jak-project/goalc/emitter
water111 aa58d146c2
[goalc] register allocator v2 (#731)
* clean up allocator interface to be simpler

* working on functions without spills

* working for all

* fix missing includes for windows

* more windows includes

* initialize regs to zero so printing value unintiailized by game code is repeatable
2021-08-01 17:46:55 -04:00
..
CallingConvention.cpp [decomp] get started on game info (#674) 2021-07-03 16:18:41 -04:00
CallingConvention.h [OpenGOAL] Support for 128-bit arguments and return values (WIP) (#510) 2021-05-20 20:12:49 -04:00
CodeTester.cpp Add a bunch of #ifdefs to keep things working as expected on linux 2020-09-03 22:24:50 -04:00
CodeTester.h Merge pull request #41 from xTVaser/pragma-once 2020-09-14 20:31:41 -04:00
IGen.h decomp: main-collide and support a bunch of new inline-asm operations (#673) 2021-07-27 19:57:14 -04:00
Instruction.h Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00
ObjectFileData.cpp Add basic features for types and objects (#52) 2020-09-19 13:22:14 -04:00
ObjectFileData.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
ObjectGenerator.cpp [goalc] register allocator v2 (#731) 2021-08-01 17:46:55 -04:00
ObjectGenerator.h [goalc] register allocator v2 (#731) 2021-08-01 17:46:55 -04:00
Register.cpp [OpenGOAL] Support for 128-bit arguments and return values (WIP) (#510) 2021-05-20 20:12:49 -04:00
Register.h [OpenGOAL] Support for 128-bit arguments and return values (WIP) (#510) 2021-05-20 20:12:49 -04:00