtime.h |