jak-project/game/sce/stubs.h
water111 5ec9a91eb9
Decompiler fixes + decompiling (#276)
* decomp pad

* more decompilation

* update

* fix test name
2021-02-22 09:36:30 -05:00

19 lines
348 B
C++

#pragma once
#include "common/common_types.h"
namespace ee {
void sceGsSyncV();
void sceGsSyncPath();
void sceGsPutIMR();
void sceGsGetIMR();
void sceGsExecStoreImage();
void FlushCache();
} // namespace ee
namespace iop {
u32 snd_BankLoadByLoc(u32 sector, u32 unk);
u32 snd_GetLastLoadError();
void snd_ResolveBankXREFS();
} // namespace iop