mirror of
https://github.com/open-goal/jak-project.git
synced 2024-11-27 16:31:14 +00:00
8ba010ca97
* [WIP] initial sprite distort implementation * Clean up * More clean up + document sprite distort VU program * Format code * Address CI issues * Adjust hacks in distort fragment shader * oops * Optimize sprite distort rendering down to one draw call ~2x speed up * Format file * Clean up distort rendering and add separate profile scopes * Fix glVertexAttribPointer * Fix sprite distort getting messed up when the viewable area doesn't fit the window perfectly * Add debug option to disable sprite distort * One evil space to fail CI... * oops * Increase sprite-aux-list size when PC_BIG_MEMORY is true * Address lints |
||
---|---|---|
.. | ||
audio | ||
cross_os_debug | ||
cross_sockets | ||
custom_data | ||
dma | ||
global_profiler | ||
goos | ||
log | ||
math | ||
nrepl | ||
serialization/subtitles | ||
texture | ||
type_system | ||
util | ||
CMakeLists.txt | ||
common_types.h | ||
goal_constants.h | ||
link_types.h | ||
listener_common.h | ||
symbols.h | ||
versions.cpp | ||
versions.h |